Regardless of its shortcomings, the key selling point of ColorZ is the challenge it offers to the gamer, which, I hope I've already stressed, is present in considerable scale. So, if you're looking for a kick-back-and-relax experience, you can forget it.
Ingenious, experimental and entirely polarising, games like ColorZ show that WiiWare continues to take the road less travelled. In doing so, the platform’s most poignant offerings reveal something a little bit magical - a fleeting glimpse of the soul lurking within the machine.
Colorz lures you in with its lavish colours & test to your coordination skills but it takes difficulty a step too far, unless you like your hard games with a side of cruelty. But if you’re looking for a multiplayer game, it’s a fun cooperative experience
ColorZ is an intriguing multiplayer concept that feels awfully forced when played by a single person -- it could be called a real challenge in mental gymnastics, but I think it's more likely that the developers never intended it to be controlled that way and only shoehorned the three-way control scheme in late in development.
Altering the mechanics of the single-player game could have made it more appealing to a broader range of gamers, but as it stands it can only be recommended for multi-player sessions or gamers who are up for a high level of challenge and have a lot of patience.
Summary[WiiWare] With ColorZ, set forth in your spaceships on a mission to clean up virus-infested planets. Immerse yourself in a new gameplay experience that will reveal mind-hand-eye coordination skills you never knew you had! Absorb viruses of your own color, but steer clear of the others. If you need to, you can cleverly merge your ships t...