Digimon Story: Cyber Sleuth took me by surprise the same way the Digimon TV show did a little while back. The evolution/de-evolution mechanic, the Japanese voice track and the surprisingly mature and deep storyline were my favorite aspects, but the game really has almost no weakness or faults.
Addictive monster-raising mechanics, fun turn-based combat and an intriguing take on cybercrime and hacking makes Digimon: Cyber Sleuth a stellar JRPG.
Digimon Story Cyber Sleuth celebrates the 15th anniversary of the beloved anime franchise in a big way. Most fans will enjoy the character and environment design that sometimes will take you to a Tokyo District and sometimes to a very deep digital world that must be rescued.
Digimon Story Cyber Sleuth is a great turn based RPG that successfully borrows from the best in the genre to deliver one of the best old school RPGs I’ve played in recent times.
I love the JRPG genre, and while the turn-based and slightly grindy nature of the combat likely will not bring new fans to the series, I found it comfortable and accessible to play.
There's no dancing around the fact that Digimon Story: Cyber Sleuth is a disappointment. Despite a pleasant art direction and a good representation of the digital monsters, the gameplay is unbalanced, the challenge for the player is basically non-existent, and the storyline is too verbose and full of clichés.
The series has returned, and this time it had me stunned! From the beloved DS game, I've always follow the Digimon series. And now this came out, I thought they'd never localize it, but they did and it's awesome. The game's story and gameplay is very good, it's fun to play and it's not tedious to farm unlike the DS games. I'd recommend buying this to try if you're new to digimon. This is arguably the greatest digimon ever made with million times less grindy.
As many people say, this game is one of the best Digimon games created so far. You can build your team with the digimons you like, good battle mechanics and the concept of the story is great.
However, there were two things I did not like:
1. The story is very slow. There are 20 Chapters, and the first 10 were boring sometimes, and the last 10 were very exciting.
2. It is a Digimon game where you don't explore the Digital World. What happened with the forests, deserts, water, snow, mountains, and all those cool environments of the Digital World like in previous games?
If they plan to create another Digimon game like this, I will play it definitely, but I hope they can include those 2 things. That would make a 9 or 10 review for the game in my opinion.
Teniendo un genial sistema de combate y progresión, una historia interesante y un atractivo más que notable terminan por dañar el acabado final del juego con diálogos excesivamente largos para explicar cosas excesivamente sencillas; hay personajes que exasperan y molesta cada vez que toca leer o escuchar sus intervenciones; en ciertos apartados jugables pudieron ser más innovadores pero aun así el juego es un RPG bueno, eso sí, no me quedan muchas ganas de volver a jugar uno del mismo corte, en serio que es algo cansino pero vale la pena darle una oportunidad.
This is primarily a game for digimon/pokemon/monster-growers/collectors, or people who don't expect much from their JRPGs. I'm none of these, but let me start with the good:
There's loads of digimon in the game. As you fight them, you obtain them. There's then various ways to level them up and move them up and down the evolution tree until you get them with the skills and stats you want. This appears to be the main draw of the game and is what people mean when they say the game is addictive.
And now the bad. This is from the perspective of JRPG veteran who only plays/likes games with adult themes and solid stories.
The story appears to be aimed at 8-14 year olds. It's basically a "detective vs. an evil corporation" story that gets supernatural about half way through. If you're just here to collect digimon, the story is a must, since you must get through it to get the strongest ones. It took me 38 hours to complete and is about as linear as you'd expect from a JRPG.
The story wasn't at all interesting or engaging for me, though it did go from "absolutely unbearable" to "tolerable" after about half-way through. Don't expect much here unless you find Power Rangers stories to be engaging.
The dialog and other text in the game is horrendous. Everyone says about 400% more than they need to to get their point across. This makes most of the character conversations outright boring. There's several typos/translation issues. Some text is completely out of place (like it was copied into the wrong spot). And because the story is so silly, some characters try to explain away the silliness by constantly giving paragraphs of explanation of why certain silly thing are supposed to make sense. It's like listening to a little girl explain for 30 minutes why she's a princess from a magical dimension who can see fairies and perform magic only when people aren't looking.
The combat is incredibly basic. Think original Dragon Warrior/Quest, but with attributes on all monsters and attacks. I used to think the Atelier games had basic turn-based combat, but those games have much more interesting and engaging combat than this one.
The side missions are very basic. There's simple ones where you find a lost item and standard ones where you visit places and fight a monster. The simple find item ones are horrible unless you like searching through large dungeons full of random encounters for a relatively worthless item. The standard ones are a bit better and at least include some story information. Though the quality of these are the same as the main story.
Extras: There's nothing. I beat the game and got nothing but a new game plus mode and some extra side-missions that I can do if I want to evolve to the best digimon. No developer commentary, no character model viewer, no music mode (not that the music is impressive). I was hoping for more considering that just about every other JRPG I've played in the last 4 years on PS3/PS4 has these.
It's a competent game, it's just not for me. I think my daughter might have a fun time playing it when she turns 8 (if she doesn't get bored by the walls of meaningless dialog).
This is an okay as far as RPGs go but is not worth the retail price of $60. The game doesn't look that much different from the vita version, not not mention the file size is not too far off which make you wonder what did they really do to make it worth $60 no proper animation for digivolution not to mention it should have the feature to digivolve mid battle like its predecessors. This is one of the few games you would have buyers remorse if you paid full price. My opinion don't buy full price wait for a sale this game isn't worth it the price buy something else or save your money.
SummarySet in the not-too-distant future, the line between the real and digital worlds is blurred. Logging into cyberspace is part of everyday life. For one teenager, a harmless on-line chat spawns a chance encounter with a mysterious hacker. Little did this teen know, this brief meeting would lead to a digi-monumental adventure. In Digimon Sto...