Polygon's Scores

  • Games
For 840 reviews, this publication has graded:
  • 43% higher than the average critic
  • 4% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Batman: Arkham Knight
Lowest review score: 10 Steel Battalion: Heavy Armor
Score distribution:
  1. Negative: 51 out of 840
1011 game reviews
    • 78 Metascore
    • Critic Score
    My Friend Pedro is set in a world where the amazing moments have all be set up ahead of time, and it’s your job to follow the lead of the developer during your first pass, and then see how you can improve it as you repeat each level time and again. And the shooting is stylish, and rewarding, enough that I want to do just that.
    • 77 Metascore
    • Critic Score
    No Man’s Sky is arguably close to the game its creators set out to make...But after spending another 10 hours in this galaxy, I’m beginning to feel like another interstellar trip is not for me.
    • 77 Metascore
    • Critic Score
    Onrush — even in the confusing early hours — has a raucous, concussive energy, one that reminds me of the notorious MotorStorm debut trailer (above) that haunted that series through its six-year run.
    • 77 Metascore
    • Critic Score
    If you’re looking for a game to enjoy with the people you care about, I’m happy to recommend Unravel 2. It’s an agreeable, friendly, sometimes challenging world that encourages us to be the best version of ourselves.
    • 77 Metascore
    • Critic Score
    There's enough in Hitman now to suggest Io might be making the game that Blood Money hinted could be possible. And the hard part now is waiting to see if Io can make good on that. [75]
    • 77 Metascore
    • Critic Score
    As good a port as you can make without strapping a second screen to the Switch.
    • 76 Metascore
    • Critic Score
    There were moments where it felt like I was playing the same game that came out when I was 11. But the look was just a bit more lavish, and the funky bass line was arranged just differently enough. Back in the Groove is the perfect mix of polish and nostalgia, and one that I can’t wait to play through again.
    • 76 Metascore
    • Critic Score
    On a console that feels like it’s starting to overflow with third-party releases, Super Mario Party is an essential party game to win over family and friends during the upcoming holiday season. This Mario Party goes back to what makes the series so captivating, and it feels like I’ve rediscovered why I enjoyed the first title almost 20 years ago.
    • 76 Metascore
    • Critic Score
    Sushi Striker: The Way of the Sushido is the sort of game that may get trampled in the run-up to E3, but in five years is going to be seen as some kind of ludicrous masterpiece. Get ahead of the curve and pick it up at launch tomorrow.
    • 76 Metascore
    • Critic Score
    The Stillness of the Wind only lasts a few hours, but it feels longer as it spools through a limited repertoire of activities. This is a game that’s less about doing and more about feeling. It’s about the mundanity of powerlessness, loss and endings, but also about how these things have their own private joys. It’s a story about living a life of boring contentment. It is meditative, slow, and sad.
    • 76 Metascore
    • Critic Score
    All of Surviving Mars’ interlocking systems make for an arresting time sink that merges logic, forethought, psychology and experimentation. If you’re the sort of person who enjoys losing yourself in high stakes strategy, building and planning, Surviving Mars is worth a look.
    • 76 Metascore
    • Critic Score
    Madden’s genius isn’t really in representing the latest antics, like Odell Beckham’s one-handed grab (previous cover star!) or Mahomes’ back-foot improvisations. It’s in the lure it sets, where you think you may have discovered something that the game’s latest wizard, like L.A.’s Sean McVay, missed and then trying it and realizing, shit, I really am not that smart.
    • 76 Metascore
    • Critic Score
    Artifact is deep, innovative, and complex. It’s taxing at times to play, and demands investment, in learning, playing, and fielding a deck. The economy is likely to scare off players who don’t want to buy a game, then pay again for more cards. Artifact is daunting. But if you’re willing to take the time and delve into it, Artifact can be intensely rewarding. It’s not for everyone, but for the deck-building, number-crunching card nerds like me, it’s something you need to see.
    • 75 Metascore
    • Critic Score
    Heaven’s Vault does hold great potential; Inkle’s commitment to delivering an alternative (and more realistic) take on video game archaeology, and to encouraging players to decipher and learn a language, is inventive and mentally stimulating. But holistically, the experience is humdrum; there’s little incentive to keep on unpacking its world if I don’t buy into its fiction. And sadly, I do not.
    • 75 Metascore
    • Critic Score
    It’s a bummer that Mario Tennis Aces isn’t the role-playing sports game of our dreams, but a game should be judged on what its developers set out to create, and as a sports-fighting hybrid, Mario Tennis Aces delivers.
