Universal acclaim - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 29 out of 30
  2. Negative: 0 out of 30
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  1. Mar 25, 2014
    If you have any interest in playing this game after reading this review, do yourself a favor and get it now. If you allow yourself to be enthralled with its atmosphere and game play you’ll become an avid fan just like me.
  2. Mar 18, 2014
    Either way, this is still an incredibly fun, intense, and satisfying experience. If you wanted more Dark Souls, this sequel certainly delivers.
  3. Mar 12, 2014
    When the prospect of the adventure eventually ending causes you nothing but grief, there's only one score to give.
  4. Mar 11, 2014
    Even in offline mode, the game's a stunning example of world-building, adventure-finding and boss slaying.
  5. Mar 11, 2014
    Dark Souls II is an extraordinary game. If it stops short of fulfilling something precious within the soul, it certainly has the heart, mind and fingers covered.
  6. Mar 10, 2014
    Dark Souls II provides the best of both worlds: an admirable sequel for series veterans, and a perfect jumping-on point for gamers who've shied away from From Software's RPG brand until now. And if you're afraid of the series' tough-as-nails reputation, From has made sinking into Souls addiction a much more effortless process. You just have to let Dark Souls II break you first.
  7. Mar 10, 2014
    Players new to the Souls franchise will quickly learn that Dark Souls II plays quite differently than most mainstream titles today; it is an incredible experience anchored in exploration, immersion, discovery, defeat – and ultimately triumph.
  8. Mar 11, 2014
    It’s a “sit forward” game that demands you be mentally present and adaptable. But for those who like to earn their victories -- really earn them -- this is a game in which winning means something more than “I went through the motions and witnessed the end”. If you do seek misery then on release, when the community is scrambling to uncover the mysteries of Drangleic lore, will be the most exciting time to play.
  9. Mar 24, 2014
    Dark Souls II is demonstrative of what all video game sequels should aspire toward. It takes the successful formula of the original, expands it with tons of new content, trims away clunky and confusing gameplay elements, and delivers an experience that is an improvement on all fronts. If this is the kind of trend we can expect from From Software, I truly can’t wait for Dark Souls III.
  10. Mar 13, 2014
    Dark Souls II is a phenomenal experience, knitting together lore-driven adventure, thoughtful decisions, deliberate, weighty combat, and that golden feeling of true exploration matched only by leveling of heart palpitations upon defeating a fiendish boss or invader.
  11. Mar 12, 2014
    Dark Souls II is a yet another great adventure created by From Software. It's a superbly designed, extremely atmospheric game with tons of secrets. My awe is understandable - the developers have found their style and are able to expand and improve it in a smart way, without sacrificing some really brave ideas. I have no doubts - Dark Souls II is to become one of my most played games of 2014.
  12. Mar 11, 2014
    Dark Souls II keeps marking its very own label that players love. If you're a fan of the series, you’ve got a new journey to play and replay until the world falls back into darkness.
  13. Mar 11, 2014
    A grand sequel and one that adds to the impressive nature of the first game immensely.
  14. Mar 19, 2014
    Like its predecessor, Dark Souls 2 challenges players and pushes them until they scream in anguish, after having died for God knows how many times. Exciting boss fights, resilient enemies may test your patience more than once, although at the end of the day, so many treasures await in a delightful and mysterious new world.
  15. Mar 11, 2014
    Quotation forthcoming.
  16. Apr 2, 2014
    Its over dependence on group battles, less interesting boss designs and a slightly more forgettable world let it down, but none of this is so severe that it stops it from becoming another superb entry into one of the best series of games of all time.
  17. Mar 11, 2014
    Only for the bold, Dark Souls II delivers a fearsome challenge, while dispensing with the complexity that bogged down its predecessor. A true triumph of game design.
  18. 90
    What Dark Souls does, more than any other game, is make challenges that once felt utterly impossible, possible - when the only thing that has changed is you and your understanding of the situation. It may take ten passes at a foe before you even begin to feel out its defences and formulate a strategy, but when that glorious killing blow finally comes, you'll know you've earned it. And that's an incredible feeling.
  19. Mar 11, 2014
    A ruthless challenge, excellent gameplay and wonderful design are just some of the things that make Dark Souls 2 a truly superb game and an early contender for game of the year. Don’t be put off by the difficulty.
  20. Mar 10, 2014
    It’s one of the most — if not the most — hardcore action games to ever come from a major publisher. Players will die — a lot — as they come to realize that this is a punishing is a test of resilience. Those who can brave the challenge, however, will be richly rewarded with one of the most gratifying experiences in gaming and a true sense of accomplishment...A stunning accomplishment.
  21. Mar 10, 2014
    A fantastic sequel that lives up to its namesake, Dark Souls 2 is an action RPG that's challenging and rewarding in equal measure.
  22. Mar 10, 2014
    Rest assured if you liked Dark and Demon's you will like Dark Souls II. I was skeptical at first given the proposed changes, but ultimately I had an enjoyable time as I was aimlessly exploring its world and dying over and over to its bosses.
  23. Mar 10, 2014
    Death is so very beautiful in this game, for it comes at the hands of amazing beasts and warmongers: hulking armored knights, shimmering otherworldly invaders, and tendrils that rise out of black pools of poison.
  24. Mar 10, 2014
    Not all of the tweaks and additions worked out for the best, but with such great enemies and levels to fight and explore, Dark Souls II made 60 hours of pain and agony so much fun they flew by in a heartbeat.
  25. Mar 11, 2014
    If you liked the first Dark Souls, you won’t be disappointed by this sequel: its high challenge level, exploration pleasure and unique storytelling made of many story snippets we have to find and retrieve make it a worthwhile buy.
  26. Mar 19, 2014
    Living up to its name it is an unrelenting punishing experience. Yet just as difficult as it can be, it is equally rewarding.
  27. Indeed, Dark Souls II is pretty much exactly the sort of game it wants to be.
  28. Mar 11, 2014
    The awesome difficulty is still one of the major selling points for Dark Souls 2, and the adventure both bigger and better this time around. If you liked the previous games - you'll love this. And if you didn't - you won't like this either.
  29. 80
    From Software’s latest creation is a completely unique experience with no real analogue, even if it only occasionally surpasses its predecessor. For players new to the series, it’s a much better entry point than the first game, but Dark Souls grognards who proudly bear their scars will find it a touch too familiar and/or streamlined.
  30. Oct 9, 2014
    Though it lasts a long time and provides a decent challenge, I think it really needed an extra push on top of what the game contains. I would describe it as just above average, but that’s as far as I’d go.
User Score

