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82

Generally favorable reviews - based on 14 Critics What's this?

User Score
7.8

Generally favorable reviews- based on 21 Ratings

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  • Summary: Strange occurrences are disrupting the routines of the PATHOS-2 research facility. The radio is silent. Behavioral anomalies of the machines are increasingly dangerous, if not... malevolent. The facility is devolving into chaos. No weapons, and the only escape is practically unthinkable.Strange occurrences are disrupting the routines of the PATHOS-2 research facility. The radio is silent. Behavioral anomalies of the machines are increasingly dangerous, if not... malevolent. The facility is devolving into chaos. No weapons, and the only escape is practically unthinkable.

    From Frictional Games, creators of the groundbreaking Amnesia and Penumbra series, SOMA is an aberrant tale of scientific inquiry and survival; an entropic exploration of synapse and circuit that wades through the delusions of human consciousness.
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Score distribution:
  1. Positive: 13 out of 14
  2. Negative: 0 out of 14
  1. Dec 12, 2017
    95
    Soma is still as enthralling for me as I remember, even two years later. It’s burned its story and themes into my brain, ironically enough, and while I forgot little bits here and there, I was shocked at just how much the game has stayed with me all this time later. I could go on and more in depth but our other review has readers covered. Like re-opening and reading a great book, or re-watching a fantastic movie, Soma retains its strong story driven focus and themes it transpired through videogame format and I still have just as much admiration for it as I did on release, and it still gets the same score it originally earned.
  2. Dec 15, 2017
    90
    SOMA is a great game that brings a perfect blend of survival horror, an intriguing story, believable characters, and the constant dread of failure – things that are all too rare these days.
  3. Feb 28, 2018
    90
    For players intrigued by SOMA but hesitant to jump in due to the sneaking and hiding, there’s never been a better time to try it. While much of the challenge from the original mode is gone, the story, sound design and slow-burn exploration are more far more meaningful than its handful of monsters. SOMA hosts one of the best stories I’ve experienced in a videogame, and now the lowered barrier for entry will allow more people to experience it — if that’s not the mark of a successful addition, then I don’t know what is.
  4. Dec 19, 2017
    80
    SOMA is an horror adventure, but most of all it's a drama. Some characters and dialogue can be strikingly perturbing. Even with its classic gameplay and multiple references the result remains fresh.
  5. Jan 9, 2018
    80
    SOMA offers a really good, believable and disturbing story. Despite its gameplay failures, it's worth playing.
  6. Jan 1, 2018
    80
    Soma’s extreme focus on atmosphere and storytelling caused it to forget all about the fact that it’s an adventure game. Lack of puzzles and very simple gameplay surely prevent it from becoming one the best horror-adventures of the year, but nevertheless the atmosphere and story will definitely worth your time.
  7. Dec 16, 2017
    72
    SOMA isn’t an excellent example of horror, but instead shines its brightest through its story telling. That’s not to say that it isn’t scary, on the contrary it’s very unnerving and full of unsettling sights and choices, it’s just not up to scratch when those aspects try to go hand in hand.

