I really don’t have any gripes with Resident Evil 7. The story hooked me, it’s beautiful to look at, and the gameplay is new and refreshing with sprinkles of homage to franchise signatures… whats not to like?
Resident Evil VII is exhilarating and terrifying in equal measure. It’s a brave and bold move for Capcom, feeling quintessentially classic while still feeling fresh and adventurous in its ambitions. Ultimately, Resident Evil VII is a breathtaking return to form for a series we long thought had abandoned any hope of redemption. [Issue#184, p.73]
Representing a T-Virus level shot in the arm for Capcom’s venerable survival horror franchise, Resident Evil 7 combines old and new alike to create the most essential entry in the series since its fourth core instalment.
It's a bit on the short side and the latter chunk of the game is rather linear, but Resident Evil 7 absolutely recaptures the feeling of survival horror established in the first game. The Baker family is terrifying and spending time trapped in their home is damned good horror. As a new direction for the franchise, returning to an old one seems like it was a great idea.
Casual players aren’t touching something with a “7” in the title (nor is it clear will newcomers). Fans of action-angled survival horror like Dead Space or Dying Light may balk at the game’s deliberately poky controls and too easily grasped opponents. Old-school fans seem like the obvious target. But survival horror is a crowded space in 2017, and too much of what Resident Evil 7 is up to we’ve seen elsewhere — and done better.
This game is an intense and terrifying survival horror game that delivers a heart-pounding experience from start to finish. The game's graphics are top-notch, creating a creepy and immersive atmosphere that perfectly complements the gameplay. The level design is also excellent, with each area offering unique challenges and surprises that keep players on their toes. The game's story is well-crafted and engaging, with plenty of twists and turns to keep you hooked. Overall, Resident Evil 7: Biohazard is a must-play for fans of the horror genre, offering a thrilling and unforgettable gaming experience.
I like resident evil formula a lot, however this game would ve worked better if had the same thing as re2 did where u can see if a room you ve explored has no more items u can get. The level design while its still mind blowing at times it isnt as well put together as sometimes i didnt know if i should keep some items or if theyre usages is gone. Also the last act felt a bit overwhelming, like i totally wanted to be done with the game, and thats bad cuz the level design in that area was surprisingly well thought out
This game is pretty mixed imo. The protagonist is very lifeless, he barely seems to feel pain or any emotions, so i don't really care for his safety. The antagonits are way to goofy to take them seriously (Ramon Salazar kind of goofy). The story is a total mess with many flaws and stupid character decisions, (the world dumbest police officer suspects Ethan of wrongdoing, Jack cuts off Lucas' arm and he shoots himself in the head, all of this for no apparent reason). My other problem is with gameplay, you fight the same kind of enemies for the whole game and Ethan moves and turns like a snail, making - amongst others - the chainsaw fight with Jack very frustrating. But there are a lot of things to enjoy. The graphics are mind blowing, the sound design is superb, the Baker House and the boathouse sections are great and they feel like old Resident Evil, and Lucas' escape room felt really satisfying to figure out. Sadly we have the boring boat and salt mine section at the end.
SummaryWhile Resident Evil 7 draws from the series’ roots of atmospheric survival horror, it also delivers a new level of terror. In the Resident Evil games of yesteryear, players braced for fear in the first-person via the creepy door-opening scenes, and Resident Evil 7 ramps up that tension with an immersive first-person view and a photoreali...