Mi experiencia con este juego es rara.
En un principio te sientes algo perdido, algo alejado de lo que es ya sabes el juego y es como ok y ahora que rayos hago sin embargo en un momento concreto este juego hace un clic en tu cerebro que simplemente te abordara y no podras salir de el.
Where Majora rises to the top is its concept – three days to save the world. The execution of the idea is flawless: time means everything and the player always has to be aware. The save system is absolutely perfect, letting players feel comfortable in controlling time but still keeping them on the edge of their seats when things get hairy.
even though I had more fun playing through Ocarina of Time, overall, Majora's Mask is just as impressive technically and possibly even more rewarding to play because of Link's newfound abilities with each of the masks he acquires.
A fantastically eerie game with loads of fun in it's mask gameplay system. Fantastic soundtrack as usual, alongside multiple improvements due to the nature of it being a sequel. However, alongside it's N64 brethren the aging cracks are quite obvious with poor camera controls and often shotty visuals only saved by the great artistic direction.
Visually this is a great looking game, but overall I find it extremely frustrating and not like any of the other Zelda games I've played. Lots of mini games that I find to be kind of pointless, and timed tasks that are really frustrating. ...yeah, I found this to be a huge disappointment, and annoyed that this got such great reviews as it led me to purchase it. :(
SummaryThrown into a parallel world by the mischievous actions of a possessed Skull Kid, Link finds a land in grave danger. The dark power of a relic called Majora's Mask has wreaked havoc on the citizens of Termina, but their most urgent problem is a suicidal moon crashing toward the world. Link has only 72 hours to find a way to stop its desc...