See all 14 Critic Reviews

Score distribution:
  1. Positive: 5 out of 6
  2. Negative: 0 out of 6
  1. Dec 12, 2018
    10
    S.O.M.A is incredible. Besides terrifying, it has the best stories ever written for a game.
  2. Aug 23, 2018
    9
    Getting into the world of SOMA is the same as perpetrating in a dark and disturbing world all accompanied by a science fiction moment thatGetting into the world of SOMA is the same as perpetrating in a dark and disturbing world all accompanied by a science fiction moment that will make you rethink what is ethical and what is not.
    SOMA has one of the best stories in the world of video games and more focused on the genre of action and adventures in a dark and lugubrious universe.
    If you are a lover of scary games, suspend, adventure and you like dark worlds and play with the perception of your own mind, this game will mark you before and after.
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  3. Oct 10, 2018
    9
    From perfect sound mixing and score to some of the best world building I've seen in a game in the past few years, SOMA manages to bothFrom perfect sound mixing and score to some of the best world building I've seen in a game in the past few years, SOMA manages to both frighten me and keep me wanting more. After finishing the game, I realized why I liked it so much more than I thought I would. The game knows what it is, a classic sci-fi story that dabbles in the concept of morality while scaring the **** out of the player too. Though this games horror encounters are few, they are done in a way that makes you run for your life and actually feel like your miles below the surface in a cramped, leaking station that is slowly dying. Except for a few control tutorials, the game doesn't tell you much in the way of story and game mechanics and lets the characters explain them when the time is right. Not only keeping the player intrigued, but letting the game flow more evenly and never really die down as the climax builds on your adventure. Another game that took place under the sea that I love is Bioshock, and while as amazing as it is, it never sold me on the underwater atmosphere. This game did just that. Multiple times you walk along the seafloor and it can be terrifying, leave it up to visual arts to make the ocean even more scary than it already is. Beside a seemingly random 5 minute story ark towards the end, and honestly not enough horror encounters, there's really nothing the game could have done better. Its characters are portrayed with flaws that make them seem like real people, and the games sound design and art style sells a rather unique atmosphere in gaming. Expand
  4. May 1, 2018
    8
    SOMA is a dark, disturbing tale of sci-fi horror that forces you to question your morality, your humanity and what it even means to be alive.SOMA is a dark, disturbing tale of sci-fi horror that forces you to question your morality, your humanity and what it even means to be alive. If you want to explore and unravel the mystery of what happened to Pathos II or if you just want to see if you can survive the nightmare; you should play this game. Expand
  5. Jan 3, 2018
    8
    SOMA is a game that I’ve been waiting to play for a long time and I’ve heard nothing but good things about it. Thankfully it was worth theSOMA is a game that I’ve been waiting to play for a long time and I’ve heard nothing but good things about it. Thankfully it was worth the wait and in a way it turned out better than I expected it to be. One of the biggest things that makes this game so memorable is without a doubt its story. The story is gripping from start to finish and it does something that’s really rare and that is that it makes you think about what went on in the game long after completion. Another thing that the game does really well is that it actually provides you with some genuinely scary moments, and without a doubt the enemies you come across definitely pack a punch. I will say though that I would have liked a few more enemies in the game because in my opinion there isn’t enough, which is a testament to how good the enemies were. Immersion in this game is definitely found throughout your playthrough and the inclusion of being able to interact with a number of things in the environments is a nice touch and I found it interesting interacting with the different items. Another interesting aspect about the game was how the puzzles were layered into the gameplay, and I was very pleased to see that the puzzles remained logical throughout with the added bonus of being cleverly designed as well. The presentation side of the game is brilliant and can be really rewarding at times. The thing that I was most impressed with when it came to the presentation is just how perfect they managed to combine both the visuals and sound design together, and this really did make the game stand out even more. At the end of the day as far as horror game’s go SOMA is a fantastic addition to the genre, and in some ways it adds its own unique touches to the genre. There isn’t many things the game got wrong and when they sort out the few technical issues it has then you would be looking at a game that is pretty much perfect. Without a doubt this game gets a massive thumbs up from me and the best thing about this game is that it makes the horror genre come back to life again. Expand
  6. Dec 3, 2017
    7
    This review contains spoilers, click expand to view. If you had a terminal illness, would you try to extend your life just a little bit longer? If so, would you partake in an experimental procedure being performed by an unlicensed scientist? Soma’s protagonist Simon Jarrett, who suffers from an inoperable brain condition, figures he’s got nothing to lose and rolls the dice.

    You’ll begin the game in Simon’s apartment, which features a number of items you can interact with, giving some insight into whom Simon is and serves as a brief tutorial of the game. After exiting the building, you’ll take the subway to a surprisingly vacant office building and meet the “doctor” that aims to help you with your condition. After jumping into a strange chair, everything goes dark and the true nightmare begins as Simon awakes on the PATHOS-II station.

    Much like Rapture in the Bioshock franchise, the PATHOS-II feels like a character itself, as the station is reminiscent of a space ship and feels like a living being with danger around every corner. The initial moments invoke a serious sense of dread that rarely let up for a good portion of the game as you explore the station, trying to escape and uncover what exactly happened to the crew.

    The game is primarily story driven, with a number of puzzles as well as enemies to evade. While not quite a walking simulator, you will not have a means to defend yourself, so you will need to outmaneuver the enemies as you work your way through the game’s world. These enemies are sparsely placed which layers on the terror. The story is great and one of the strongest aspects of the game, up until the plot twist.

    I am clearly in the minority, but I feel the game would have been better if the credits rolled after this particular twist, as the remainder of the game feels like a slog; basically, the game changes the narrative from a horror game to a hard sci-fi offering. While this does not ruin the entire experience, I feel Frictional Games excels in horror and building tension, and this left turn makes the second half feel as if this is an entirely different game.

    As I have played this game on both PS4 and the recent port to Xbox One, I will say the newest version is by far the weakest in terms of presentation. While you won’t notice much difference in terms of the visuals as they look amazing, the game froze during a number of transitions from one area to another, all of which were seamless in the PS4 version. After the 30-45 seconds it took for the game to catch up, the textures became muddy and terribly ugly compared to the normal details that the game features. This persisted for another 2-5 minutes before everything went back to normal. While these timeframes may not be major in most cases, it’s enough to break the immersion, which is the selling point of the game.

    The audio is still top notch and will likely keep most players on their toes, as you will regularly go from periods of silence, with the only sounds coming from your footsteps, to the loud thud of something moving just outside of your field of view. I found this to be more terrifying than the actual enemies that you come across. Much like the creatures found in the Amnesia series, the monsters here are not much to look at when you get up close, which should really be avoided, since death will come quickly.

    The Xbox One version of the game features a “Safe Mode” for those who like their horror with boundaries. This does not remove the enemies you will encounter, but simply rules out death. This option is unnecessary in my humble opinion, as in my Normal playthrough on the PS4 I only died a handful of times.

    While SOMA works well as a horror game through its first act and is worth any horror fans time, I would recommend the Xbox One version only to those that don’t have a PS4 or PC (which I would rate at a solid 9 out of 10) that can run it in its full glory.
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