• Publisher: Atlus
  • Release Date: Nov 25, 2014
Persona Q: Shadow of the Labyrinth Image
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83

Generally favorable reviews - based on 56 Critic Reviews What's this?

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5.8

Mixed or average reviews- based on 426 Ratings

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  • Summary: Persona Q is the inaugural Persona game for 3DS. The game takes the characters from Persona 3 and Persona 4, puts them into an all new adventure. The game is in the style of Etrian Odyssey, where teams of five will navigate dungeons in a first-person view. New characters, enemies, thePersona Q is the inaugural Persona game for 3DS. The game takes the characters from Persona 3 and Persona 4, puts them into an all new adventure. The game is in the style of Etrian Odyssey, where teams of five will navigate dungeons in a first-person view. New characters, enemies, the presence of Etrian Odyssey's F.O.Es will provide players with all new challenges. Expand
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Persona Q: Shadow of the Labyrinth - Akihiko Character Trailer
Score distribution:
  1. Positive: 50 out of 56
  2. Negative: 0 out of 56
  1. 100
    It certainly suits the more lighthearted and comedic narrative, and the dungeons themselves are nothing short of breathtaking in design.
  2. Nov 20, 2014
    90
    Persona Q is easily one of my favorite games this year. It delivers in both quality gameplay and wonderful characters, but what stands out is the extra effort that went into every area, always raising the bar.
  3. Nov 25, 2014
    90
    While Persona Q: Shadow of the Labyrinth takes numerous gameplay cues from Atlus’ Etrian Odyssey franchise, this is an engrossing, expansive, and entertaining adventure that truly feels like a proper new chapter of the Persona series—one that masterfully blends together elements from both its past and its present.
  4. Nov 20, 2014
    85
    Though there were points when its puzzles completely stumped me, and the combat’s steep difficulty, made me want to launch my 3DS into orbit a few times, the enjoyable battle system, deep exploration, and generous dollops of fanservice made it worth the effort.
  5. Feb 27, 2015
    80
    Persona Q takes the characters you know and love from the Persona series, puts them into a shady labyrinth and sends them into the fray of a tight, dungeon crawling package.
  6. Dec 10, 2014
    80
    Bear puns aside, you will feel like you need to dance between the darker, more serious cast of Persona 3 and the lighter cast of Persona 4 as there are so many lovable archetypes at play. It’s to the P Studio development team’s credit that everyone gets at least a little time in the spotlight here.
  7. games(TM)
    Jan 8, 2015
    50
    In a world of cynical indie games and pretentious mainstream shooters, that kind of levity is appreciable. [Issue#156, p.120]

See all 56 Critic Reviews

Score distribution:
  1. Positive: 22 out of 41
  2. Negative: 8 out of 41
  1. Nov 26, 2014
    10
    This game is awesome for any persona fan and people that like unique RPG'S with tons of characters and great gameplay and music. The game isThis game is awesome for any persona fan and people that like unique RPG'S with tons of characters and great gameplay and music. The game is carefully designed every dungeon is unique and well designed, the crossover between persona 3 & 4 is great even if you havent played any of personas 3 or 4 games on the past. Overall I highly recommend this game if you enjoy the RPG genre or even more if you're a Persona fan like me this game is totally worth the $50 price is not a cheap production everything is fine tuned and polished. Thanks Atlus, can't wait for Persona 5 and Fire Emblem x Shin Megami Tensei too. Expand
  2. Sep 12, 2021
    9
    Game: Persona Q: Shadow of the Labyrinth
    Genre: RPG
    Developer: P-Studio Publisher: Atlus System: Nintendo 3DS (3DS) Year of Release:
    Game: Persona Q: Shadow of the Labyrinth
    Genre: RPG
    Developer: P-Studio
    Publisher: Atlus
    System: Nintendo 3DS (3DS)
    Year of Release: 2014
    Length of Playthrough: 76 Hours

    Total Score: 88/100
    Value Score: 8.8/10

    • Story: 8/10
    • Characters: 10/10
    • GamePlay: 7/10
    • Graphics: 7/10
    • Sound: 10/10
    • Music: 10/10
    • Length: 10/10
    • Replay Value: 8/10
    • Player Value: 8/10

    Pros
    +Combines the gameplay elements of Persona and Etrian Odyssey
    +Use more than 15 different characters in parties of 5
    +Highly customizable characters with equips and skills and a customizable map
    +Plenty of Sidequests and New Game+ content
    +Lots of great conversations and interactions between the characters

    Cons
    -Can be frustrating and difficult at times during puzzles and battles
    -Too much back and forth traveling
    -No social links

