Even if you're not a big Dynasty Warriors fan, there's a whole lot to enjoy here, and while the combat can grow a bit stale, the way the touch screen stuff is implemented really speeds up the battles compared to the home console titles.
Koei Tecmo games really have a love hate relationship with the critics... Most critics blast them for failing to evolve enough between entries but I feel that as a result each entry- taken on its own merit alone is often better then the review it receives. The reviews might as well break down into: Do you like Dynasty Warriors or not. If you do then this is a good portable entry in the series. I grade on a curve with portable releases of console games, and while not perfect Samurai Warriors is the best experience Musou experience on the console. Yes it is also the only one but, it holds up well. Here's a 10 to balance the critic reviews which are always sour on this series.
This game is seriously underestimated. In fact, it is probably one of the best 3DS titles so far. The graphics are great. Lots of content and character development. For those interested, the history component seem to be very well researched. And some very good challenges.
Series followers will like the game and the new ideas it brings to make the most of the touch screen. Those who have never liked the Warriors formula, or have gotten tired of it, won't find anything exciting here.
Samurai Warriors Chronicles is a good Mûso. It provides its share of new features, and is also better structured and paced than the previous ones. The fans of the genre will probably like it a lot, but it still not a sufficient effort to charm the others, especially since the 3D isn't much more than a gimmick on such a formula.
There's a fun game lurking underneath the surface here, but lazy voiceover decisions, overly-dry, didactic lectures between missions, and wall-punchingly frustrating ally AI keep the bright qualities of the game from shining through.
this is definitely the best launch game on the system, or maybe pilotwings
they're both good so just get both, it will hold you off until the rest of the big games come out
Surpasses both SSF4 and Ridge Racer in the graphics department, Samurai Warriors is an excellent addition to the Musou series, with features that make it stand out from the rest. Unfortunately reviewers don't like using character combos and blame the games for the fact they keep mashing one button. Not the best use of 3D on the system, but some of the cutscenes will leave your mouth open.
This game, like all games in the Musou series, suffers from lack of innovation. I understand that, in the name of historical accuracy, they can't change the story line too much; however, that doesn't mean that the storytelling has to be so horrendous. The combat is tedious, and as always, the enemy soldiers all look like lifeless clones. Now the graphics, apart from many character models, are good but that doesn't validate a high score in and of itself. Each Musou game simply progresses inch by inch, adding small features in each installment which just makes the serious horrendous as a whole, this one being no exception.