The game is a gorgeous and perfectly balanced game where no fighter is better than another is. Kumite mode helps define this game as purely skill-driven, but its simplistic controls make it accessible to anybody.
When I first played Virtua Fighter 4 I thought it would be a Street Fighter knock-off. But it had some memorable characters with hilariously bad dialogue. The level designs were pretty cool though, and I thoroughly enjoyed being able to knock opponents off the stage. I know this is not in an original concept, but it was implemented well nonetheless. The fighting felt a bit different than other games, and as a big fan of fighting games, that made it cool. It's good to not be able to just use the same button sets as other games, though they're similar enough to be easy to learn by new users. It's a very well done game, though it has its flaws it's a charming game, and it's easily a 7, but adding some nostalgia to my score, it's a solid 8 for me, not to mention, the graphics were stunning and far superior to the Mortal Kombat and Street Fighter contemporaries.
A few hits, a few options, horrible characters with no charisma, crude and children's story, cliche to maximum, graphics outdated for the time it was released. This game was made with the ass, his rival, the Incredible Tekken, it was far superior even to put the 3, it's better than Virtua Fighter 4, the first VF until it was mass play in the classic Mega Drive. Make a well yourself, do not play Virtua Fighter 4.
SummaryTwo new characters (Lei Fei and Vanessa Lewis) join 11 VF veterans, each with their own unique styles based on real martial arts. New counters and defensive moves allow players to switch up their stances and fighting styles mid-bout. Train a computer-controlled character through sparring and an easy-to-use rewards system, then pit your c...