Its replay value is extremely high, and although you’ll unlikely play it for huge stretches of time a couple of rounds with a few friends is incredibly entertaining. It may be on the slightly more expensive side of the PSN content, there are few that offer such a fantastic online experience.
Frank Castle's latest game is not what we hoped it to be. A mere Unreal Tournament clone without soul, despite having such a great franchise in the title. Unoriginal and basic all around, it can be a fun game, but only for short game periods.
A pretty bad game all around. The somewhat interesting upgrade mechanics don't help overcome the numerous problems: a super-short (and boring) single-player mode, laggy online play, almost complete lack of feedback when hitting someone, bland level designs, and a good deal more.
The lazily created campaign mode, the dreadful level and upgrade design, horrendous lack of bullet feedback and latency are all factors working against it. The great visuals and matchmaking have nothing to do with the core game, which is lifeless, sluggish, and dreadful.
Summary[Playstation Network] The Punisher: No Mercy was inspired by Marvel Comics' rich Punisher comic book history. With awesome characters, a customizable system, and fast-paced multiplayer action, No Mercy is breaking ground in the digital space. Powered by Unreal Engine 3, The Punisher: No Mercy was designed with fast-paced online multipla...