- Summary: The Long Reach is an adventure game filled with colourful characters, puzzles, and a shock of discovery. Wait, weren't we supposed to say, "joy of discovery?" That can't be right. The Long Reach takes place in New Hampshire, in the fictional town of Baervox. The game draws its inspirationThe Long Reach is an adventure game filled with colourful characters, puzzles, and a shock of discovery. Wait, weren't we supposed to say, "joy of discovery?" That can't be right. The Long Reach takes place in New Hampshire, in the fictional town of Baervox. The game draws its inspiration from Lone Survivor and The Cave and all the classical adventures (except that The Long Reach is set in the present day). You don't play in a post-apocalyptic world or explore a fairy-filled fantasy world. You're in the thick of it, just around the corner from the place where you buy your groceries. [Nintendo]… Expand
Mar 23, 2018The greatness of this game relies on its willfulness, trying to carry out a project full of tension, characteristic of the madness and the dilemmas of the science fiction genre. To accomplish that, they introduce insane characters, capable of causing real apprehension, especially accentuated by a good soundtrack. Sadly, all these great ideas fail to amaze us due to a simplistic level design and because it's deprived of terror.
Apr 20, 2018The Long Reach is a fantastic debut from developer Painted Black Games in terms of presentation, but its lacking story (or explanation thereof) and technical hiccups hold it back. If you fancy a short horror experience with sleek, pixel art visuals and classic point and click elements, it's worth giving it a try.
Mar 21, 2018The Long Reach just barely misses the mark thanks to a painfully tone deaf script full of juvenile dialogue and puzzles that rely on process of elimination as much as actual thought-work. The general aesthetic of the world is appealing, with just well-crafted sprites, and the atmosphere is appropriately oppressive, but the overall story feels bound together by a script that can't decide between humour and tension.
Mar 22, 2018I left the game feeling frustrated more than anything else. With arbitrary, esoteric puzzles and a wildly inconsistent tone exacerbated by technical issues, I found it hard to get sucked into the game’s atmosphere. The clever plot twists and unique setting were all but drowned out by errant jokes about office politics.
Oct 2, 2018A good pixel art adventure game. Although the game was short-lived, personally I find the game as I would expect it from watching the trailer.A good pixel art adventure game. Although the game was short-lived, personally I find the game as I would expect it from watching the trailer. Highly recommended game just for playing on the side… Expand
Mar 22, 2018A good pixel art adventure game, quite in the same vein as Lone Survivor. Puzzles are well done, some requiring more leaps of logic thanA good pixel art adventure game, quite in the same vein as Lone Survivor. Puzzles are well done, some requiring more leaps of logic than others, but attention to detail is the key. Graphically, the game is put together well. In gameplay, you might run into enemies that do not path as they should unless you trigger some kind of event or alarm. The hiding mechanic works well, however you cannot sprint very fast so plan ahead.
Overall, The Long Reach is a good first game, and a solid adventure title. I would recommend picking it up if you want a fun story, dialogue that is fun (to me at least,) and a game that will make you think.… Expand
Aug 9, 2018I came into this game knowing it had poor reviews. It was on sale for $5 and I decided to give it a shot since I was drawn in by its artI came into this game knowing it had poor reviews. It was on sale for $5 and I decided to give it a shot since I was drawn in by its art style, music and trailer for the game. For $15, I can't recommend this game. For $5...maybe. I would probably give this game a 4/10, but I think it deserves an extra point for being a debut game from Painted Black.
I'd like to talk about the good, the bad, and the ugly in this game.
- Great consistent art style with great lighting effects.
- Music was fantastic during certain scenes and would give me goose bumps.
- interesting story.
- Genuine spooks from a pixel art game? You bet.
- Music could be better. Instead of songs looping back to themselves, they tend to have a hard stop and a restart. This makes you feel like you've been trying to solve a puzzle for longer than intended.
- Anticlimactic death. This could be fixed by some screen shake, a change in music, and a more inspired death screen.
- A few annoying bugs here and there, but nothing that would make the game unplayable.
- Puzzles seemed to lack logic most of the time, but most of the challenge was wondering around trying to find objects to use. It's a bad feeling running around the entire area only to backtrack to see a very small object you missed.
- As many have stated before, the dialogue is dreadful. I thought I could move past this since there wasn't any voice acting, but I found myself audibly yelling at the game to shut up.
- Gameplay was tedious and boring. You have the ability to sprint, but you can't use it when looking for a new object to glow yellow since you're basically always looking for an object that glows yellow, and you can often miss it if you are running.
Overall, I really wish I enjoyed The Long Reach more. This game has potential, but it is ruined by terrible dialogue, tedious gameplay, illogical puzzles and spotty sound design. The game is only saved from a completely negative review because of its pleasing art direction, some memorable music moments, interesting story and conclusion. I hope Painted Black Games can return with a game with a similar aesthetic, but better writing and gameplay.… Expand
Apr 15, 2018The first half hour of this game started off with so much promise. I loved the art style of the game and the story seemed interesting, evenThe first half hour of this game started off with so much promise. I loved the art style of the game and the story seemed interesting, even though not original. But the enjoyment of this game is short lived.
This game is the worst game I've played on the switch to date. It's not the generic story or poor dialogue that ruined the experiance for me, it's the game breaking bugs that have plagued my experience. I've had multiple freeze ups where I had to exit the game and restart it, etc. Sadly, I've even had to try and load my saved game multiple times, because it would free during the loading screen.
I would not consider this game or a game from this developer again. This is clearly a fast as possible port job, that the devs spent little to no time performing any quality control checks on. Unfortunately, it's to late for me to get my money back. I hope its not to late for you.… Expand
Jan 2, 2019Score: 0 - Would not play again. Would not recommend. Would talk someone else out of wasting their precious time.
Gameplay style: This isScore: 0 - Would not play again. Would not recommend. Would talk someone else out of wasting their precious time.
Gameplay style: This is an exploration game where you walk left or right in long rooms and use doors to enter and explore other rooms. There are limited items to interact with and fetch-like puzzles.
I've played games with this style before, and this one was easier to play in terms of finding the items and combining/using items. It helps that all the items you can interact with highlight.
About 1-2 hours in i asked myself "wait, what is going on" because it wasn't 100% clear why people were losing their minds and how this incident spread and effected the entire planet, or if that was even real. It was unclear and it was never answered and the game ends suddenly.
Even though it was easy to play, the story drags this down all the way. In a world with so many games and so little time, put your time somewhere else.… Expand