Description:
Prepare the perfect heist in this simulated and fully destructible voxel world. Tear down walls with vehicles or explosives to create shortcuts. Stack objects to reach higher. Use the environment to your advantage in the most creative way you can think of.
Initial Release Date: Apr 21, 2022
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Deniz Misirli
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Production Management: additional project manager,project manager
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Emil Bengtsson
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Art Department: artist: Frustrum,artist: Löckelle Hub,artist: Quilez security,artist: assets,voxel modeler
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Kabi Jedhagen
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Art Department: artist: Hollowrock Island,artist: Villa Gordon,artist: West point Marina,voxel modeler
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Olle Lundahl
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Art Department: artist: Evertides Mall,artist: Muratori islands,artist: assets,voxel modeler
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Niklas Mäckle
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Art Department: artist: Castle create-level,artist: assets,artist: trees,artist: vehicles,voxel modeler
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Emil Bengtsson
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bit of everything,gameplay programmer,level designer,programmer: Missions
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Dennis Gustafsson
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bit of everything,designer,engine programmer,game designer,gameplay programmer,programmer
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Olle Lundahl
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gameplay programmer,level designer,programmer: Challanges