Alien: Isolation Image
Metascore
81

Generally favorable reviews - based on 41 Critics What's this?

User Score
8.4

Generally favorable reviews- based on 1787 Ratings

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  • Summary: Alien: Isolation is a first-person survival horror game which captures the fear and tension evoked by Ridley Scott’s 1979 classic film. Players find themselves in an atmosphere of constant dread and mortal danger as an unpredictable, ruthless Xenomorph is stalking and killing deep in theAlien: Isolation is a first-person survival horror game which captures the fear and tension evoked by Ridley Scott’s 1979 classic film. Players find themselves in an atmosphere of constant dread and mortal danger as an unpredictable, ruthless Xenomorph is stalking and killing deep in the shadows. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive. Expand

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E3 2014: Alien: Isolation Survive Gameplay Trailer
Score distribution:
  1. Positive: 32 out of 41
  2. Negative: 0 out of 41
  1. PC PowerPlay
    Nov 1, 2014
    100
    Quite possibly as good as it gets when it comes to sci-fi horror. [Nov 2014, p.48]
  2. Oct 3, 2014
    90
    Inspired by the first movie of the Alien saga, this FPS survival horror is simply the best homage to Ridley Scott's movie. It will haunt you, it will scare you and it will make you jump... and you'll like it.
  3. Oct 14, 2014
    90
    A stealth game that is not a disgrace to the Alien movie, and both its fan and a gamer who has not been kissed by its teeth will enjoy this, if they do wink at the game's story.
  4. Oct 21, 2014
    83
    Players get frustrated, scared and upset, and it all feels very convincing because they also get outsmarted by an AI and there are few games that can make such a claim these days. Creative Assembly gets a huge plus for enhancing the fear factor in this one.
  5. Oct 3, 2014
    80
    Unlike every other Alien game to date, the alien in Alien: Isolation is an unpredictable enemy. It's off-rails, unscripted and behaves pretty much however it pleases. Like a mad Tamagotchi, the alien is powered by some clever AI routines that allow it to hunt and kill using a bunch of different senses.
  6. Oct 15, 2014
    78
    The details of the visual and ludic design, then, do more than keep the terror fresh—they create within the player a demand for more.
  7. Oct 3, 2014
    59
    It may seem strange to complain that a game’s too long, but when the genuine scares of being hunted by an unstoppable predator are so diluted by repetition and padding, Isolation’s epic length really does work against it.

See all 41 Critic Reviews

Score distribution:
  1. Negative: 37 out of 418
  1. Oct 7, 2014
    10
    Visually beautiful, creates a sense of actually being in the Nostromo due to all the fine detail. I would recommend this game to any alienVisually beautiful, creates a sense of actually being in the Nostromo due to all the fine detail. I would recommend this game to any alien fan. Player beware can be very hard! Expand
  2. Feb 18, 2016
    10
    Amazing game. Great story, graphics, gameplay and pacing. Don't understand the bad/mixed reviews...This game is definitely worth picking up,Amazing game. Great story, graphics, gameplay and pacing. Don't understand the bad/mixed reviews...This game is definitely worth picking up, especially if you're a fan of the Alien franchise. Stay's true to the franchise and is a fantastic new entry into the story arch. The only complaint I have is how poorly the character animations were handled. The voice acting is top notch, but the character mouth and face animations are awful. At times during conversations characters mouth's won't move at all, making it difficult to tell who is talking to you. Certainly not a perfect game, but the hands down the best Alien game I have ever played. Giving it a 10 to boost it's overall score since it is most deserving of a better score than it has received from critics. Expand
  3. Oct 27, 2014
    10
    There really is absolutely nothing wrong with this game whatsoever.
    What DOES help, though, is if you have at least - at LEAST - seen Aliens
    There really is absolutely nothing wrong with this game whatsoever.
    What DOES help, though, is if you have at least - at LEAST - seen Aliens (of the sigourney Weaver kind not the Area 51 kind). It gives you a good kind of benchmark with which to compare how it looks in the film and how things look in the game, and the two are pretty damn close.
    The alien is well crafted, from initial encounter it is easy to see how well detailed it is. The music is well done, the architecture of the craft is bang on, including all the added extras like the really old on board computers to the old cassette/radio players.
    I think anyone who really gets the Alien series will love this game. It's got the right look to it, the right feel to it, basically, it's definitely the bees knees for this kind of game.
    Expand
  4. Jan 17, 2015
    9
    This game's attention to detail is insane. I hesitated for a long time to buy this for fear it would be another colonial marines joke. ButThis game's attention to detail is insane. I hesitated for a long time to buy this for fear it would be another colonial marines joke. But this game is a true aliens game. The story is great, the voice acting is very well done, the gameplay itself is terrifying and unforgiving, the graphics and design choices are next to perfect.

