Shadows of the Damned Image
Metascore
76

Generally favorable reviews - based on 76 Critics What's this?

User Score
8.3

Generally favorable reviews- based on 149 Ratings

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  • Summary: No More Heroes creator Goichi Suda and Resident Evil 4 director Shinji Mikami are hard at work on a new horror action game to be published by EA.
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Trailer

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Shadows of the Damned - Official Trailer
Score distribution:
  1. Positive: 49 out of 76
  2. Negative: 0 out of 76
  1. ZTGD
    Jul 5, 2011
    93
    Suda's crazy story actually works, and the jokes are downright funny at times.
  2. Jun 27, 2011
    90
    In an industry where many complain about lack of innovation, Shadows of the Damned is a breath of fresh air. It is an amazing mixture of sensations and provides unimaginable fun.
  3. Jun 29, 2011
    82
    There is absolutely nothing to keep Shadows of the Damned in your system except for achievements; it's made to be played once, then fondly remembered, like the action movies it's based upon. It's still very much worth checking out, but it's impossible to give an unqualified recommendation.
  4. Jun 21, 2011
    80
    A campy, silly and over-the-top adventure. It's certainly pleasing to annihilate demon hordes, but the real drive of Garcia's "road movie" is to see what weird and wonderful thing pops up next, be it a friendly demon with a southern drawl or an unexpected series of 2D shoot-em-up levels.
  5. Jul 31, 2011
    75
    It's not perfect, but gamers looking for a title that features lots of quirky humor and some decent gameplay will definitely find both of those things lurking in these Shadows.
  6. 70
    With Shadows of the Damned though, Grasshopper nearly has the makings of a franchise that could have a decent future. It does lack replayability and longevity though, and with some repetitious gameplay mechanics in terms of shooter and puzzle action, it's by no means a perfect start. In truth, if it wasn't for the likeable cast of characters, engaging story and Grasshopper's unique take on hell, Shadows of the Damned would almost certainly be a complete let-down.
  7. Jun 22, 2011
    50
    Functional, but unexciting, Shadows' will fill the rainy Sunday mornings of ardent Suda 51 fans, but doesn't have any specific grounds upon which to recommend it. This game really is just painfully average in every way, and you shouldn't let Garcia's accent and tattoos deceive you into thinking otherwise.

