- Summary: Learn the story behind Borderlands 2’s villain, Handsome Jack, and his ascendance to power in this new game in the Borderlands series. Taking place between the original Borderlands and Borderlands 2, the Pre-Sequel gives you a bunch of new gameplay featuring the genre fusion of shooter andLearn the story behind Borderlands 2’s villain, Handsome Jack, and his ascendance to power in this new game in the Borderlands series. Taking place between the original Borderlands and Borderlands 2, the Pre-Sequel gives you a bunch of new gameplay featuring the genre fusion of shooter and RPG gameplay.… Expand
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Borderlands: The Pre-Sequel - The Making of Episode 2
Oct 23, 2014The Pre-Sequel does feel more like a massive expansion pack than an entirely fresh experience, but the new playable characters are worth exploring and the tweaks to the formula have an impact across the entire breadth of the game. You won’t know what you ever did without huge double-jumps and butt-stomps.
Oct 13, 2014If you're hankering for more Borderlands, then The Pre-Sequel will most definitely scratch that itch. It doesn't really offer anything wildly new or innovative, and plays things safe for the most part, but there's no mistaking the sheer volume of fun on offer.
Oct 24, 2014A worthy successor to the main Borderlands series, if a bit rough around the edges. Enemies and boss fights are bland, but this is more than made up for by excellent level design, hilarious dialogue, loveable characters, and an expertly realised, brilliantly Australian world.
Oct 14, 2014More Borderlands for those who want it. It's that simple. It won't be changing anyone's mind on the franchise, but it delivers what itMore Borderlands for those who want it. It's that simple. It won't be changing anyone's mind on the franchise, but it delivers what it promises to pre-existing fans. I had it pre-ordered, and I am happy with my purchase. Also, the scaling is a major improvement over Borderlands 2, so that's good.… Expand
Oct 17, 2014Must play storyline. Explains everything, and will mess up your moral compass. Were the Vault Hunters the good guys? Fun shooter with a lotMust play storyline. Explains everything, and will mess up your moral compass. Were the Vault Hunters the good guys? Fun shooter with a lot more Humor than the previous games, and some people call it a "dlc", though i, after doing all of the side quests on the first play through, logged 42 hours in. And i play to log hundreds more. IF YOU LOVED BORDERLANDS 2 YOU'LL LOVE THIS. EXPLOSIONSSSSSSSSSSSSSSSSSSSSSSS… Expand
Nov 3, 2014Apparently people on this website don't know what quality is. They also don't know they shouldn't bite the hand that feeds them. In what worldApparently people on this website don't know what quality is. They also don't know they shouldn't bite the hand that feeds them. In what world does this game deserve a 6.0 rating? I can understand an 8, or the critic score of 7.6. That's totally justifiable. However, a 6 is too low, not to mention the 3 and lower scores. The only two negative written reviews on here are either wrong or don't give valid reasons. Makes no sense.
Anyway, this game is just as good as BL2, although in different ways. I'll just list the pros and cons instead of a traditional review.
-The playable characters are actually part of the story this time. No longer do they remain silent throughout the entire game. They have genuine personalities, shown through cutscenes, banter, comments and by actually responding to NPCs. It adds a whole new depth to the story.
-Interesting story. Seeing Jack's transformation from the anti-hero to insane villain was great.
-Better gameplay. Tons of improvements have been made to the Borderlands formula. Front and foremost is the low gravity and oz kits, which adds a whole new dimension to combat. Other improvements include useful vending machines, the grinder, cryo and laser guns, fun boss fights (especially the last one), and fantastic characters and skill-trees. Nisha has been my favorite Vault Hunter from all three games.
-Music. Very well done, possibly the best in the series (besides Dragon Keep, of course).
-Well designed and fun environments.
-New characters are mostly uninteresting or forgettable. That being said, most important characters are returning from older games.
-Turning quests in is still a thing. Just give us the rewards when we complete the task. No wasting time running mindlessly around a huge map.
-Second Wind system still exists. No one has ever liked it. We need a new solution for self-reviving.
-That damn jet boss fight near the end is horribly designed and very frustrating.
-Pay-wall for Shift features. This is extremely stupid.
