• Publisher: Sega
  • Release Date: Aug 25, 2002
User Score
8.4

Generally favorable reviews- based on 72 Ratings

User score distribution:
  1. Positive: 59 out of 72
  2. Negative: 4 out of 72
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  1. Nov 29, 2017
    7
    Super Monkey Ball 2 (SMB2) states itself as a parkour-party game. The game is amazing when your playing with others. The 4 player Co-op can be great entertainment when hosting a party or having friends over. On the other hand, it can be extremely boring when playing alone. There aren't a whole lot of options. There are some mini-games you can play, but those won't last a long time. TheSuper Monkey Ball 2 (SMB2) states itself as a parkour-party game. The game is amazing when your playing with others. The 4 player Co-op can be great entertainment when hosting a party or having friends over. On the other hand, it can be extremely boring when playing alone. There aren't a whole lot of options. There are some mini-games you can play, but those won't last a long time. The only way the mini-games can be entertaining is if you actually play with multiple people. The graphics are impressive for 6th generation. The simmering of the light off the floor was a noticeable trait. The soundtrack is forgettable, and you will find the game annoying from the constant screaming of monkeys. Not to mention the creep who says "ready" over and over again. Play the game if you have multiple people. On the other hand, this was a promising game which ended in an annoying setback. Expand
  2. Apr 21, 2014
    7
    its as fun as a barrel of monkeys. you roll through the stages as quickly as you can to get the best score. it is very satisfying to complete these stages, since many of the harder ones will take quite a few tries. the other game modes are a lot of fun as well. the bad thing about the game is that it is strictly gameplay, that's it, and that would have been fine 20 years ago, but duringits as fun as a barrel of monkeys. you roll through the stages as quickly as you can to get the best score. it is very satisfying to complete these stages, since many of the harder ones will take quite a few tries. the other game modes are a lot of fun as well. the bad thing about the game is that it is strictly gameplay, that's it, and that would have been fine 20 years ago, but during the time of this game, people are starting to expect things such as a storyline, interesting characters and a sensible objective. so in that sense it is an arcade game on a console, and its tons of fun Expand

Awards & Rankings

15
13
#13 Most Discussed GameCube Game of 2002
33
#33 Most Shared GameCube Game of 2002
Metascore
87

Generally favorable reviews - based on 34 Critic Reviews

Critic score distribution:
  1. Positive: 33 out of 34
  2. Negative: 0 out of 34
  1. Easily the game's greatest strength is its simplicity — there's no need to "monkey around" with complicated controls or even crack open the manual for that matter.
  2. The levels are so much more diverse, so much more rich, solid, 3 dimensional even, than in the first - the levels just move so much more.
  3. GMR Magazine
    80
    The extra game modes add quite a bit to the simple concept. [Feb 2003, p.96]