It's an amazing technical feat that Nomura's team have pulled off here, and an impressive first foray into the alien world of movie making. Coming from a team that's used to making CG cinemas less than five minutes long, Advent Children is a surprisingly auspicious debut. Here's hoping they do it again.
It kind of tries to replicate the narrative and aspects of the game but it falls short in almost every one of them, that being said, is an entertaining movie and have some very cool moments.
As for the new director's cut, I believe that maybe some aspects are more clear but is also filled with a lot of exposition and is slower, so I prefer the original version better.
The gameplay in this was **** terrible! *JOKING!*
A very well done sequel MOVIE to one of the greatest games ever made.
There are a few minor things I could have lived without, namely Denzel. That character didn't need to be in the movie at all. I really have no idea why he's there.
Ho fatto l'errore di riguardarlo recentemente ed è stata una perdita di tempo. Un film inutile che serve solo a sfruttare la fama di final fantasy7. A parte Cloud, Vincent e Tifa, gli altri **** del gruppo sono relegati ad una piccola scena con una o due battute a testa, complimenti!
How can you ride from midgar to the ancient village on a motorbike in about an hour when it's on a different continent? Why can all the charters hover in the air during combat? Why isn't anyone using materia in fights?
Summary(Note: This is not a video game) Final Fantasy VII: Advent Children is a 3D-rendered movie for the PSP. Set in the world of Square Enix's Final Fantasy VII, the movie follows Cloud as he unravels the mystery of the "geostigma" that he has become infected with by being exposed to the planet's lifestream energy. He and the other Final Fan...