Despite the few flaws, this game is essentially a full game sized expansion. Which, contrary to beliefs of trolls on the internet, is still high quality and worth full price. There's so much new content here that I'll be playing this one for 300+ hours, just like I did with BL2.… Expand
Dec 10, 2014While Borderlands 1 from Borderlands 2 felt like the difference between night and day, Borderlands 2 to the Pre Sequel feels like theWhile Borderlands 1 from Borderlands 2 felt like the difference between night and day, Borderlands 2 to the Pre Sequel feels like the difference between High Noon and 1PM. Sure, it has quite a few gimmicky features to try to squeeze new life into the matra of fighting on the **** moon, but it all in all still feels like you are paying for a overpriced DLC of Borderlands 2. The main hype of this new game was the low gravity, oxygen survival, cryo, and more intimate class character responses related to the quest that they were doing. It does offer all of those things, with some pretty hilarious responses from many of the new classes in regards to their mission, but oxygen ultimately fails at being a prior necessity nor being substantial towards your survival experience, as there are way too many cycle pools, oxygen pits and enemies with oxygen tanks (not that I wouldn't expect that) to actually warrant your concerns for oxygen. As for the story, we get to see the more sympathetic and potentially hero-eclipsing side of "Jack" become the known snarky, sadistic dictator from the Borderlands sequel we all loved to hate, with some surprising amount of subtlety to how Jack became so engrossed in killing the vault hunters as well as how the power got the better of his good intentions. As for the creativity of the classes, this time the classes actually feel like they are in a act of their own, rather than being just major improvements from the previous classes. Nisha's "showdown" action skill will probably be most useful as you can deal massive amounts of damage quite quickly, accurately and with force, but Athena's "Aspis" ability is also useful if you understand the aspects. Wilhelm's dual surveyor bots are helpful, but somewhat echo towards Roland's or Axton's turret like action skills, but Claptrap will no doubt be the most played because of how inexplicably unpredictable his action skill is, as he assumes the role of all other vault hunters up to this point based on the situation around him, which is sometimes not always the good route (I cooped with my friend who got the Psycho die of the action skill when we were primarily shooting at enemies from a distance). Raid Bosses and most enemies seem significantly easier to kill (but still challenging), so if you want to try to go kill some mysterious raid boss it won't be absolutely impossible without a full team to do it and some selective skill point managing. Lazer Weapons are by far going to also be the most used weapon type, as they deal a lot more damage more significantly, especially with how Cryo can render most of your opponents sticks in the mud with sufficient damage. Enemy types are extremely variant, apart from the occasional Stalker and Thresher fights, with even better emphasis on new enemy types than the Big Game Hunt DLC for the previous installment. While I can't say that I didn't get a lot of fun and mileage out of this game, I am definitely aware that the 'new' engine for Borderlands 2 is already starting to show it's age despite only having two installments inheriting it. But perhaps my biggest concern with this game is the noticable attitude of social structures and how most of the characters are blatantly diverse in their sexual orientation. I thought of this as noble in the previous borderlands, but now it's starting to get pretentious in this light. Sure, the game is just poking fun at it because the game is supposed to be silly, but if you make your characters be transsexual or lesbian because you want to give yourself a morality autofellatio because you didn't include any straightforward heterosexual characters, that is undeniably pretentious and the good intentions fly out of the window, much like with Jack's rise to power. not that I don't mind having characters with a rainbow of sexual orientations, but when it's done to the point that they want attention from it, it does become vain and vapid. Apart from that, while I did certainly enjoy the Pre-Sequel of Borderlands, it does have a noticable itch of "still borderlands 2" rather than being a new game in it's own right.… Expand
Dec 9, 2014Same formula from previous games but with a script that tries to be way too funny for itself. These games have always been a riot but itSame formula from previous games but with a script that tries to be way too funny for itself. These games have always been a riot but it seems with this one the new ideas ran short. It still a decently fun experience to be had, but it's too often that you are hearing the same 'trying to be funny' lines over and over again which cuts into what makes these games fun. There are a few small flaws but as everyone else is saying this game really does just feel like a giant DLC more than it's own game. The characters aren't as fun or memorable as those in games past and the fact that you can play as the much loved Clap Trap just proves further that they were really scraping for ideas at this point.… Expand
Feb 2, 2015Here's the skinny as simply as I can put it, calling it a pre-sequel perfectly places it in hierarchy to the rest of the series. Better thanHere's the skinny as simply as I can put it, calling it a pre-sequel perfectly places it in hierarchy to the rest of the series. Better than BL1, worse than BL2. Of course with the game of the year editions available for both at less than the cost of this title new, I'd highly recommend those as less costly alternatives.
