UnderDread falls victim of its humble origins as well as the negative price/duration ratio. Unfortunately the competition in the PC platform is relentless, with hordes of indie titles inundating digital stores on a weekly basis.
UnderDread has a few things that make it enjoyable, but more things that make it tedious. Whether Bigzur are experiencing such issues because of the crossover between iOS and PC, I don’t know. Even if it was released on another platform, I think they jumped the gun a bit on this one. Had I reviewed this game as an Early Access product I would have been more understanding about the negatives, but as it is a fully released, purchasable game, I’ve had to give my opinion without a safety net, and it is a damned shame.
UnderDread is a Slender Man game disguised as an 18th century horror game, but there are no Slender Man appearances and it isn’t scary. If you dig far enough down, it has a redeeming quality or two, but at the end of the day it’s an unpolished game with a weak story that doesn’t do much more than waste your time.