The Legend of Zelda: Spirit Tracks Image
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87

Generally favorable reviews - based on 75 Critics What's this?

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7.9

Generally favorable reviews- based on 280 Ratings

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  • Summary: The Legend of Zelda: Spirit Tracks sets hero Link on a daring new adventure. The game provides players with a new story, more puzzles and even a new mode of transportation. In this game, Link voyages by train, which offers up new possibilities for problem-solving. The game has the same lookThe Legend of Zelda: Spirit Tracks sets hero Link on a daring new adventure. The game provides players with a new story, more puzzles and even a new mode of transportation. In this game, Link voyages by train, which offers up new possibilities for problem-solving. The game has the same look and feel established in Phantom Hourglass. Link has a valuable new companion. While navigating dungeons, he's accompanied by a Phantom, a hulking suit of armor that responds to his commands. Players can tap the Phantom to take command of him, then draw a line on the touch screen to direct him where to go. The stout Phantom can walk through fire or lava, be used as a platform to carry Link above dangers, or even run interference to block Link from harm. When Link conducts the train, players enjoy a satisfying combination of action and real-time puzzle solving as they determine which track to take and how to best manipulate their speed. When on the train, Link must plot the best route to the end of the line around ever-moving obstacles. While en route, Link might need to fire an onboard cannon at enemies who attack the train or sound the whistle to scare animals off the tracks. Link uses a variety of new items and weapons, including the Whirlwind, which players activate by blowing into the microphone of the Nintendo DS system. As with The Legend of Zelda: Phantom Hourglass, players can draw notes on the in-game maps using the stylus on the touch screen. [Nintendo] Expand
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Score distribution:
  1. Positive: 69 out of 75
  2. Negative: 0 out of 75
  1. 100
    Zelda fans are going to love this - but the multiplayer mode is a little bit boring.
  2. 93
    The bold lines, simple colours and innocent aesthetic emphasises the idealism of the Zelda series at its finest: this tiny, wide-eyed boy can conquer unimaginable evil, and his stoic determination can achieve more than even omnipotent deities could manage. These games might be perfect for children, but they're as fine an example of gaming as any adult could hope to encounter.
  3. All together, The Legend of Zelda: Spirit Tracks doesn't quite knock one out of the ballpark, but it's still a better game than Phantom Hourglass for the much needed changes to the Spirit Tower / Ocean King Temple mechanics.
  4. A perfectly solid representation of Zelda. The puzzles are not easy, despite the cartoon appearance of the main character, the characters are interesting, the controls work well, and the story is adequate.
  5. Riding the train is a tad slow-paced, but thanks to some great puzzles and a whole lot of enjoyable side quests, The Legend of Zelda: Spirit Tracks is yet another great Zelda that will keep your DS running for quite some time.
  6. Though parts of Spirit Tracks are a little disappointing, most of those low points are offset by its terrific puzzle design and a great, fun story that feels noticeably different from the standard "save the princess" saga that series fans are used to seeing.
  7. Your 15th trip through the barren Hyrule countryside sums up not just dodging trains in Spirit Tracks, but basically the entirety of Spirit Tracks.