Gameplay: it's all Borderlands with randomized loot and carnage. With the inclusion of laser weapons, the light show will sometimes occlude the action, but it's usually over before it becomes a annoyance, which sadly is part of the annoyance. While it's nice that the light show doesn't make it impossible to play, for the most part battles will be over rather quickly and seem sparse compared to BL2 action.
BL1 was able to get away with the desolate atmosphere by having interesting platforming areas that encouraged exploration to find out of the way chests. BL2 had some of this, but usually you were taking fire from 3 sources as you were hunting, while BLPS is a lot of space with few enemies and a system by which the player is discouraged from hunting with a oxygen resource that depletes. To combat this and ensure I wouldn't spite the game for this alone, I played as Clap-Trap's character.
Unfortunately free exploration without the oxygen bother just exhibits how empty the world is. To that end, the game is less rpg than it's predecessors and would be hard to suggest to any single players out there. Thus if you're not continuously connected to the internet on your console, I'd say BL1 or BL2: GOtY would be a much better investment.
If you're playing co-op, however, note that this game includes much more co-op friendly skills for your teams to build around, thus it might be a even better time had than the actual sequel. I've read that many players forsake the ground pounding and jumping in favor of using cover, so in this regard co-op plays like BL2 once in a fight.
Some reviews seemed to have issue with the accents or some of the openly gay characters, but to be honest it didn't even come to my notice. If you've ever watched House and were able to deal with the occasional Aussie slips from one of the characters, you'll hardly notice these in game. As to the relations of the characters, you'll here maybe 3 or 4 lines, but I think they were trying for a joke that I didn't get, either way it's hardly a reason to avoid getting the game.
Especially when there's a real reason like having to run through entire areas, made desolate by your first pass though, on your way to a out of the way fast travel station. Seriously, 3 loading screens and 5 minutes on a vehicle just to fast travel back to the city is a bit much, repeating it a couple times any you'll just want to quit playing.
I'd say rent or borrow as you might find yourself wishing you'd invested the $50-60 on the previous titles.… Expand
Nov 18, 2014This review contains spoilers, click expand to view. Rushed, bugged, flawed. Terrible game in comparison to it's predecessor BL2 much smaller in duration, generically mostly the same but on a much smaller scale. Typically that freemium game, or a (baelzeebutt game), charging for endless DLC's, or content that should have accompanied that naff original release.
This time around so many bugged flawed challenges cult of the vault symbols that don't register, encounters don't trip the power cores in lunar landing, boss fights which when played correct for their challenge, don't award Deadlift, Felicity. Grouping is plain awful never for specific quests which require groups, like, as in criteria achievements, always only for the general story mission. A lottery in how the groups progression will affect your own game, taking you to places of where am I skipping content prior etc. Loot was given little thought often so underpowered when progressing and hoping to find items, the quest rewards are for the most part entirely crap. Within group never really gaining uber awards for the same level of accomplishment but just the same crap. Then there is a naff grinder that sometimes puts buttshine on weapons making them mostly worse. Also anybody can duplicate items from glitch at least then gaining legendary items that have been duplicated passed around. They won't help much when one, or single shot to death from grouping with a few others.. None of the vehicle jumps were given any thought they often kill, because they can be air boosted from the jumping player, without the vehicle hitting some insignificantly elevated lump of terrain prior to the point of jump as the vehicle boosts, then it falling into oblivion.
I had to restart two whole characters because of game error. First time playing around solo killing the story all the way up to Zarpedon the boss dropped only blue items, and the purples were skins, so I decide to group knowing near the end of the game hoping to get something more for my effort. I quick group and some buttwipe is handing in the last boss the sentinel quest as soon as entering group. Restart! Second character creation I spend about half a million credits on a legendary item the only one apart from so naff quest crap I have seen, I group and this item has been deleted from my inventory and was replaced by pre-ordered bonus, starting magnum. My 3rd character creation came across 4 glitched challenges that simply cannot be completed due to game error the rest were completed.
Athena is probably the only character I enjoyed, having played the other 4, **** was simply annoying, the other 2 were generic tosh, no I'm not buying Jack.
BL2 was a much better game, this time around as a game it is a generically, pathetic, rushed, air boosted comparison.
Having 1k' achieved this game now, I knew it was mediocre so my fault for wasting my time with it, but I was playing to pass the time when awaiting a proper game, Inquisition, that is worth it's money.… Expand