Prepare for anger, fear, pain and disappointment. As clichéd as it may sound, Naughty Dog has reached a new, seemingly unreachable level of narrative design. The Last of Us Part II will hurt you in ways that no game has ever done before. This is a story you must experience. [08/2020, p.36]
The Last of Us Part II is a third person action game, a survival horror, an immersive sim, a walking Simulator, and snippets of so many others, all at the same time. Without the immensity of an open world, it masterfully emulates the sense of freedom, and without the classic features of an RPG, it has allowed us to make the characters our own. Or rather, the other way around. It is an evolution for the genre in terms of technical aspects and an exercise in maturity in terms of how it deals with its themes. Despite some sloppiness, it holds the highest of standards and sets the mold for what should be the next generation of AAA games.
The entire package is wrapped together in a gorgeous presentation that serves as Naughty Dog’s PS4 swan song. The Last of Us Part II’s harrowing tale and exploration of violence may not leave everyone happy by the time the credits roll, but it’s another stunning home run for Naughty Dog.
Not everyone is going to enjoy the motives of The Last of Us Part II. But if you try and manage to accept the subliminal and not so subtle messages as a fact that the world has gone awry and that people have the need to have somewhere or someone to belong to as their own way out, then... You will witness the boundaries of gaming expand. You will witness a true masterpiece.
If you enjoyed the first TLOU, you'll definitely find something to love in The Last of Us Part II. The game greatly expands upon just about everything that made the first game popular. The second game didn't get to me emotionally like the first game did, but it definitely has some heavy moments and the shock value is rather extreme at some points.
In trying to subvert expectations, The Last of Us Part II discards the best aspects of its predecessor to provide a rote revenge tale that is ill-considered, ending on a note that makes everything — all the violence, all the loss, all the struggle — feel utterly, hopelessly pointless.
My issues with the Last of Us Part 2 is how the narrative is not good whatsoever. The gameplay is fine, and somewhat better than the first game (which is what is saving it from a grade lower than a 4), but the issues stem with the characterization and story, the strongest points of the previous game. When a game/series with an excellent story has a weak outing in a sequel, it will stand out. Abby's motivations are understandable, but the way it was tied to the first game just feels so hamfisted, and requires too many mental gymnastics to make it work. It doesn't help that Abby is very impulsive of a character, reckless, and has no issues endangering her friends to get what she wants. Ellie, who's spent her whole life in this apocalypse, makes tons of illogical decisions that don't make sense with someone who has lived through it. She also has some of the same issues as Abby in this game. Joel's death wasn't what it should have been. He should have went out in a blaze of glory, or protecting Ellie, but instead he went out like a punk. Now, while the characterizations were terrible, the actual protrayals are well performed, and I don't condone those who sent threatening messages to the actors. Sometimes, you need to learn to separate the art from the artist. I don't hate the actors who played these characters, I'm just not a fan of the character they portrayed. I can't recommend this game even at a discount, simply for how hard the narrative drops the ball compared to the first game.
Don’t get me wrong the combat, graphics, details, and the AI are great but unfortunately the story was just not it it tried to push a message that didn’t really work introduced new characters like Abby that were just boring
SummaryFive years after their dangerous journey across the post-pandemic United States, Ellie and Joel have settled down in Jackson, Wyoming. Living amongst a thriving community of survivors has allowed them peace and stability, despite the constant threat of the infected and other, more desperate survivors. When a violent event disrupts that p...