• Publisher: Sega
  • Release Date: Jan 15, 2015
Metascore
81

Generally favorable reviews - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 11 out of 12
  2. Negative: 0 out of 12
  1. Jan 23, 2015
    70
    Score-chasers, 16-bit enthusiasts, arcade-game aficionados and Sega addicts all need apply for this one; anyone outside of those groups may not get as much from it, but even still there’s fun to be had.
User Score
7.8

Generally favorable reviews- based on 22 Ratings

User score distribution:
  1. Positive: 17 out of 22
  2. Negative: 2 out of 22
  1. Jan 15, 2015
    7
    Are you like me old enough to be a avid arcade gamer back in the 80's? If your answer is YES, this may appeal to you. This will go down lessAre you like me old enough to be a avid arcade gamer back in the 80's? If your answer is YES, this may appeal to you. This will go down less with the younger gamers amongst us.

    Afterburner II is most famous because of the arcade cabinet i played it in. Big, lots of movements to give the player a even bigger sense of speed, and at thet time of release, the graphics where awesome, and used the same scaling routine as Space Harrier, and OutRun did before this got released. Now, seeing the game on a small screen 3DS XL, it looks like they upped the resolution, and you can make the smoke trails from the rockets see trough, so it looks more "real". I prefer them to be like in the arcade.

    If i'd be to judge the conversion, the game would have gotten a 10+, as it looks and feels smoother than the original. The feeling of speed is also amazing. Still, i don't dare score this higher than 7. The biggest problem is the system it's running on: The buttons are to small, and this game makes you use 4 buttons and the analogue stick at the same time: The stick to controll the aircraft and do barrel rolls to escape homing missiles and enemy aircrafts, (i changed the button lay out so i will tell what my buttons do) Left trigger to shoot the vulcan cannon, right trigger to shoot homing missiles, B to boost/afterburner, Y to brake. So when you played trough the game once, your fingers probably not want to go for another round.

    Still, i must congratulate the developper for keeping the 80's arcade vibe alive, and finaly release this in Europe. The conversion is done superbly, and with the options to get more lives and easyer AI settings, you can actually finish the game, even if you are not to familiar with it.

    The 3D effect works good, as all those 3D conversions look good in 3D. I can't wait for the New 3DS XL to be released, so the 3D remains sharp, even if you move the system due to head tracking in the New 3DS (XL), so i can enjoy this effect even more!
    Full Review »
  2. Jun 28, 2015
    9
    This is the definitive port of After Burner. SEGA restored the original analog control, and added several options including a simulation ofThis is the definitive port of After Burner. SEGA restored the original analog control, and added several options including a simulation of the original arcade cabinet's "motion", a 5-Band audio equalizer, and 3D.
    We've never had such a good port of the arcade version, most ports used to be mediocre versions with digital D-Pad controls. It's great to see the love put into this arcade classic.
    Full Review »
  3. Mar 24, 2019
    8
    M2, the classic game porting experts, have done it again. The stereoscopic 3-D effect of Nintendo 3DS is rarely used so well as it is in 3DM2, the classic game porting experts, have done it again. The stereoscopic 3-D effect of Nintendo 3DS is rarely used so well as it is in 3D After Burner II, an absolutely perfect edition of the influential arcade aerial combat simulator. You'll want to play this one again and again, with the 3-D turned up all the way. Full Review »