Two amazing CING games comeback in an interesting reimagining with astonishing art direction and graphics, the amazing and full of plot twists story from Rika Suzuki with new direction and, although not innovative as the DS/Wii were, still fun and intuitive gameplay. Already played the DS/Wii version? No worries, the new puzzles and direction makes for a new and interesting experience.
Another Code: Recollection is a well-made remaster that skillfully combines both games of the series, presenting the full story in a nice and cohesive package.
Already a strong contender for Game of the Year. Ashley is a great character and her story enthralling.
Never played either of them before, but immediate favourites.
In the first decade of the 2000s, Cing was synonymous with atmospheric adventures and extraordinary gameplay ideas. Two of those now arrive on Switch with a complete graphic makeover and modernized gameplay. Slow pace, plenty of atmosphere and intriguing storylines are strengths of two productions that have kept (quite) intact their charm.
Another Code: Recollection is a smart and well-made revival for the beloved series that be believed was long forgotten by Nintendo: we are happy to know that it wasn't and that new players and long-time fans alike can now enjoy these two games on their Nintendo Switch.
A fantastic work of renovation of two games that have almost 20 years behind them to turn them into an adventure that could have been released in 2024: the three-dimensional reconstruction of the scenarios, the detail of the environments, the new design of the characters and the re-recording sound transform it into a current game.
Another Code: Recollection collects the original Another Code with its sequel Another Code: R which never saw a North American release. While the original DS title was an absolute classic with clever puzzles that require unique usage of the DS's features, the simplified and dumbed-down Switch rerelease turns the puzzle game into a basic visual novel. While the first game's story is unique, the sequel is painfully slow to get through. Despite my love for the original, this is a very hard game to recommend, especially given its $60 price point.
Like an interactive book: amazing. Couldn't sleep all night because i wanted to know the ending. It's so immersive, thanks to Cing's games trademark: the jazzy soundtrack and the stylish graphics.
NOW KYLE HYDE SAGA PLZ
He vuelto a mi infancia, de lo mejor que he podido jugar porque no es solo lo mismo que antes pero mejorado sino que lo han adaptado a la switch dandole nuevos minijuegos alucinantes y demás
Another Code Recollection is the best remakes the studio could have made to bring back Ashley, D and Matthew to life. I absolutely love the art style, how the story is handled, all the new details and nuances and all the characters development and growth.
All of it is way better than it used to be in the originals. Yes, we have lost somewhat of the original charm by losing the original puzzles, but the story and characters make it so much better in every other sense that I could not be happier as a fan.
Another Code is a decent adventure game collection which includes reimagined versions of a DS and Wii title. Storytelling is the main focus of this title, with some puzzles peppered throughout. I found the narrative passable, but not overly engaging. It does have high points, but is also somewhat dull for much of the duration of the two titles. Puzzles are too infrequent and easy for my tastes, and feel like an underbaked component. The music and sound design is fine, but the visuals are lacking. The UI, artwork, and character models are all quite good, but the environmental detail is surprisingly low for a Nintendo published game, suffering from low model and texture detail. As an introduction to the Another Code series this is a decent time, but I can't say I loved every minute of it.
Quick cash out. This is what happens when you try to remake a CING game using a publisher nowadays mostly famous for putting out generic anime themed games, that "sell by the cover". Using existing assets.
So here its whats wrong with this. With auto advance text boxes, you always have 3 seconds after every dialog where you just wait, after everything is said and done. There is no option to adjust the text speed. Stick sensitivity is set to 30 by default, which is vastly too low for this game, but no one cared to test, or because this was deemed a "learners game", so for people not familiar with dual stick controls.
Then you "superdeform" (anime term) your main characters a bit more, to the point where they become artificial looking cutesy rabbit/human hybrids.
Then you make sure that you make switchin between auto text advancement and no auto text advancement as cumbersome as possible, because during normal gameplay the button is double mapped.
And then you have achieved your goal of ruining the entire atmosphere of CING games, which were always "hyper realistic" on the surface level, with character plots where the term "honest" line delivery comes to mind. As in really strong character and animation design, and making the gameplay worse than it was in the original titles.
This is a disneyified CING Title from people completely unaware about what made the initial games great, different -- basically, a quick chash out from a studio that bought a UNITY license...
The new art design is off, the line delivery is off (timing), the gameplay has serious issues with flow (wait three seconds after the voice over delivery on every textbox, even when just looking at a chair in game).
Oh yeah, and the voice prompts for looking at stuff, are attached to generic chair model.
So - when you are in the room where you get flashbacks to the side protagonists father having drank themself to death, and you look at a chair with a topped over burbon bottle in it, the main protagonist wlll quote you a "what a lovely chair, what a nice color, I love to sit in it" quote -- because no one cared.
But its enough for todays audience, and the current bunch of reviewers I guess? So 5.
SummarySleuth your way to the truth in two fully enhanced mystery adventures with Another Code: Recollection.
Travel to the remote Blood Edward Island as Ashley, a 13 year old girl in search of her father in Another Code: Two Memories. Ashley receives a letter from her father who she believed to be dead, setting off a chain of mysteries and ...