See all 75 Critic Reviews

Score distribution:
  1. Positive: 50 out of 66
  2. Negative: 7 out of 66
  1. NilsB
    Dec 9, 2009
    10
    The dungeons are much better then in Phantom Hourglass. It is one of the best games of this year!!
  2. Oct 3, 2015
    10
    This was my second Zelda game after The Phantom Hourglass. I was only 9 when I started to play this! Its graphics are incredibly good, itsThis was my second Zelda game after The Phantom Hourglass. I was only 9 when I started to play this! Its graphics are incredibly good, its controls are the same of The Phantom Hourglass, but a little better, and its story is even better than The Phantom Hourglass's. I basically fell in love with this game after one day playing it. It's Phantom Hourglass better in every way! Better dungeons, better puzzles, better central dungeon, better playable character, this game has EVERYTHING! If you plan to play this, you can count with a diversity of enemies, good soundtrack, extremely funny mini games, excellent side quests and an admirable relation with The Phantom Hourglass. So what are you waiting for?
    Don't let yourself be confused by people who say "this is not Zelda, it is too easy", or "this is not Zelda, it is too complicated", because all of them are wrong. Spirit Tracks IS Zelda, and it's puzzles begin with certain facility (just so you get the controls and the idea), but at the end they are extremely complicated and -the best part- you don't even notice it!
    Even with the side quests, the game is pretty linear, so you always know what you have to do - which is good, right? That can kind of disappoint the first Zelda fans, who like to discover themselves what are they supposed to do. But if you are a "Zelda Starter", you should completely play this game. Worth every penny spent :) Hope I was helpful
    Expand
  3. Oct 21, 2012
    10
    I hated Phantom Hourglass. The over world sucked, the music was bland, the puzzles were insultingly easy, and the plot was an excuse. So whyI hated Phantom Hourglass. The over world sucked, the music was bland, the puzzles were insultingly easy, and the plot was an excuse. So why does this game get a perfect ten from me? Because it did just about everything right. Admittedly the over world wasn't as good as in the 3D Zelda games, but it's still a vast improvement. The music offers some of the best tracks in the entire franchise, such as the Sacred Duet and the Overworld theme. The puzzles were easily the best out of any Zelda game, making it a bit more of a puzzle game than an action-adventure title. Finally, the plot was probably the best in the series, involving many great characters with a lot of life to them(Especially Zelda and Byrne). This game is different than other Zelda games, but as we established with Majora's Mask and Skyward Sword, different doesn't mean bad. Expand
  4. NorbertN
    Dec 24, 2009
    9
    It improves on Phantom Hourglass in every way. And it does bring some inovation to the series as well. Still there's a bit of Deja Vu It improves on Phantom Hourglass in every way. And it does bring some inovation to the series as well. Still there's a bit of Deja Vu though - ow many times have we had to collect the Boomerang and Bow? At least in Twilight Princess they managed to put a neat twist on many of the traditional weapons. Overall a very good game, but for me it lacked the 'OMG' factor of some of the other instalments. Expand
  5. Aug 17, 2015
    8
    To get my main complaints out of the way, traversing the overworld is boring and uneventful. You eventually activate Stargate-looking warpsTo get my main complaints out of the way, traversing the overworld is boring and uneventful. You eventually activate Stargate-looking warps but they each take you to one specific spot! It's bad enough that you can't warp from anywhere like in Wind Waker, but once you enter a warp you can't even choose which warp to go to from there! And completionists will have a problem because you have to collect treasures to buy all the train parts, but you have to rely and randomly getting the right treasures from the environment. You have to grind by leaving and reentering areas over and over again hoping you'll get the right stuff.

    But enough complaining. You're a Zelda fan: if you can get over the train segments then you'll like this game. And interestingly, I think Zelda plays a larger part in this game than any other Zelda title, because the titular princess is now your very own sidekick! This lets you get a better impression of who she is as a character, which I liked. And Spirit Tracks also has the coolest instrument of any Zelda game in my opinion, because blowing into the microphone gives the impression that you are actually playing it!

    Reasons to skip this game:
    - If you don't like Toon Link or Zelda in general
    - If you're a compulsive completionist and can't stand to have missing items
    - The overworld is slow and boring to traverse
    - There's not a lot that's different about this installment in the series

    Key differences between this and Phantom Hourglass:
    - Because of the titular tracks, Spirit Tracks gives you even less control in the overworld navigation
    - Spirit Tracks is more detached from the Wind Waker storyline
    - Spirit Tracks gives you a cool instrument to play like in other Zelda games
    - The recurring dungeon in Spirit Tracks has no time limit, and doesn't require you to redo sections
    Expand
  6. EricC
    Dec 9, 2009
    8
    Saying this is a remake of Phantom Hourglass is like saying The Two Towers is a remake of Fellowship of the Ring. Great game, but train Saying this is a remake of Phantom Hourglass is like saying The Two Towers is a remake of Fellowship of the Ring. Great game, but train travel can get a little old at times. Expand
  7. Oct 11, 2018
    1
    Great dungeons, very linear story and HORRIBLE FLUTE game mechanics, it simply doesn't work, the idiot who implemented into the game thisGreat dungeons, very linear story and HORRIBLE FLUTE game mechanics, it simply doesn't work, the idiot who implemented into the game this flute playing torture must be burned!!!! It killed whole joy of gemaplay. In the end 10 points for dungeons and minus 9 points for flute. Expand

See all 66 User Reviews

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Awards & Rankings

4
2
#2 Most Discussed DS Game of 2009
3
#3 Most Shared DS Game of 2009