Carole Quintaine's Scores

  • Games
For 61 reviews, this publication has graded:
  • 60% higher than the average critic
  • 6% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 6 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Death Stranding
Lowest review score: 40 Dawn of Fear
Score distribution:
  1. Positive: 47 out of 61
  2. Negative: 1 out of 61
61 game reviews
    • 83 Metascore
    • 75 Critic Score
    Stray is a good game, with a captivating universe. Beyond its pleasant artistic touch, its atmosphere is delicious, its gripping story and the characters that we will meet there are touching in a certain way. The gameplay mechanics are simple, we would have liked to go further on this aspect, but it works well and we take pleasure in embodying this cat, leading the investigation and going to the end of the adventure even if we would have appreciated its lasting a little longer.
    • 85 Metascore
    • 85 Critic Score
    Teenage Mutant Ninja Turtles: Shredder's Revenge is a very good game, with extremely neat gameplay between retro and new. Nostalgics will adore the deliciously 90s music without counting. Nervous and addictive, it offers an intense and arduous experience, while remaining accessible although too short, but with great replayability and appreciable winks for fans.
    • 80 Metascore
    • 80 Critic Score
    The Quarry is a very good narrative horror game in the vein of Scream but above all it is the worthy successor to Until Dawn. With proven mechanics and a terrific atmosphere, it offers an experience that works very well, alone or with friends. It nevertheless suffers from the same faults as its predecessors with somewhat floating movements and sudden changes in camera angles, not to mention a few lengths in the dialogues. Anyway, it offers a very good 80s horror moment and we love it.
    • 75 Metascore
    • 60 Critic Score
    Ghostwire Tokyo is not a bad game but it sounds hollow when we put down the controller after the few 10h of game he offers. His Tokyo is very beautiful and wonderfully transcribed, the power-based gameplay is effective, but it lacks possibilities and we repeat all the time the same thing and the same actions which makes the overall adventure redundant. In addition, it doesn’t tell much... Too bad, because the theme and the atmosphere are there!
    • 96 Metascore
    • 100 Critic Score
    Elden Ring is a game with a breathtaking universe, with crazy ambition. The effective gameplay coupled with the immense pleasure of exploration that is always rewarded are matched only by the fierce requirements of the game. More accessible than other FS productions, it offers the opportunity to discover a world of crazy elegance, with an artistic direction that is quite simply masterful. A generous world we no longer want to leave. An absolute masterpiece.
    • 88 Metascore
    • 90 Critic Score
    Horizon Forbidden West is an excellent game. The possibilities are numerous and the game goes much further than its predecessor with its beautiful moments of discovery and contemplation. The still nervous gameplay offers a multitude of aspects for extremely interesting clashes. Visually, the Guerilla’s title is sumptuous, aside from some technical problems and its generosity makes it an incredible experience. If the narrative is not perfect, the story follows with pleasure.
    • 76 Metascore
    • 90 Critic Score
    Dying Light 2 is a great game. Its greatest quality is its generosity, whether in the gameplay but also in the heart of its vast open world. I found it entertaining to the highest degree and intelligent with respect to its mechanics, especially with regard to the Parkour. The characters are all credible and we don’t let them down to the end. The ultra satisfying progression system, the craftsmanship, and the possibilities offered by paragliding and grappling make Techland’s game a very complete experience.
    • 77 Metascore
    • 80 Critic Score
    Yes, the title from Ubisoft is full of qualities, full of energy, full of color and it offers beautiful sensations to seasoned players and others thanks to many options of accessibility. The sense of travel (and speed) and freedom are at the RDV! Too bad that some problems of management of physics and a scenario a little pretext a little spoils the superb panoramas.
    • 87 Metascore
    • 80 Critic Score
    Halo Infinite is a very good game with effective gameplay and a very immersive universe. We appreciate the freedom offered in the world that we take pleasure in discovering thanks to the use of the grapple. The progress of Spartan is satisfactory and the fights are nerve-wracking. However, the sets are not varied enough to travel completely and the activities are repetitive which makes the whole a bit redundant. But what is missing the most are great epic moments that could have made it an unforgettable Halo.
