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78

Generally favorable reviews - based on 62 Critic Reviews What's this?

User Score
7.0

Mixed or average reviews- based on 343 Ratings

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  • Summary: Assume command of your own mercenary outfit of 'Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war.

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BattleTech Mech Warfare Gameplay Presentation - E3 2017
Score distribution:
  1. Positive: 51 out of 62
  2. Negative: 0 out of 62
  1. Apr 24, 2018
    100
    An unmissable strategy gem that will unquestionably keep you playing one more contract. If you like mechs or tactical strategy games you’ll have a great time here whether you are a newcomer to the universe or not. BattleTech gets my full recommendation.
  2. May 7, 2018
    88
    The story, the characters and the writing are better than you could hope for. If you are willing to overcome a few technical hiccups, and if you are an unrepentant sci-fi nerd, Battletech can be your new favorite game.
  3. Mar 5, 2020
    84
    BattleTech is a special kind of experience that doesn't come around too often. As much as it demands from you, it offers equal or greater reward in return. As I said before, this property is very dear to my heart, so it brings me joy to see this game achieve what it sets out to accomplish with so much success.
  4. Apr 30, 2018
    80
    Battletech's intricate components ultimately foster a fascinating wealth of nuanced systems that build a uniquely strenuous, detailed, and thoroughly rewarding tactical strategy game.
  5. Games Master UK
    May 18, 2018
    79
    The testing combat is fun, and managing your squad of mercenaries is even better. [June 2018, p.78]
  6. May 10, 2018
    75
    Battletech is a good effort from the people at Harebrained Schemes, and the passion poured into this project is clearly visible from many little details. Still, the game is in need of some more polish, and the AI particularly desperately needs a patch or two. Buy it in any case if you love the original license, or everything mech - related as a whole.
  7. Apr 25, 2018
    60
    While the story in BattleTech takes some interesting turns, and the combat is slow if serviceable, the game chugs along as playable with occasional moments of greatness. The major issues come from how combat is both too slow at times and too random, plus there are too many numbers to sort through for anyone short of the very dedicated. The structural problems are too ingrained in the game to easily fix, which is unfortunate as there is actually a solid package underneath the problems.

See all 66 Critic Reviews

Score distribution:
  1. Positive: 75 out of 122
  2. Negative: 28 out of 122
  1. May 28, 2020
    10
    40 hours enough to say that it one if the best tactical games i ever play. TY.
  2. Apr 28, 2018
    10
    I am more hopelessly addicted to this game than I've been to any game in recent memory, save perhaps Mass Effect 3. The game has extremelyI am more hopelessly addicted to this game than I've been to any game in recent memory, save perhaps Mass Effect 3. The game has extremely deep-running similarities to Harebrained Studios' Shadowrun games in terms of the UI, mechanics, etc.; there's also a large amount of XCOM (especially the new XCOM 1 and 2 remakes) in the DNA of this game.

    That said, I don't think the fact that they borrowed mechanics and systems from XCOM and Shadowrun makes this game any worse, and it doesn't make it less addictive, either -- not even for someone like me who's played a ton of XCOM and Shadowrun. What this game does do is take the Battletech board game, infuse a fantastic, memorable story and art style, and best-of-breed mechanics in one solid package.

    The only bug I encountered so far was the game doesn't support my screen resolution, 3440x1440, because it's the wrong aspect ratio. I play in 2560x1440, which is 16:9, and it's letterboxed. So far that hasn't significantly affected my enjoyment of the game.

    Performance-wise, it runs well (especially after installing the GeForce Game Ready driver for Battletech), but I have a very high-end system with an i7-8700K and a GeForce GTX 1080. The only performance gripe I have is that loading a game, or transitioning between the strategic map and a mission on the ground, takes a long time. The loading screens sometimes take 60 seconds or more on this high-end gaming PC with one of the fastest CPU/GPU combos available. However, this alone is not enough for me not to recommend this game, because it's just so much fun otherwise.

    And the long pauses between combat animations aren't enough reason to dislike or stop playing this game, either! I find them mildly aggravating, but far more annoying is when I really need to score a hit with my AC/20 cannon but tragically miss. In other words, I'm so busy obsessing about the gameplay that I can overlook this flaw. Hopefully it gets improved in a patch, though.