    ---

    Series Scorewise comparison sake

    Shin Megami Tensei Persona 1 Portable (PSP): 88
    Shin Megami Tensei Persona 2 Innocent Sin (PSP): 85
    Shin Megami Tensei Persona 3 Portable (PSP): 95
    Shin Megami Tensei Persona 4 (PS2): 97
    Persona Q: Shadow of the Labyrinth (3DS): 88
    Expand
  3. Nov 25, 2014
    9
    The bad first: In order to have the characters stand out among each other, some characters had some of their traits exaggerated. Further,The bad first: In order to have the characters stand out among each other, some characters had some of their traits exaggerated. Further, there is a lack of tension, since the game is character-driven, not story-driven and the actual themes of the story (which are no less thought-provoking than in previous games and borrow a lot from Persona 3 especially) only manifest very late into the game. However, this all is far more than just made up for with amazing series continuity (despite the inherent time-paradox of the premise) and, all simplification aside, great character writing, as well as addictive game-play. This might just be the first Persona Game where not a single dungeon ended up boring me and where I actually enjoyed listening to the dungeon music. It's also nice being able to attach Persona to every character again, like back in Persona 1 and 2. A must-own for any Persona-fan who doesn't mind the spin-offs. Expand
  4. Feb 22, 2015
    8
    Persona Q is a love-letter to Persona fans. There's no getting around that. It puts together a huge mass of characters that we've all come toPersona Q is a love-letter to Persona fans. There's no getting around that. It puts together a huge mass of characters that we've all come to learn and love and gives us access to them all simultaneously. If you don't like Persona, you're almost certainly not going to like this game, but if you don't like Etrian Odyssey, (which essentially makes consists of Persona Q's gameplay) there still may be something for you here.

    In Persona Q, you play as either the protagonist of Persona 3 or 4 depending on your preference and follow side of the story. Shortly into the game you find yourself summoned into a parallel dimension Yasogami High where you must explore the numerous labyrinths hidden admidst the school to find a way out. The main story itself is easily the weakest aspect of Persona Q, with little-to-nothing happening for the better half of the game's seventy hour length. There are some twists near the end to be had, sure, but compared to the stories we're typically used to in a Persona game this is a little disappointing. The characters themselves return though in all their glory, with some characters getting some development but most getting left in the dust. Most characters are boiled down to their stereotypical selves from the games, which is admittedly a little underwhelming with some characters being borderline obnoxious. (I'm looking at you Teddie...) That being said, it's still really great to see them all here, with many characters exchanging lovely banter and keeping the game alive where the plot fails to. It's interesting to see two different casts of persona-users try to work together and eventually befriend one-another.

    The graphical style and presentation of Persona Q is fantastic; perfectly blending together the elements of Persona 3 and 4. If you want proof of this you need go no further than the soundtrack, which beautifully mixes the feeling of Persona 3's edgy rock and Persona 4's jammin' J-pop. The menu's look great, and other than some missteps in the Persona organization department, it's all pretty accessible too. Voice acting is great (what else is new?) and the cel-shaded chibi designs are both adorable and easy on the eyes.

    The gameplay of Persona Q is majorly centered around Etrian Odyssey's style of gameplay. You explore a vast labyrinth from a first person experience, making notes on your map via your DS's bottom touch screen. The exploration aspect is great, and never gets old. The actual combat of Persona Q however suffers from some slight tedium after a while. The game is plagued with balance issues, and too many obvious quick-fixes. In the Persona games, generally, you could swap the available personas and stats of the characters into any of the games and still manage, Persona Q however feels specifically designed around the labyrinths and enemies themselves. It's a little difficult to explain with words, but if you look for it, you'll definitely see what I'm talking about.

    The combat can indeed be fun, but after a couple of hours of play, it will certainly start to grow stale. So many enemies are weak to the same things, or weak to nothing at all, belittling the satisfaction from facing them, and the standard enemies you find around a dungeon are often rather difficult with the ability to completely wipe a team if you're not paying attention. That would be fine, if it weren't for the fact that, oddly enough, the bosses of Persona Q are mind-numbingly easy, with a few of them barely putting up a fight. Couple with the fact that Persona Q provides no breaks via the social-link system from the original game, the pacing is pretty poor and you'll want to take breaks so that you don't get bored often.

