It's a testament to the quality of XCOM 2 that despite performance hiccups on a mid-range PC I have been unable to put it down. It's at once radically different and reassuringly familiar, improving what needed to be improved and refining what needed to be refined without losing the core appeal of the series. XCOM has once again proven itself to be the strategy king.
XCOM 2 manages to improve a formula that had almost nothing wrong with it to begin with, adding a sense of urgency to the already unpredictable nature of its turn-based combat. It’s a rewarding experience, if not sometimes cruelly unfair.
To be perfectly blunt, XCOM 2 is a pretty bad experience right now, and the best advice I can give is simple: wait for upcoming patches to fix things before buying. There's a much better game hidden somewhere beneath the performance issues and gameplay flaws, and it's a shame.
This game only came out in 2016 but it just feels so old. It feels way older then it is. If it was made today I'd be all over it because you can't get better then this in this genre. If you like this type of game you have to play it, but for where I'm at right now and how much more there is to get through I just can't give up the time to this particular world. It's a good game but it feels 8 years older then it actually is.
This game is bad. Strongly not recommended. Everything inside is like a one big script (even shooting). 80-95% to shoot a target and miss. Load and one more try... miss again. One more try miss again and over and over again. You can move and shoot but you can't shoot and move at start. Many pointless skills. X-COM extraterrestrial gold edition is much better then this game (2007). Another game based on very good (legendary) title f...d up. Sad...
Take a mediocre game franchise and make it worse. That's my impression of XCom 2. The first series was marred by an overly linear controlling approach to base management which is perpetuated in the second game. The horrible GUI is back too with all its quirks and limitations in place. The horrible counter intuitive R&D system is there too and its as confusing and unclear what you are supposed to do as ever. To really show up the glaring shortcomings in the aforementioned a time restriction is imposed making the whole frustrating, joyless experience even more crapulent.
In short for me there is very little to like here aside from the overriding theme that I felt has been better executed in other titles like Xenonaughts.
The only upside is the eye candy but its this title is so hamstrung by its awkward and clumsy game mechanics its not enough to really amount to anything significant. Played for a short time and quickly lost interest.
Summary20 years have passed since world leaders unconditionally surrendered to alien forces and XCOM, the world's last line of defense, was left destroyed and scattered. Now the aliens hold dominion over the Earth, building shining cities that promise a brilliant future for humanity on the surface, while hiding a sinister intent below and elimi...