A very special horror game that will leave something inside you after you play it. The attractive visuals, intelligent use of light and morbid story behind it are its greatest assets.
White Night is a good example of how an indie should be. More frightening that many survival horror games of, supposedly, more quality, enjoyable and challenging, without resorting to firearms. It won't disappoint fans of the mystery genre.
White Night is a great survival-horror game, with an awesome story and sound design. The gameplay mechanics can be frustrating from time to time, but the depth of the story kept me going.
I highly recommend this game to fans of very dark stories, and of fans of games where not everything is spelled for you.
White Night is a macabre survival horror game set in the 1930's. Its a puzzle game with a chilling and yet engrossing story which makes you want to play to the end to find out the fates of certain characters. The story is laid out across the game by a series of photos, diaries, newspaper clippings and ghostly encounters. Osome Studios can hold their heads up high with this game as it was something different and has given horror game developers a new direction
A graphical adventure unbalanced in its puzzles, a Survival horror that is not scary. Ok, maybe White Night is not perfect, but just for that mix between Raymond Chandler, Noir style and Alone in the Dark really truly deserves a trial. One of the most atmospheric games in the genre we have seen recently. And for that alone, White Night deserves some credit.
Its few shortcomings aren't to be overlooked, however, as its sluggish, frequently directionless, and deliberately archaic in its design. Don't come in expecting jump scares and big gore; this is a slow-burning experience with an emphasis on style and atmosphere.
While it sounds great on paper, the execution varies throughout and for every moment of triumph, there are many more instances of frustration and exasperation.
Fun survival-horror game with a nice art-style and with the occasional scare. It's not very scary like P.T., but it does have an intriguing atmosphere that will keep you playing. Worth the € 15,-.
It's more an stylistic adventure then a horror game and it has really leisurely game-play. But i like the art-style and the noir-atmosphere. So give it a try if you are interested in artful games.
White Night is a stylish and nicely told haunting story, played out in a light-based puzzler.
The positives are the voice acting, the art style and the story. It really does create an awesome little atmosphere. Unfortunately, as a horror fan, it fails to take that final step into actual scaring me. In comparison on the PS4, the Playable Trailer demo for Silent Hill had me leaping out of my armchair and I think some of my hair turned white it was so eerie and damn scary, White Night has a few cheeky appearances that'll get your attention, but never to the level where you'll fill your pants.
The only other downfall is in its pace. It's a very slow moving game with mostly obvious puzzles that require you to find keys and pick up odd items and use them in the room you previously visited. I'm near completing the game now and its been fun, worth it for the price - especially if you're a puzzler fan, and especially if it comes in a PSN sale.
It's an OK "casual horror" game, nothing to special, good for people that like that uneasy feeling but don't wont to piss themselves, but for die hard horror fan I'd give this hard pass.
It's a fine, slow paced ghost story **** (was it really meant to be horror? I guess there isn't really a "Contains ghosts but isn't horror" category), but when it put ghosts in my way and tells me "Ghosts can be killed by light" I spent ages trying to find the puzzle that would remove them. It turns out it isn't expecting me to solve puzzles, I'm just meant to rush past them and hope I don't get hit and instantly die. For me personally, all of the many stylish and positive points are let down by this, and I simply never went back to play it again.
SummaryExplore the macabre past of an aging mansion in the 1930's and solve puzzles of light and shadows in this fully black & white survival horror. Players are trapped in this nightmare where darkness is a persistent threat.