Infini rewards those who can accept its oddities. The story and presentation aren't going to be accepted by the masses, but if you're up for something that you likely haven't seen before and want to try out some atypical puzzles, give Infini a shot.
At its core, Infini is your basic puzzle/platformer. With its highly unique visuals/audio and absolutely bizarre storytelling, however, it becomes something much…deeper? Maybe. I guess that depends upon how you react to it, and I don’t think any two players will take it the same way.
Infini is a deeply unusual spatial puzzler with an ingenious portal mechanic. Its rough, abstract art style and psychedelic storytelling won't be for everyone - or even for most people - but it deserves to be played and savoured as a genuine attempt to do something new.
Infini is an ambitious, unconventional puzzler. Its unusual yet conceptually simple mechanics will get you thinking laterally, but the game’s steep difficulty and unnerving atmosphere combine to make the experience somewhat grating at times.
The plot is meant to feel uplifting as hope is, literally, restored and trauma overcome. But it all feels too downbeat and too open to interpretation to make sense. What for some might be an intriguing journey of discovery was for me a baffling, meaningless grind.
The unappealing art direction makes studying screens for an escape all the more unpleasant. The bonkers plot feels like it’s trying too hard to be profound and winds up being more confusing than anything else. Infini definitely has some things going for it, but after traversing several, maddening layers into insanity, players may not want to endure the hardships that come with that potential.