Egglia: Legend of the Redcap is a stellar adventure from start to open-ended finish. Its strategy RPG dice system and wide variety of equippable spirits allow for different experiences each time you explore a location. Its large cast of characters is filled with personality and humor, and each resident you recruit is lovable in their own way. The little touches sprinkled throughout highlight the sincere attention to detail put into the game by its team and the influences of the Mana series itself: the world is alive, from butterflies and birds flitting around town to Chabo’s ears twitching during conversations; the furniture residents request is actually added to their homes once delivered; the diverse cast of races and characters all have their own histories, dialects, interests. Quests do emphasize item fetching over anything else, but to the end of building relationships, your town, and the very kingdom itself. Watching your efforts turn into a living, breathing world is a fantastic experience, but the real reward is embarking on this journey with your new neighbors and friends.
Though combat could have gotten a second layer of paint, all-in-all, this is an unrivaled mobile experience. I’ve never seen such an in-depth RPG that’s not either a port from an old console or plagued with in-app purchases. If you’re looking for a timesink that’ll eat away at your free time and not your bank account, you’ve got to check out Egglia: Legend of the Redcap.
In a way, it betrays your expectations, even if the result isn't always a positive one. It may act as some sort of premium app experiment, but anyone who is interested in trying something different from a pedigree developer owes it to themselves to give Egglia a try. You may love it as much as I did.
Ultimately, if you approach Egglia on its own terms, you'll find a fun, fresh take on the social RPG genre, one whose premium price tag means you can expect things to be a little fairer than we usually see with this sort of model. Certain design choices may chafe, but the overall experience is well worth the price of admission. Just keep in mind that you will need internet access at all times while playing the game. That could be a legitimate deal-breaker for some of you. Otherwise, I'd recommend gritting your teeth through the timers and the occasional difficulty spike, because the juice is assuredly worth the squeeze.
That pervasive feeling of emptiness more or less encapsulates Egglia in a nutshell — er, eggshell. Lovely art and localization aside, it just feels like there isn't much game here. I have an aversion to mobile games precisely because so many are built around waiting for things to happen (or worse, paying money to make them happen faster). I hoped Egglia, backed by an experienced team of talented creators, might buck that trend. It doesn't. I was right to be wary.
My disappointment with Egglia is its capitulation to free-to-play mobile game conventions, that simply weren't necessary. Priced at the relatively premium price that it's set at, I expected Egglia to be something bolder; something willing to do away with the timers and endless grind. I expected something to take advantage of the gorgeous art style to tell a compelling story. I expected a game that was closer to what I might expect to play on my PlayStation 4 than something I download to my iPad, noodle around with for a while, but ultimately forget. Sadly, Egglia is not that game.
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