Melhor expansão do The Sims 3, sim ou claro? Primeiro, essa expansão traz diversos recursos para você poder desfrutar no jogo, como se tornar celebridade, ir á balada, se tornar vampiro etc... Vale a pena ter!
New careers and an improved system of relationships allow us to make the night a new ground of interaction. For the ones who don't desire to lose themselves behind the social aspect of the game, the additions are limited and generally not to the height of those introduced in the previous two expansions.
This expansion doesn't radically alter the Sims gameplay you know and love, but it's got enough quality content to keep you partying late into the night.
Overlooking the fact you might have to start from scratch, there is a ton of content to ensure your time spent with the Sims will borderline on the obsessive. The celebrity, rock star and vampire aspects change up the gameplay enough to keep it fresh even for those who have dedicated an unhealthy amount of hours to the game.
The least interesting add-on for The Sims 3. There's a good amount of new accessories, but hardly any new rules or challenges. It's like EA saying here are some new toys, go and play."
It may sound like a bit of a mish-mash, but in many ways Late Night feels more 'together' than Ambitions (though not as all-encompassingly new as World Adventures), with the expansion gently prodding us back to more open-ended gameplay.
Between hits and misses The Sims 3 Late Night is legal.
An expansion of the big city, with many new objects, with multiple interactions, Late Night is one of my favorite expansions, loved the idea of the famous is something really innovative! The city has exceeded my expectations ...
Now the one thing I did not like, the buildings! Where are the neighbors?
The new expansion does not introduce some stunning changes. We can introduce up for ****, going to a party, and then we do not have what to look for. Ok, we can ride the subway but it really is not anything impressive. Of course we have new clothes and the city but it adds any expansions. Late Night I consider lightweight rip-off. Because even though the game there are these **** we can live in them just us. And not in the apartment let's "5th floor"-only on the roof. It's a bit strange. The worst part is that EA takes the Late Night as much money as the more extensive expansions such as "Seasons" or "Generations"
The worse expansion pack for The Sims 3. It adds tall buildings (which cannot be replicated by the player), apartments (only one per buildings), and vampires.
Vampires are basically Sims that can't stay outside for long in the day. They get extra stat boosts at night, and they can hunt people and sap their motives(?), turn them into vampires. They lack cool features of The Sims 2 vampires; no bat form, and daytime doesn't effect them as much.
In addition to these features, a host of bugs was introduced. The vampire hunting trait can make sims, the Vampire and the Sim, spazz out and fly around the map, or other weird stuff. Its nearly impossible to ride an elevator, forcing the player to cheat with a teleport to get to clubs in tall buildings. Bars have lots of bugs, with Sims often getting stuck in them when they close. The game "fixes" this by teleporting Sims out of tall buildings after closing time, but this does not work in other establishments.
The buildings included in the game look nice. Other than that, this expansion pack is a bust. Don't get it unless you needit for user created content.
SummaryPlayers will be able to take their Sims into the bustling urban setting where they’ll be able to become a local celebrity, member of a music band, mixologist, director, and more. To gain entrance into the most elite clubs in town, players need to keep their attitude in check otherwise they'll be given the cold shoulder by tough bouncers ...