Brilliant, amazing, show stopping, spectacular, never the same, totally unique, completely never been done before, unafraid to reference or not reference, put it in a blender, eat it, vomit on it, give birth to it.
Gaijin Charenji 1: Kiss or Kill is perhaps the most absurdly metaphysical experience in gaming, but even when it dives so deep into abstract art and symbolism, it never forgets to be an addictive video game first and foremost. This is a unique video game experience which invigorates the gamer at their most base instinct, and yet it also creeps into their consciousnesses just as profoundly.
As overGame put in their email to me, Gaijin Charenji 1 : Kiss or Kill is more of an experience than a traditional video game. If you are up for an hour spent questioning what you see before you, before having your mind melted by the mad antics on display, then absolutely pick it up. I fear many people won’t be willing to give it a chance however, and that’s a shame, as it is a unique experience that will stay with you for some time.
I don't know what drugs it takes to enjoy this, but apparently, these people rather than game developer friends, are tasteless. But still, this game is terrible in my opinion. First of all, playing it is painful just due to the constant flickering on the screen, you can get an epilepsy seizure while you playing it, so it's not good for your health. But even if the game would is barely good enough to play, and just a very hollow shoot-em-up game with no taste or some interesting game innovations. There are much better games in this genre, trust me. Do not recommend it to anybody to play. Glory to Ukraine!
SummaryGaijin Charenji 1: Kiss or kill is a shoot-them-up where you do not shoot only to kill. In Kiss Or Kill you have the choice between eliminating your enemies or kissing them. Debuted on another console in 1998 by Yoshihiro Takahashi, Kiss Or Kill was completed 21 years later by his son Yosuke Takahashi. Discover this unusual work, a game ...