See all 76 Critic Reviews

Score distribution:
  1. Positive: 27 out of 39
  2. Negative: 0 out of 39
  1. Jun 23, 2011
    10
    Wow, great job Grasshopper. I was skeptical when first hearing about this development. Although my 8 year old son should not play this, due toWow, great job Grasshopper. I was skeptical when first hearing about this development. Although my 8 year old son should not play this, due to the crude language, he will just have to stay in his room haha. Excellent game play and such a diverse game that I have never seen before...and I have played many games. The bowling alley scene is genius, props to whoever came up with that. These level designers must be highly experienced to say the least. Although It would of been nice to drive that car. I mean c'mon lol. Whomever is the designer or team who creatively summed that bowling scene should teach other companies how to add a little spin and the unexpected to video games. Great job Grasshopper, great job. Expand
  2. Jan 12, 2012
    10
    What a crazy, awesome piece of entertainment! I was not able to put this game down for 3 days straight, because I had such a blast playing it.What a crazy, awesome piece of entertainment! I was not able to put this game down for 3 days straight, because I had such a blast playing it. Imagine Alan Wake's gameplay and a setting a la From Dusk Till Dawn. The back-and-forth dialog between the protagonist and his demon skull/ weapon/ torch / motorcycle is so fantastically written - I laughed out loud several times. Definitely among my Top 5 of 2011! Expand
  3. Nov 27, 2016
    9
    este videojuego es buenisimo , toda la ambientacion , los diseños ,el humor , la jugabilidad es bastante adictiva , mezcla un poco de survivaleste videojuego es buenisimo , toda la ambientacion , los diseños ,el humor , la jugabilidad es bastante adictiva , mezcla un poco de survival de terror con accion .un gran trabajo de suda 51 y akira yamaoka.
    es un juego muy infravalorado pero que recomiendo mucho a cualquiera.
    Expand
  4. Oct 13, 2011
    8
    Shadows Of The Damned shows true gamers that the more mainstream the industry gets, the more it loses it's roots. This is classic 16-bit funShadows Of The Damned shows true gamers that the more mainstream the industry gets, the more it loses it's roots. This is classic 16-bit fun in an Unreal 3 Engine skin. Pure fantasy creativity that never apologizes for how silly or entertaining it is. Only one negative trate of modern gaming remains, it's difficulty, I played this game on the hardest setting and cruised through it. Aside from the sleepy level of challenge, this game is unmissable for anyone looking for a break from the real world of military shooters and racing sims that crowd the market. Expand
  5. Jun 21, 2011
    8
    Love this game so far, it reminds me of Constantine the movie If Robert Rodriguez and Quentin Tarantino had directed it. So in all it'sLove this game so far, it reminds me of Constantine the movie If Robert Rodriguez and Quentin Tarantino had directed it. So in all it's Constantine meets Ghost Rider meets Machete meets The Evil Dead= Shadows Of The Damned Expand
  6. Feb 24, 2012
    7
    Conceptually this game is great. The characters, story and humour are perfectly intertwined to create a unique experience that left a bigConceptually this game is great. The characters, story and humour are perfectly intertwined to create a unique experience that left a big smile on my face on more than one occasion. The preposterous over the top action reminded me very much of the madness of Bayonetta (albeit with far more swearing) and the fact that it never tries to take itself seriously is quite refreshing. The choice of guns is great and as you progress the weaponry becomes more and more insane. The setting is fantastic and completely surreal which adds so much to its apparent niche appeal. However, Shadows of the Damned is let down by many gameplay issues. Firstly, this game is far too short, clocking in at around 10 hours for a play-through on hard. And there are no new game plus options/multiplayer/challenge maps, so as soon as you're done with the single player there's nothing else. Also, this game is very easy and incredibly unchallenging - even on the hardest difficulty! You can literally roll through any enemy attack so rolling isn't a case of moving out of the way of danger, but more just making sure you are rolling when the attack connects. This cheapens the experience and makes combat quite easy. Also, the camera has a hard time in many places (usually when the game wants you stand in a tiny passageway full of enemies) which can lead to some annoying deaths in a game that is otherwise so easy to play. The gunplay is decent, but suffers from many inconsistencies in regards to aiming, with some shots seemingly passing through enemies at times which is very frustrating. Also, sometimes enemy attacks connect where previously they had not in exact same circumstances leading me to think that the hit-boxes of enemy attacks are also inconsistent. Graphically the game is fine, but does suffer from very noticeable texture pop-in which gives the game an overall rough and unfinished look. The colours are also very washed-out (reminiscent of Dragon Age origins in some respect) in some cases, which don't appear to be by design. Other irritations include not being able to skip cutscenes which is just torturous at times and also some odd achievement implementation. I don't really care about XBL achievements, but I know that many do, so why Grasshopper decided that completing the game on hard should not unlock easy and medium difficulty achievements is just beyond me. Did they really expect people to play through the game three times? Why would anyone want to revert back to easy or medium difficulty when they've already realised how non-challenging the game is on hard? A rather strange design choice there which I imagine infuriated achievement hunters. It's a shame because Shadow of the Damned is loaded with personality and charm that you see very little of these days, but so many small things chip away at the layer of polish that this game really deserved. I did enjoy my brief time with Shadows of the Damned but it ultimately left me unsatisfied. Here's hoping Grasshopper can refine the experience for a more polished sequel. Expand
  7. May 31, 2012
    5
    I can see what this game is trying to be but it just doesn't get there. The humor is there and the story isn't bad but the gameplay reallyI can see what this game is trying to be but it just doesn't get there. The humor is there and the story isn't bad but the gameplay really lets it down. The aiming is off, the cutscenes are infuriating and the combat is repetitive. The graphics aren't fantastic either. I finished it on hard in just over 7 hours. Too short for a full priced title. Expand

See all 39 User Reviews