Generally favorable reviews- based on 1236 Ratings

User score distribution:
  1. ERB
    Mar 11, 2014
    Obviously one of the best game this year. The game is awesome even though they made it more difficult this time. The game is fun and the storyObviously one of the best game this year. The game is awesome even though they made it more difficult this time. The game is fun and the story is amazing. This game is so difficult that I think I can finish the whole game in 100 hours or more. There are many to explore in this twisted world Of Dark Souls 2. It is fun to adventure the world and the graphics and environments are beautiful. I know that in this game you will die countless times but even if it is frustrating, that is what makes this game so great. This game is has the most rewarding moments in gaming history. Because the enemies in this game is so difficult to beat that when you beat them you will have this mysterious beautiful feeling that is coming into you. That is right it feels really great when you beat them.

    This game is really amazing and a must buy game for all gamer around the world especially for fans of this game. A great improvement upon the original and more rewarding moments, this game deserves a 10/10 score from me.
    Full Review »
  2. Mar 26, 2014
    An amazing display that the old generation can beat some of the new generations creations.This game has great potential and in fact beats allAn amazing display that the old generation can beat some of the new generations creations.This game has great potential and in fact beats all the next games if not most of them. If your struggling in dark souls take my strategy after you fight the enemies in a area go back to bonfire and fight the same enemies till they stop regenerating this makes the game 10 times easier, although the main point is if you die and lose souls your screwed every time you die and lose souls your only making it harder on your self.

    Full Review »
  3. Mar 13, 2014
    Forced "Player v. Player" annoyances significantly detract from what should be an improvement on the Dark Souls formula. While the theme ofForced "Player v. Player" annoyances significantly detract from what should be an improvement on the Dark Souls formula. While the theme of the series has always been about difficulty, the previous games always felt fair, and at least offered options to avoid some of the more annoying aspects of the game, like unfair PvP invasions. Even though many fans complained about the PvP of the earlier game, the developers inexplicably upped the ante in DS2, forcing PvP at all times (with no option to avoid), even for those who want no part in it. This results in an annoying situation where players must chose between unplugging their internet connection and playing offline--removing some of the most compelling aspects of the multi-player experience, like the ghostly messages left by other players--or being subject to merciless torture and annoyance. Added to this is a new, ultra-brutal death penalty that permanently reduces your health each time you die (save for the rare item that can restore it), which can leave you in a state where you are unable to continue in the game because you are too weak from being killed by invaders. The end result is that this new version of Dark Souls intentionally alienates players who mostly enjoy a challenging single player experience, instead adding MMO-like guild features, and social clubs. Dark Souls 2 seems like it wants to be enjoyed by only a select type of player (aggressive PvP junkies and griefers) and is less of a game for it. A simple option to play with online message features but avoid PvP would be wonderful, but the developers appear to have no interest in that. Avoid this game unless PvP is what you are about, because that is what Dark Souls 2 is about. Full Review »