I can’t say I was compelled to explore the board with every single character, nor was I enamoured with the story or the writing. If anything, I felt a bit weird playing this after V3. And while the main games are rarely longer than 30 hours, I can see people grinding forever just to get something satisfying out of Danganronpa S. Unless you’re a hardcore fan, I don’t think it’s worth it. But if you’re picking up Danganronpa Decadence, it might be worth a peek.
Danganronpa a is awesome has tons of fun and different characters interactions and even a story mode every time you make a scerin amount of progress the main story continues by chapters it’s so fun and easy to get characters without spending real money!!!!!!!!
Danganronpa S is a fanservice game first and foremost. If you aren't a fan of danganronpa, and you aren't pining for interactions between its casts of characters, there isn't a ton here for you. If you are, then it is great. You have characters from all 4 danganronpa games. The gameplay loop is essentially: you select a character you own and go through a board game mode to level up a character, you will also see some interactions at this time. Then you go through a battle mode. These reward you with coins to get more, higher rarity characters as well as upgrades, which you'll take to level up in the board, which will be more powerful to get further in the battle mode, which gives you more coins, etc.
The rpg side is alright. As good as it has to be and nothing more. But I am a danganronpa fan, and as such, I am enjoying seeing the interactions, and collecting the characters. It is a grind for sure, but something I don't feel the need to grind nonstop, I can put in a bit of time before bed and just enjoy it for a while.
The two big downers, even as a fan are:
1) There is only one board, based on DR2. I get that it fits, given that the Island theme, but for varieties sake, having boards based on DR1 and V3 would add appreciated variety to the board game section.
2) No Mukuro sprites. Incredibly disappointing. Given the premise of the game, it makes no sense that she appears in disguise. Really puzzling choice.
Otherwise, I have no issues.
As part of the collection for Danganronpa Decadence, Ultimate Summer Camp is a nice bonus in addition to three solid titles. On its own as a digital title it may not necessarily be worth picking up unless players don’t mind the long grind that awaits them along their journey. The biggest single addition this spin-off could have used would be adding some sort of multiplayer support so at least players wouldn’t feel burdened by going at it alone and could instead take it on with a few more friends. It’s still a fine enough experience, but it’s just a shame there’s not a lot here outside of the board and continual fights. The unique little story scenarios are kind of interesting at first, but it’s quickly apparent that they don’t have a ton of actual substance to them either. Danganronpa S: Ultimate Summer Camp has a lot of charm at first, but it falls flat when it comes to the actual lack of interesting gameplay it offers.
Danganronpa S: Ultimate Summer Camp is an odd experience to recommend because its inclusion within Danganronpa Decadence makes it approachable to all purchasers of the package. Further, its base standalone $19.99 price point is fair, if only for hardcore fans of the genre to spend a little more time with these characters. Those who found enjoyment in the Ultimate Talent Development Plan minigame will find a familiar experience, but there’s nothing really here to keep you engaged outside of a sub-par board game with gacha systems.
Danganronpa S: Ultimate Summer Camp is a welcome game for those who'd like to see how characters from the franchise would get along if they were trapped together on a tropical island. However, the gameplay is a bit too simplistic so unless you're really into grinding and collecting, you probably won't play it for long before wanting to play something more substantial from the main series.
The thing about Danganronpa S is that as I play, I can think of how it could be better. Giving a player all N-rank cards at the start would have been nice. Especially since there are four variants of each character and nine Hype Card upgrades for each of them. Not to mention 30 presents are there. It’d mean you’d be able to build people you like immediately. Even if they wouldn’t be great. Also, given that people are paying $20 for this, the gacha rates shouldn’t be so terrible. Rather than play Danganronpa S, I’d suggest people get Danganronpa V3 and play through its minigames (and review its story) again. Given it’s $29.99, compared to Danganronpa S’s $19.99, it is worth it. As is, I can’t help but feel like this should have been a free-to-play game.
As much as I’ve always liked the Danganronpa series, I can’t imagine wanting to sink endless amounts of time or money into such an empty, boring game. And given we’re talking about a series for which the word “boring” should never apply, that should tell you how much of a failure this game is.
Danganronpa S is not a great entry for new people, The whole game is more of a minigame with content to satisfy already existing fans. that's not necessarily a bad thing but consider it before buying it.
Otherwise the game is good at what its aiming for
Unless you're a Danganronpa fanatic, I wouldn't recommend buying this game. It's an expansion on the board game in V3's 'post game' so if you didn't like that, you're not going to like this either. it is effectively a $20 gacha game, and it gets bored within the first time playing. I couldn't imagine doing the 50 turn game over and over, where twice was already enough to drain my will to play the game any longer. Which also includes in game purchases to do the gacha which unlocks you new characters. You start out with five and it takes ages to get anymore without giving up your money. The game seems rushed too. Go look at the Hiyoko sprites, her kimono compared to her swimsuit. The bows are shaded wrong. And then look at Nagito, his skin is a completely different colour. And finally Genocide Jack. On the right of one of her sprites, there is a black dot, which to me shows how lazy the developers were when making this. Only buy this game independently if you want character interactions or can stand these lazy RPGs, cause I could not, and I doubt many other people can.
The game is a diversion from the main timeline- in which the tragedy never occurred. Of course, some things change in response. Junko's true talent of Ultimate Despair being open knowledge and its deterioration fill in the situational plothole creatively. But other ones are weird (hey!! your sister and your friend's mom are coming on this school trip too for no reason lol).
But, being a spinoff game, this is one most fans can skip. You have to grind to continue unlocking other characters (if you don’t pay for gatcha rolls), and hence, interactions. The cross-class interactions are the main draw of the game (as its not a killing game and doesn't provide much new info). Just read the transcripts if you're here for the characters.
The battle system is fairly basic and gets repetitive quickly, like the actual board game-play. It's easy for someone bad at strategy, like me, to learn- but doesn't present much challenge to seasoned strategists. Also, I wish there were more defined types than cerebral, athletic, and balanced, as each character's talent is specific. At least six or so titles could be used instead- say something along the lines of athletic, clever, artistic, charm (not the right word but close enough), average/balanced, etc. This would also provide more variety to the battle system.
The gatcha system doesn't add much to gameplay and is purely for profit. Thanks, guys...
Overall, fans of Danganronpa's cast will enjoy seeing different classes interact, but only after grinding at a boring, simplistic battle system.
SummaryYour favorite Danganronpa characters return for a hope-filled Summer!
With an all-star dream lineup of characters from each Danganronpa game, gather Hope Fragments at a tropical resort. Explore Jabberwock Island and develop your Dangan characters. Gather money through battle and upgrade your equipment, then defeat bosses and move on t...