    Now if only we could get a predator game with as much love, then I'd truly be satisfied. If you like aliens, and you like the survival horror genre, this game is about as good as you will ever get.
    Expand
  5. Jan 2, 2015
    9
    This review contains spoilers, click expand to view. I've just beat the game a few days ago and actually needed few more to think this whole experience through.

    Starting with the technical side I must say I was positively surprised with its performance on my not-so-new PC. I expected I'll have to lower settings but instead, I had native resolution at Ultra details level and the game was running smoothly majority of the time. The only time it didn't were cinematics for some reason, but that's fine with me. Even cranking up AA to max values worked almost well, apart from bigger input lag so I switched back to AA off. That's all my old PC though so let's leave that there. Sounds and music are fantastic - they fit the world and atmosphere so well you get a pounding heart just by the music changing, especially that you know it adjusts to what is going on around you. Graphics - fantastic!

    Technical stuff aside, time for the real cherry on top of the cake.
    The Sevastopol station is so well designed it made me wonder how much time the crew spent on creating it. All the stuff laying lose around, like it was dropped in a rush and left behind, makes you really feel the station was alive and something went wrong at some stage. Attention to details and a feeling of the place being alive (at some point in the past) is simply astonishing. It's resemblance and Nostromo-like style has been presented in a fantastic way, it is so true to the original Nostromo you just can't ignore this game if you liked the original. Audio logs and computer notes of people living and working on the station help you immerse with their private lives, as well as add some background information as to what and when changed and how station's crew reacted differently to changing events.

    And of course, the bad boy: the Alien. For the first time in a long, long time I've tried to survive against an enemy so deadly and menacing, I genuinely was scared with every step I made on the station knowing he's somewhere around. He does not follow routine paths. He is not stupid and easily distracted. He is an intelligent predator focused on finding and killing you. Give it no reason to be in your place and he will leave, but one false step, one loud move too much and he will be back, breathing down your neck. His patrol routes change, he seems to focus more on places he thinks you may be, be it you making a noise or sweating too much in that locker. He does random stuff like the one time he jumped into a vent when I thought it should be relatively safe to exit the locker, and even before I managed to make one step - he jumped back from the vent and - of course - killed me on spot. And that's just one of them (spoiler), the moment two start hunting you down the hell is up to a whole new level (end of spoiler). Noise-maker so that you can attract Alien away from your real position and sneak through? Wonderful idea? Well, the creature can fall for that but once he checks the device and discovers diversion, it starts to patrol the area much quicker cause it knows you're somewhere near.

    The whole experience is very tense and scary, but in a positive manner. On Normal difficulty I played, the Alien was enough of a challenge to make the game challenging, yet not frustrating experience and I am easily getting angry with games. With this one? Not one time. It is well balanced.

    Some things people point out as not so good:
    - saving system - I find it challenging yet not frustrating. It makes you think you're actions through before carrying them out, forces you to plan your approach, not just run around, tripping stuff, all-guns-blazing. I liked it.
    - Alien loud behavior - yes, it does a lot of noises while using vents but have you experienced the terrifying moment when you hide in a vent and he gets inside? He barely fits in and I can see why it may do so much noise. It also gives you a small chance against it but make no mistake: you need to crouch to remain silent and he is quicker than you sprinting anyway so I feel it's balanced.
    - Alien not walking on walls / ceiling: I think this could've been added, it would be so Alien-like! Yet I don't find this feature missing very disappointing.

    All in all, approach to the title seems thought through and well balanced and pieced together. There is no easy way out, not one thing giving you instant advantage over Alien. Even once you pick the flame thrower up, it doesn't make you safe, not one bit. Yes, you may repel the Alien if caught with your pants down, but once it runs away, it will be back quicker than it ran away - knowing you are somewhere in the area instantly affects creature's behavior, it becomes more determined, aggressive and unpredictable. Fantastic experience!

    Only one question: where's the Queen and where did the eggs come from?
    Besides, is the ending a little hint for a sequel? If so, I'm buying pre-order blind.

    To sum things up: this game is THE BEST Alien experience to date. Bravo! Standing ovation!
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  6. Nov 3, 2014
    8
    A Great game. Great atmosphere. Great Graphic. Great performance. Great gameplay. the story is good but the problem is the disappointingA Great game. Great atmosphere. Great Graphic. Great performance. Great gameplay. the story is good but the problem is the disappointing ending. the other problem is the length of the gameplay. It is too long. About 15 hours. Expand
  7. Sep 5, 2015
    0
    Very slow gameplay,
    console controls,
    console single-slot save system, little no none decision-making for the player. Totally overhyped
    Very slow gameplay,
    console controls,
    console single-slot save system,
    little no none decision-making for the player.

    Totally overhyped by the universe lovers and so. Totally not worth the 20-30$.
    Expand

See all 418 User Reviews