    • 75 Metascore
    • Critic Score
    Finding a friend who’s down with B-movie fun and going through a cheesy, blood-soaked romp of a game is like watching late-night movies together on the couch while gobbling buttery popcorn. It’s an entertaining ride, and one that’s sweeter when shared with a pal.
    • 75 Metascore
    • Critic Score
    The world is your playground in Donut County, and yet it’s the most wholesome way to see everything come crashing down. Despite some serious setbacks, the characters remain optimistic and retain a healthy sense of resolve. Listening to each of them tell their stories feels like hanging with a big group of friends. If a hole destroyed my town today, I think I’d be okay with it. It’s not the hole’s fault.
    • 75 Metascore
    • Critic Score
    Its old-school simplicity doesn't always mesh with its attempts to bring those ideas into 2015, and it lacks some of those back-of-the-box bullet points that most modern AAA shooters wouldn't be caught dead without...That said: This is a game where you crest a frozen ridge on the surface of Hoth and see a thousand lasers turn the sky into a disco and an AT-AT into scrap metal. If a little of the fat has to be trimmed for more people to have that experience, then blaster holes for bullet points seems like a fair trade.
    • 75 Metascore
    • Critic Score
    Despite its grand vistas, Star Trek: Bridge Crew comes across more like a simple mobile game than a full virtual reality simulation of space combat and exploration. [Early Impressions - 5/29/17]
    • 75 Metascore
    • Critic Score
    I’m left with a sense of unfulfilled ambition. Shakedown: Hawaii presents itself as a unique real estate-centric twist on open-world action, but it seems satisfied to stick with a cheap rental.
    • 74 Metascore
    • Critic Score
    But Lego DC Super-Villains does little with the DC canon, its story never reaching beyond, “these baddies aren’t so bad after all.”
    • 74 Metascore
    • Critic Score
    The game is kid friendly and feels well-tuned for that eight-to-12-year-old range. But if you’re a parent eyeing up new experiences for the holiday season, get ready to drop a lot of money on Starlink or run the risk of your budding little starfighter pilots losing interest fairly quickly. [Impressions]
    • 74 Metascore
    • Critic Score
    The formula of the Just Cause series hasn't been expanded, but it has been improved. And it's rare that a game is so comfortable in its own skin.
    • 74 Metascore
    • Critic Score
    Clunky bits of dialogue and sleepy start notwithstanding, Batman: The Telltale Series, a game about Bruce Wayne, might just make me feel like I'm Batman. [Provisional score - 80]
    • 73 Metascore
    • Critic Score
    It’s a very fun, high-spirited take on basketball as a game and the sport itself as a lifestyle. The gameplay perfectly suits the street ball and pro-am scene that distinguishes NBA Live 19. Before launch day, it’s a success on its own, not in light of past failures or as a runner-up. [Polygon Recommends]
    • 73 Metascore
    • Critic Score
    Mike Bithell and his team are doing important work, struggling with a challenging genre. Quarantine Circular hasn’t perfected it, but if you like stories, characters, dialogue and moral choices, it’s worth one playthrough — or maybe even six.
    • 73 Metascore
    • Critic Score
    Rage 2 is enjoyable as long as I make the effort to do very simple things in the silliest ways possible, and game’s many systems reward this style of play more by their quality than by any extrinsic payoff. There is creativity and joy hidden here. You just have to find it beneath the pile of ideas pulled from a thousand other games.
    • 72 Metascore
    • Critic Score
    Dead Rising 4 has thousands of zombies to kill, with an omnipresent Christmas theme that’s bizarre, unifying and, strangely, soothing. Right now, as we all wind our way toward the end of a very confusing, often sad and traumatic year, I found myself enjoying the opportunity to get lost in it without having to think about it very much. Dead Rising 4 may not be smart, but I was never bored. [Provisional Score = 80]
    • 72 Metascore
    • Critic Score
    Animal Crossing: Pocket Camp never gives me a clear reason to keep building my campsite or paying off loans to get a marginally bigger camper (the game’s other, slightly smaller, customizable space). The only concrete goal is inviting more villagers over after they ungratefully ask you have specific items in your campsite. Even for a series that revels in simple pleasures, this is a bit much.
    • 72 Metascore
    • Critic Score
    Football, Tactics and Glory is an old-fashioned strategy game that’s pulled me in, demanding that I keep playing and slogging towards in my quest to build a better team. It makes great use of turn-based battle grids to create a convincing simulation of soccer strategies.

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