    • 73 Metascore
    • 80 Critic Score
    Call of Duty Vanguard is a very good COD, more intimate and more human than previous episodes. The characters are at the center of the experience and we appreciate this more relaxed tone that offers something very cinematic with a classic and realistic gameplay that always works very well. An episode of quality even if it lacks a bit of the spectacular.
    • 92 Metascore
    • 90 Critic Score
    Nothing revolutionary in this Forza Horizon 5 but what a pleasure and what generosity. The vistas and ambiance of this Playground Games experience are incredible and provide perfect moments whether for real pilots or less comfortable players, as the game is very accessible…The activities are varied, the landscapes sublime and the sensations at the rendezvous at the wheel of the various vehicles. A delight!
    • 72 Metascore
    • 65 Critic Score
    House of Ashes is not a bad game but it will not mark the spirits despite a neat universe and a beautiful atmosphere. Like the previous chapters the game is too short, especially since it takes time to get started, and it suffers from inequalities. The movements are too rigid, the camera angles suffocating and especially the choices seem illusory which removes salt to the experience. In the end we come out with the impression of not having had an impact on the story, even worse of not having really played... Pity!
    • 73 Metascore
    • 90 Critic Score
    This Far Cry is the best since the third opus - generous, fun to play, with beautiful writing and novelties, including the handcrafted weapons and the Supremos that make the gameplay extremely enjoyable. The atmosphere is perfect for an exotic journey that offers mystery, a good dose of madness and action. Plus with top notch casting. True pure Far Cry as we like it.
    • 88 Metascore
    • 90 Critic Score
    Deathloop is an excellent game with a very neat universe and intelligent mechanics that make the experience addictive. The gameplay is perfect and the multiple possibilities at the heart of the different neighborhoods and hours of the day make it possible to never get bored; on the contrary, it is extremely satisfying to advance and progress through the failures. The powers and the way we improve are awesome and make this game a real nugget. Bravo Arkane!
    • 87 Metascore
    • 85 Critic Score
    Ghost of Tsushima Director's Cut offers a very nice experience, very complete and extremely generous. Technically and artistically, the game is eye-catching and the game on Ikishima Island allows you to add even more relief to Jin Sakai and TO explore a sublime setting with pretty new features. The PS5 version also allows you to fully immerse yourself in the game with the functions of the DualSense which further energizes the action. The ultimate version of the Sucker Punch game.
    • 70 Metascore
    • 75 Critic Score
    Mario Golf Super Rush is a game with effective gameplay, as demanding as it is accessible, and which offers a beautiful experience to all golf lovers. The Speed Golf mode is a success, and it brings a real dynamism to the game. Nevertheless, the solo mode is less generous than we would have hoped for and a little too dirigiste. It is a game that will not mark the minds despite its qualities because it remains a little too classic
    • 88 Metascore
    • 90 Critic Score
    Ratchet And Clank Rift Apart is an excellent game, very fun and sets the bar very high. With a nervous and devilishly effective gameplay and its sublime and bluffing universe of life, it is undoubtedly the one we were waiting for. The breathtaking rhythm between each stunning cinematic. A video game that offers the perfect blend between a Pixar and pure Ratchet. Too bad that Rivet does not come out more in its gameplay because it is a superb character.
    • 66 Metascore
    • 70 Critic Score
    Biomutant offers real freedom but that does not manage to give you the feeling of embarking on a great journey. The RPG component is very satisfying with many elements to improve our hero, and the mutations are really cool but the gameplay is a bit soft and the overall experience lacks density and finish and it feels a bit hollow under this colorful packaging. A nice game but it lacks scope.
    • 84 Metascore
    • 90 Critic Score
    Resident Evil Village is truly the spiritual son of Resident Evil 4 and 7! This theme park of horror perfectly mixes horror and action and offers an extremely neat universe: the atmosphere is heavy, the bestiary generous, the casting is perfect and the puzzles bring a real cachet to one of the scariest Survival Horror I’ve been able to play in a long time. Unfortunately, the link with the series is not more exploited. Nevertheless, despite a less-inspired last part, what we have here the best Resident Evil since Resident Evil 4.
    • 88 Metascore
    • 95 Critic Score
    It Takes Two is an incredible game thanks to its ingenious and addictive gameplay and its fresh and neat universe. Josef Fares has a real gift for offering experiences in successful cooperation but here he sets the bar very high with a multitude of brilliant ideas at the heart of a touching and well-told story. A must to share without moderation!
