If you want all the costumes etc then you need a big wallet.
This is not the typical fighter I normally play and I didn't expect to like it but everything just gels. It is a great pick up and play. Easy to grasp, great fun, great roster. Looks nice. Better than DoA 6.
It's easy to recommend. It just works.
Out of all the games to get re-released I never thought that Dead or Alive 5 would be one of them. Hello everyone B-rod here, and I know normally I start with some sad pun, but this is so surprising that it got a re-release that I am just slack jawed. I played this fight game back in 2012 when it was first released and I have to say I didn't miss it one bit.
The story is, is... oh **** I haven't got the slightest clue. The first half is about these fighters all being recruited to fight in the Dead or Alive tournament. While the second half is about ninjas taking on some even corporation that was doing something nefarious. The story jumps in the timeline so much I can''t keep the continuity straight. I'm honestly not sure what the hell was going on in this game. I have never played any of the other four Dead or Alive games so I don't know if this story fits with them or if this is some new and original bull****. All I can say is I am not into whatever they were throwing at me. I will say about 90% of the reasons on why the characters would fight was just either funny or **** stupid. Seriously sometimes it would be, "Hey you bumped into me, lets fight!". The story is about 3-4 hours long depending on how good you are and such. The story isn't hard until you get to the end boss fight and they whiped my ass as if I was a toddler in the UFC. If you're into the story that is awesome, but if you're new maybe read the wiki before starting.
The game looks pretty damn good. I dug on how the characters would sweat, and get all scuffed up in the fight. The arenas get a bit repetitive but they are destructible and that in fighting games is a must. Team Ninja of course had their ridiculous boob physics. This game will offend people with the recent sexism in gaming. While the ladies in Dead or Alive are BAMF they are overly sexualized to the point that even I would start to think is someone supposed to get off on this? Of course I would immediately never want to find out. Anyways the game looks freaking good. The voice acting is about as good as a anime so it is just ok and over acted.
The gameplay is the reason why Dead of Alive has five games. This is very complicated. At the surface you can do what I do and just button mash to victory, or you can learn how to play and know how to counter multiple ways, and do combos, and wipe the floor with your opponent in mere minutes. Besides a graphic upgrade though I didn't see any improvements from the original Dead or Alive 5. I will say I avoided the online because I know I **** and didn't feel like committing suicide this week. I will say the tag team fighting is nice, while it isn't the first game to do it, this was still nice to have. The roster has a good amount of characters not too few, but also not so large that you can't master everyone.
Overall I enjoy this game, but only as a rental. If I bought this it would be on the shelf never picked up again. The fighting is deep and complicated much like how they tell this story that jumps around to no end. If you're into the series getting this on the next gen seems like a good way to spend the weekend, but to newcomers I don't see this winning you over. I give this a 3.5 out of 5, it was short and confusing, but the fighting is a large amount of fun and the reason why people will stay. I leave with a question. Is Dead or Alive anyones' favorite fight game franchise? I've never met anyone who loved these games.
A well-made fighting game, and much simpler than the other titles. The graphics is honestly prev-gen for today's standards. Too bad the story mode is lackluster and the DLCs are overkill for sure.
Basically the same game as the last two installments with very little to keep a solo-player interested (besides the forgettable story mode).
No tasks or challenges to unlock content - Some costumes are unlockable by blindly grinding fights (it gives you no indication of how to do this).
I got tired of that, so found the cheat code that unlocked all costumes. Well, I mean 15% of costumes - the rest are all DLC and the game proudly shows this to you each time you try to pick a costume for a character.
I don't buy DLC, so lost interest in the game within two days. Well, at least the character models are nice...
This is like an inferior version of Tekken. Tekken at least had very charming yet simplistic gameplay with an impressive array of fun characters. While DOA may boast a big selection of its own, the fighting and the characters themselves do not come close at all to the those of Tekken regarding finesse and design, not to mention that DOA has very poor characters in terms of personality and personal appeal; they form a really dull and unsatisfying palette for inadequate battles. Speaking of which, the battles do not last long at all, and even if they did they are nowhere near as enjoyable as Tekken. The mechanics can be sometimes flawed as when trying to jump or dodge they require you to press the button with considerable force in addition to poor performance of any holds or combos in battle. As a matter of fact, i do not think this game even values dodging or avoiding in battle, it's all chaotic, ridiculously and mindlessly fast-paced, as well as extremely uninteresting. The purpose of a fighting game is to have intense yet proper and at times logical forms of fighting and fighting mechanics to establish solid game-play, but the programming of these elements in the game make it seem ridiculous and frustrating. Blocking sometimes cannot be activated when there is an incoming barrage of attacks, but the combos altogether make such defense useless when it cannot be protected against. With that being said, certain moves when done correctly are sometimes unresponsive on screen. As for the story, or lack thereof, the characters may be bad enough for being the selling point of the whole thing in regards to how they are dressed and look, but also their poor dialogue and forced "ambition" and "drive" neither seem natural nor compatible. It all comes off as cheap, highly scripted, and extremely cliche rather than anything of originality or hint of an aspiring narrative; if the storyline and characters are not able to get you hooked from the start, and in this game they don't, there is nothing for them to offer at any other point in the story. Even the relationships between certain characters seem manufactured as are their behavior and emotions. They just dont fit together especially in the context of the story. From the arenas to the the characters to the combos, I still couldn't manage to keep playing the game for more than twenty minutes no matter how many varieties I ended up with. For me, it was going to end up as an unsatisfactory short battle that I would do more manually than actually trying to find some joy and challenge in this game with any sort of emotional investment. Nothing positive to get back. Heck even the graphics had their own bit of setbacks at various points and were not able to contribute anything significant to the lacking experience.Which is why for the effort and the "content" in this game I can barely give it a three.
Summary2 new playable characters join the fray to make 34 fighters - the largest roster in franchise history. Master the signature DOA fighting system through the textured story and tutorial modes, unlock more costumes than ever before in each of the offline training modes, and compete with the best fighters in the world in the online training ...