LEGO Speed Champions content is a worthy addition to the Forza Horizon 4 racing juggernaut. It’s bright, colourful, zinging with life – albeit plastic life with jigging Mini Figs – and most of all is a fun place to take in.
Don't listen to the curmudgeon, overly-serious, whiny idiots that downvote this DLC. They don't know what they're talking about. It's a delight and worth the money.
One final attempt to renew our passion for Forza Horizon 4 and a great way of attracting new drivers to this world despite sometimes we miss an extra polish on some layer of its proposal.
The LEGO expansion scores with a great toy world and of course everything that is great about the main game,, but lack of content as well as missing active building are quite disappointing.
LEGO Speed Champions doesn’t add enough novelty to Forza Horizon 4. The Hot Wheels DLC brought its crazy plastic tracks and new sensations, where this LEGO DLC just kind of changes the visual in a more or less harmonious way.
Great integration of the Lego universe (pieces, sounds, everything"s breakable etc). It's not far from a 9 for me, why not finally ? Not enough lego cars (which look so great) , brick challenges could have been better or at least less "grind-like" or repetitive. Made short : great integration of the licence but it could've gone further into it.
Forza and Lego is a combination that sounds like a no-brainer but this execution has been rather underwhelming. The map is fun and features a nice oval race track and dunes for off-roading fun. The progression system is not great as some of the brick challenges feel like chores rather than an actual challenge. Some of them were challenging. I think the Hot Wheels expansion in Forza Horizon 3 was a better tie-in expansion than this one though. Great expansion for kids though.
Also i wish they would allow us to build with the Legos and not have them built off screen. It was disappointing that the Legos were only there as a visual appeal.
It's not worth the money to be honest.
The DLC is a great concept, but unfortunately, there's a severe lack of actual content.(4 cars and a decent map) The races are just regular races and it's just a shame that they didn't add features like online adventure for this expansion. I'm a big car guy, and i'd rather them add something like a Gymkhana expansion, which would add even more Hoonigan cars. Or just something like the Horizon Rally expansion from FH1.
Overall, the game doesn't need a bland expansion, but rather a quality of life update as this game is still a glitchy, buggy mess.
Alguém sabe me falar qual é a ideia mais ridícula de todos os tempos?
Eu sei, se chama fazer o grande ''Forza'' se tornar um jogo em LEGO. Sim, isso mesmo que você leu, piada pronta feita para fazer você fã de Xbox como um verdadeiro palhaço.
What is Forza famous for? Cars. What is Lego famous for? Building.
So logically, what would be the only reason to place these two franchises together?
Well, if you could build your own cars of course.
So can you build your own cars? Can you at least swap out the outer parts of the Lego cars you're given in order to make different-looking cars?
No, of course you can't. That would be far too cool and interesting. Instead the only thing you can actually build in this **** a Lego house.
This DLC has taken a long, long time to get here. I hoped it would be worth the wait, and when I finally heard it was going to be a Lego spin-off I was disappointed. But I at least thought there were possibilities there, genuinely interesting ideas that would only be possible with Lego, like building your own cars. That sounded like it might actually be a good reason to shoehorn a child-friendly franchise like Lego into a serious racing game like Horizon - the ability to reconstruct the outer shells of the Lego vehicles would have justified the whole idea, even though the combination of Lego and Forza still felt off. But it turns out we don't even get that. We are stuck with the handful of cars the game gives us.
Right at the start of this DLC the announcer says, in a mock-jokey, semi-apologetic way, 'I know half the fun of Lego is building the cars yourself, but I couldn't wait', and you're handed a fully constructed(slightly rubbish-looking) Senna. This is almost an admission on the part of the developers that they've scr-wed the players over and denied us the only reason for having a Lego DLC in the first place. They must know how ridiculous it is to hand us fully-assembled cars and not allow us to change a single thing about them.
It's the equivalent of buying a Lego car, taking it home, opening the box, and finding it already assembled, with all the bricks superglued together.
I focus on this issue because it's indicative of the DLC as a whole: it is a massive, massive wasted opportunity. The devs could have allowed us to use Lego cars in a way that would have HUGELY opened up the design elements in Forza and allowed our imaginations to roam free. The potential for player creativity was enormous; we could have created a Lego batmobile, a BTTF DeLorean, etc. Anything at all.
Instead we're handed a flat piece of land and told to build...a house. Oh yes - I forgot to mention that you'll have to go through a series of mind-numbing mini challenges just in order to earn a paltry amount of blocks in the first place.
It's better than not being allowed to build anything at all, but it smacks of the devs feeling guilty about not allowing us to alter the cars.
As for the rest of the game: the map itself feels tiny(about a quarter the size of Fortune Island, the previous DLC) and while it's mildly interesting to explore, the combination of Lego and Forza realism simply does not work. There's certainly no incentive to use the photo mode, which is a big thing for me in the base game. I'm a keen Forza photographer but I'm not exactly inspired by the sight of plastic ghosts floating next to rows of identical Lego trees.
Further issues: the handling of the Lego cars seems twitchy by comparison with the base game's cars, presumably as a sop to younger gamers who will play this, and the AI in races is almost non-existent. The races are lacking the intensity and relative realism of normal Horizon, and there is no real incentive to play once you arrive at the Lego festival except to earn bricks for your house. Maybe they wanted to have Ken and Barbie Dolls' House crossover but ended up with Lego and had to make do? Who knows. The rationale for Forza Horizon DLCs no longer makes much sense to me.
I concede that the DLC's shiny and gleaming and professional, and kids may enjoy it for the very brief amount of fun they'll get from the racing side of it, but it just feels...pointless.
At the end of the day there is no compelling reason why this game had to exist: building your own cars could have been that reason but it's not here. Instead we have a rather jarring combination of two worlds that just don't work together.
Playground Games need to be very careful because they are in slight danger of killing the golden goose here. They have made some of the greatest racing games of all-time, and Horizon is one of my favourite gaming series, but they do seem to be getting pulled down avenues they shouldn't go down. I suspect that Microsoft has been pushing them into making the game both broader and more 'endless', and it's been at the expense of the audience Horizon already has.
I don't like using arguments derived from anecdotal evidence, but the overwhelming majority of Horizon fans have absolutely hated the idea of this DLC and I can't see their opinions changing at all now that it's actually here.
In short? It's both pointless and a missed opportunity at the same time. Underwhelming in the extreme.
SummaryForza Horizon 4 LEGO Speed Champions, the second major expansion for the award-winning Forza Horizon 4, presents a wonderous new LEGO Valley to race and explore.
Amass your own Brick Collection and construct a Master Builder's House with a garage of amazing LEGO Speed Champions cars including the McLaren Senna, Ferrari F40 Competizione,...