    In conclusion, Persona Q is a love-letter to its fanbase. It offers the characters you love, with the music you love in the format you love. It's certainly not perfect, with a slow-moving plot and repetitive combat. But neither is unenjoyable and Persona Q certainly does have its moments.
    Expand
  5. May 8, 2023
    7
    The game is good but it has the difficulty of the classic Shin Megami Tensei games, Revelations Persona and Persona 2, the design is good, butThe game is good but it has the difficulty of the classic Shin Megami Tensei games, Revelations Persona and Persona 2, the design is good, but it is one of the games that I play more or less since first this game is not canonical since It is a mere crossover of Persona 3 and Persona 4 that they will not "remember" later, but as a fan of this series I give it a 3.5/5 approval. Expand
  6. Sep 3, 2021
    5
    Would have loved this game if the SP didn't drain so fast. Also, i get that it's using the turn-based machanics of Etrian Oddessy, but this isWould have loved this game if the SP didn't drain so fast. Also, i get that it's using the turn-based machanics of Etrian Oddessy, but this is riddiculus, Press-Turn system would have been marvelous instead of having to watch your attack plan play out all at once. It got to the point where I wasn't impressed anymore, and simply went into safe mode, and auto most of it. From my view, this game should have kept the Press-Turn system, and normal SP usages from the original source. Expand
  7. Apr 4, 2020
    0
    This game is terrible! They take the best parts of other games.. (Persona and Etrian, of course) and make it the absolute worst game (SO FAR!)This game is terrible! They take the best parts of other games.. (Persona and Etrian, of course) and make it the absolute worst game (SO FAR!) in the SMT universe!
    HOW DID THIS HAPPEN?!
    It starts off so innocently, it looks like it'll be some reminder of what p3/p4 was. It starts off with some nice banter between the old group, the new 2 people, the velvet room people and then you're off to the dungeon!
    Hell yeah, mapping out floors and grinding until you're an OP god! 20 hours from start, you'll be a fighter. 20 hours later, you'll be King Leonidas, 20 hours after that you'll be on new game+ and mop the floor with FOE's!! GUA HA H...hee....um, wait. How did they not figure out the formula?

    Alright, so here is the real summary:
    Story - no character development. Your favorie characters are now one-dimensional stereotypes that never, NEVER stop saying their stereotypical lines! Like.. there isnt even any conversation, just tropes. MEMEs. It gets obnoxious before you finish the first floor.
    Game: Grind all you want, buy all the best equipment, it doesnt matter. You never get stronger.
    As soon as you get some good equips, the enemies are impossible to hit.
    As soon as you raise the hit rate, they 'bind' the whole group.
    As soon as you become bound-resistant, they one shot you.
    You cant get thru any floor but the first with grinding and 'auto battle'. You literally have to babysit these guys EVERY fight. Which is fine, except you'll half the time not have a decent loadout of skills from your personas.
    Personas: You have your main and your sub and about a dozen skills possible between all that. You'll heal up a good bit inbetween battles by just walking and having some 'passive' heals. Which would be great if you didnt get one-shotted by eveyr other enemy.
    There is honestly no way to avoid the cheapness. Best equips? Grinding? Intelligent use of enemy weaknesses? Doesnt matter.
    So good news first: The old etrian style is here. Healing isnt free. You need to TP back to town to get anything more than the basics done. The item system is there, so USE IT. Unlike etrian, you will be making TONS of bank from harvesting spots. Too much, IF you compare to etrian where a dungeon run only nets you ONE item and a heal at the inn. Etrian is a grind, but at least you get stronger.

    Bad news: your equips dont matter. Items are too expensive. It gets super tedious to have to hit up the nurse's office/inn every 5 minutes because OMFG STOP ONE SHOTTING ME. If you like pressing A to heal, then A to harvest, then a to confirm choices, then a to choose 5 attacks x 5 confirms x 5 which enemy to hit.. its just so incredibly frustrating to babysit these losers. And its a shame cuz they were so much stronger in p3/p4.
    Bad: This game. INCREDIBLE GARBAGE. Not persona. Not etrian. It sh!ts all over the persona story, too.
    Anyone rating this game positively is your enemy. If you've played hundreds of hours of etrian, this game is an abomination to you. If you played persona 3/4, this game will be an abomination to you.

    Consider it all. Consider the ratings. If you want a REAL crossover in this universe, you want strange journey. The old one on DS, not the new one. Good lord the new 3ds strange journey changed the gameplay to ENCOURAGE pay2win. You'll see.
    If you want a 'dungeon crawler lite' there is always mystery dungeon's crossovers. If you want a good etrian, just randomly choose one. No matter what etrian you choose, you might get some bad traits.. but you'll get to figure out what works, what is OP, and the story doesnt PRETEND TO EXIST like Persona Q.
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