An absolutely essential landmark title for the games industry. In terms of the sheer scope, emotion, ambition, and the stupidly high fun factor it offers, there is no better available in the genre today. In fact, no one else comes anywhere near.
the game is incredible, the gameplay and the physics of things are impressive, the story is well told and the characters are well constructed, but the port wasn't very good, so sometimes the frames per second drops, but nothing that bothers me too much.
It's not merely the fact that Rockstar have taken an already engaging gameworld and rebuilt it from the ground up, it's the fact that they've done that, and shoehorned in realistic weather systems, day to night transitions, realtime lighting, realistic character movement and animation, realistic physics and kinetics, incidental details, solid and well written dialogue, convincing AI and non-player characters and a multiplayer system that puts other games to shame.
Almost everything you do in Liberty City would be good enough to drive its own game, and the best parts would be good enough to outrun the competition, but the reason it works so well is that Rockstar has made a game that requires no patience to play. This, as much as its usual coherency and the best script in the series, is what makes GTA IV the best openworld game yet, and why it will take something miraculous to rob it of game of the year status.
Grand Theft Auto IV is the sex, drugs, and rock and roll of video games. It's a little less brave and intimidating this time around, but it’s also the most refined and polished game in the franchise’s history. This kind of sheen is generally reserved for titles with a much smaller scope.
This is a more refined, smoother game than its predecessors, and is almost certainly the most thoroughly interactive form of entertainment ever created, especially with the fantastic multiplayer options. But it's also more self-consciously constructed than the previous two GTA games, and in my eyes, a little less engaging.
While GTA makes use of the Xbox 360's far superior technical specs to create an amazing elaborate and lifelike city to roam around, the lack of likeable characters and sense of humour make it far less fun to play than the PS2 GTA games. Technically very impressive, but ti's yet another case of developers prioritising realism over fun.
GTA is the same game recycled over and over just like cod and many more these days. Anything in GTA series should not even be close to a ninety. San Andreas maybe because it brought a lot of new and fresh ideas. Still same old game though
Summary[Metacritic's 2008 PS3 Game of the Year; Also known as "GTA IV"] What does the American Dream mean today? For Niko Belic, fresh off the boat from Europe. It's the hope he can escape his past. For his cousin, Roman, it is the vision that together they can find fortune in Liberty City, gateway to the land of opportunity. As they slip into...