The English voice-overs (a first for the series) are a mixed bag because some words are translated oddly and the voice acting from the Tidus character could be better. The music, on the other hand, is extremely well done.
An outstanding masterpiece. I can't stop thinking about it since I've played it, its music, art and story will always stay with me. In terms of gameplay, I think it is the most interesting of all the Final Fantasy games released so far, because it offers turn-based combat where you have more time to think and plan strategies. The characters are absolutely charming, each one has their own story, they are full of charisma. What fascinated me most about the story was that it was told by the protagonist himself. This character, Tidus, uses this type of narration (in the first person) to reflect his feelings, emotions and thoughts in every situation, which enriches the development of the plot. In conclusion, this video game surpasses excellence and is my favourite game of all time.
The game is fun and has great graphics but it has a painful amount of cutscenes that are also painful in length.
The story is decent but it's hard to keep interest when cutscenes are cutting into your playing time.
The game is a classic and a must have for PS2 RPG collectors. Just be sure to set aside some time to watch as much as you get to play.
Not a good game. More like an interactive movie with the occasional gameplay. Basically, it’s the precursor to what would be done with Final Fantasy 13: mindless gameplay, overly cliche characters, melodramatic and ridiculous story, bad writing, interminable cutscenes, uninspired dialogue, cheap boss battles, overdone skill treee that’s tedious and only offers the illusion of freedom, too much corridor syndrome and low replay value. Play Final Fantasy 12 instead. A much better PS2 Final Fantasy game.
All in all, passable gameplay, good graphics for it's time and an interesting (if silly) premise, but the game does the worst sin an RPG could do by completely destroying any sense of immersion and wonderment almost immediately. It does this with what seems like a minor issue, but what (for me, at least) turned me off this world right off the bat: absolutely atrocious voice acting. For me, this very simple act of switching to voice acting but not maintaining quality is totally unforgivable. The main characters of Tidus and Yuna are unfortunately the worst of the bunch, though it doesn't help that every single character is a flat stereotype. No character is likeable, and Tidus I can only describe like every other negative review here: annoying, whiny and douchy.
The English translation feels very clunky and unnatural. Japanese games seem to have a problem with this, for some odd reason. This is something that has existed in every Final Fantasy game, but not until I actually heard it with my own ears did I realize how bad it was. I can forgive some offences (silly plot and character design, mainly), just because by now it is a more or less an established staple of these games, but breaking my immersion with the voice acting and the bad characters left me with no sense of personal involvement, which was enough for to really turn on the game. Not having relatable or likeable main characters in a game of this genre is unforgivable.
This combined with the overabundance of cutscenes (unskippable, BTW), uncreative and linear level up system, and the early signs of hallway-itis (brought to it's absolute apex with the perhaps even more horrible FFXIII) make this game that breaking point where the Final Fantasy series seemed to veer off a cliff for me. And I have greatly enjoyed every FF so far, even the divisive VIII.
FFX has set a dangerous example because since it's release and subsequent success, Square Enix seem to be putting all their focus on world and creature design and cutscene animation, with the actually relevant things (character writing, plot and an explorable game world) becoming nothing more than afterthoughts. So basically style over substance. A shame.