    • 88 Metascore
    • 80 Critic Score
    Monster Hunter Rise is a good Monster Hunter combining all the good ingredients of the license with a nice novelty: the Filoptères. These offer verticality and true dynamism to the gameplay with new possibilities. Everything seems faster, from harvesting to moving thanks to the Chumsky. The sets, the atmosphere, also contributes greatly to the quality of the overall experience, and if it is not a sometimes-capricious camera and some quests that get a little repetitive, we cannot blame the Capcom title much.
    • 89 Metascore
    • 90 Critic Score
    Super Mario 3D World + Bowser Fury is pure pleasure, old with new for a recipe that works wonderfully well: the gameplay is still as efficient, ingenious and the small novelties make the experience much more enjoyable and current. Full carton for this fanfare return.
    • 82 Metascore
    • 80 Critic Score
    n short, we find ourselves facing a real nightmare, in a neat universe where good ideas surf on reflection, perseverance and especially on a lot of pleasure. But who says pleasure also says frustration: sometimes, the difficulty is too full in the sense that the enemies too easily manage to catch you which can very quickly seriously annoy. Other small concerns of prospects can also spoil this pleasure at certain times and one could also add in the list of defects that some passages are too short and the or good ideas are not sufficiently exploited or deepened or on the contrary are repeated a little. Nevertheless Little Nightmares 2 offers a very neat universe, oppressing to the possible and its gameplay is very effective.
    • 71 Metascore
    • 70 Critic Score
    In short, The Medium is a good game with a well-told scenario, tortured and complex characters and its dual reality system is original: the whole is very cinematographic and the relationship to death is well treated. However the gameplay, although charming, is dated which makes that pleasure is a bit wasted. Finally, even if we have a good time, Bloober Team's game is not memorable once finished.
    • 84 Metascore
    • 80 Critic Score
    Hitman 3 is a worthy successor to its predecessors, much more beautiful and current. The multiple possibilities and the freedom of action at the heart of the various beautiful environments make the game an extremely pleasant journey.
    • 86 Metascore
    • 90 Critic Score
    Cyberpunk 2077 is an incredible game both in its universe and its mastered narration. Its scenario and the characters are perfectly written and one is immersed as rarely in an emptied game and this despite many bugs to be solved without delay. The progression of the character, the dialogue and the RPG aspect far outweigh the other facets of the game which, without being perfect, are nevertheless effective. CD Projekt Red’s title has a crazy identity and it is an unforgettable experience.
    • 77 Metascore
    • 75 Critic Score
    Immortals Fenyx Rising does not manage to have the superb gameplay of Assassin’s Creed and the magic of a Zelda: it is in between. Its gameplay is effective, and its puzzles very well thought out and with its humor and its enchanting universe to the charming artistic direction it manages to retain the player but it misses this little something to make a great game that we will not forget because it lacks depth.
    • 61 Metascore
    • 65 Critic Score
    Godfall is a game that features nervous gameplay and an extremely satisfying progression system. It is also sumptuous. Nevertheless, it does not cover much ground and it quickly becomes a repetitive game. In addition, it has technical problems namely frequent falls of framerates which considerably spoil the experience. Too bad!
    • 84 Metascore
    • 85 Critic Score
    Assassin’s Creed Valhalla is a good game and remains in line with the previous ones with the addition of only a few new features in the combat system besides the colony that brings a very nice RPG touch. Moreover, the return of the secret blade and infiltration possibilities add to the interest of the gameplay. However, despite a neat atmosphere and a story that holds in breath, the game remains quite classic in its mechanics. In addition, some visual details are a bit old: the faces in particular are still sorely lacking in life even if an effort has been made on this side, not to mention perfectible AI… A good Assassin’s Creed but one which would have benefited by more risk-taking.
    • 85 Metascore
    • 85 Critic Score
    Spider-man Miles Morales is an excellent game, with nervous and frantic gameplay thanks to the new Miles powers associated with the DuaSense technology. The scenario is controlled, the characters have relief, with what it takes surprises and reversals even if we can expect some things. Failing to have the dimension of its predecessor Miles Morales impresses with its graphics and has an identity of his own. A real success.

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