    This game has earned my recommendation more than most others in recent memory, I feel. These devs have worked extremely hard to make a compelling game in a very beloved IP, and not only have they delivered, but they've built a game that I think will be a cult classic long after the mainstream attention has shifted away from it.

    Based on my experience with Harebrained Studios' games, I believe they are to the point where they are replacing Bioware in my pantheon of game developers. Bioware has fallen from Heaven with repeated miscues, and HBS has been elevated to take their place as the most talented, most consistent developer with hit after hit.

    The best parts about this game for me are the addictive combat, the wide open customizability of your mechs and your ship, and the roleplaying dialogue and story missions. But even the randomized side quests are extremely fun on their own.

    BTW, it's hard to convey just how deep the combat is tactically, so just buy the game and try it. There are so many clever things you can do with mech positioning, target choices, abilities, teamwork of multiple mechwarriors, and so on that you'll never get bored of the combat. It's truly a generational achievement for the tactical turn-based genre.

    Ratings...
    Graphics - visual fidelity: 8/10
    Graphics - aesthetics/style: 10/10
    Graphics - animations: 6/10
    Sound effects: 7/10
    Music: 9/10
    Game balance: 9/10
    Faithfulness to Battletech universe: 9.5/10
    Combat visceral feel and sense of reward: 10/10
    Strategic management screens and options: 10/10
    Game fairness/difficulty: 9/10
    Game Engine Performance: 7.5/10
    Stability/bugs: 9.5*/10 (No ultra widescreen support)
    Value for money: 11/10 (in the world of lootboxes and microtransactions, this can't be overstated)
    Desire for expansion packs: 99999999/10
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  3. Apr 24, 2018
    10
    Old BattleTech fan. Been waiting for something like this for years. Delivers in every regard.
  4. Apr 28, 2018
    8
    Not bad, it's a solid 8, after 20 hours.

    Having played for 7 hours the first day I must say that I liked what I got, I liked it a lot.
    Not bad, it's a solid 8, after 20 hours.

    Having played for 7 hours the first day I must say that I liked what I got, I liked it a lot.
    Without any competition for these kind of games I'll take what I can get.
    Game mechanics is where battletech got me, they are great and addicting.
    Game play is a mixed bag, mech combat is fun, but oh the horror of destroying a convoy.
    I really like the artsy cut scenes and story telling.
    The voice acting is also good IMO.

    Things to improve.
    I hate to say it but the games doesn't look that good, the graphics feel dated and the games engine is not very optimized. I see no difference between 1080 and 2560. But boi does my GPU(980 ti). And yet I play FFXV on high at 60 frames. Front mission 4 on the PS2 had more detail and was less blurry.

    There are some sound bugs.
    The (out of combat) UI is not very snappy.
    Loading, even on a SSD it's slow. Reloading a save? Guess I'll wait.
    Corrupt save file? I lost a centurion, when reloading...
    Expand
  5. Apr 25, 2018
    7
    I have been a long time fan of both the Battletech board game (since slightly before Maximum Tech) and the MechWarrior rpg. I also playedI have been a long time fan of both the Battletech board game (since slightly before Maximum Tech) and the MechWarrior rpg. I also played quite a few of the computer games and really enjoyed MechWarrior II and III and quite enjoyed the MechCommander games. I tell this to give a general feeling about what kind of player I am.
    I enjoyed the game, but not as much as I wanted to. As you create a Battletech game I think you could go in two different direction, you could try to get close to the original board game or try to make it more like a computer game (as MechCommander did). For me, the new Battletech game did not find a good spot in-between. I get a slight irritation from how much is not as the board game and I always compare it to the board game because it not enough of a computer game on it's own. Still I enjoy it and would enjoy it so much more if I could play the campaign in Coop.
    Sadly, The Mech design is not advanced enough to give me a thrill, the game interface is not informative enough to give me the information I want and the game play is too much of a board game to make me accept this as a computer game adaptation.
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  6. Apr 25, 2018
    5
    Average game.
    * Boring fight system.
    * Average graphics
    * Average atmosphere (honestly it is good, but spoiled by long-no-action game-play)
  7. Jun 25, 2018
    0
    Disappointing game, earlier versions are superior and really games should be treated harshly when they are building on what's gone before andDisappointing game, earlier versions are superior and really games should be treated harshly when they are building on what's gone before and make something worse than what's gone before. Expand

See all 122 User Reviews