Blitzkrieg II: Fall of the Reich Image
Metascore
55

Mixed or average reviews - based on 18 Critic Reviews What's this?

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  • Summary: Blitzkrieg 2: Fall of the Reich spans three major offensives from the final days of fighting on the Eastern front and covers both the Soviet and German campaigns in the long "Siege of Budapest,” "Fortress Kurland," and the Soviet "Operation Bagration." Sixteen historically based missionsBlitzkrieg 2: Fall of the Reich spans three major offensives from the final days of fighting on the Eastern front and covers both the Soviet and German campaigns in the long "Siege of Budapest,” "Fortress Kurland," and the Soviet "Operation Bagration." Sixteen historically based missions across 10 new maps will challenge beginning and veteran strategists as they try to either capture or defend the remnants of the German war machine during the final days of World War II in Europe. [CDV Software] Expand
Score distribution:
  1. Positive: 0 out of 18
  2. Negative: 4 out of 18
  1. It is definitely lacking in the accuracy department and suffers from the same style of tactics working time and time again, with the AI never seeming to learn, which will spoil it for more experienced RTS players. But hey, if Blitzkrieg 2 lit your fuel depot then this expansion certainly won’t douse the fire; it just fails to recruit the necessary reinforcements to entice in new players.
  2. The gameplay feels a bit outdated in comparison to newer RTS offerings such as "Company of Heroes," but the game still utilizes some unique features, such as the reinforcement system, that make it quite challenging.
  3. PC Format
    62
    It's a pretty sexless affair nonetheless, and as such, it just doesn't float my amphibious landing craft. [Jan 2007, p.68]
  4. For being an expansion, the developers didn’t focus on providing new units or game modes. Blitzkrieg II: Fall of the Reich is catered to the fans of the series and is one last hoorah for them.
  5. It's also going to disappoint many ardent fans that were waiting for the "next big thing," only to find "the same old thing."
  6. 50
    The game's biggest hang-up is that it's simply too hard to tell what's going on half the time. Infantry dissolve into bombed-out backgrounds and balk at inexact selection, and enemy AT and artillery always crouch just out of sight and in perfectly staggered waves, reliably razing your shrewdest scouts.
  7. 20
    It’s difficult in a mean, nasty way. I’m sure there are some people out there who are up for a challenge like this. Those people are idiots who have no life. If you really like to be punished this much, I recommend checking out your local S&M bar. You’ll likely find the developers of this game there holding a whip with your name on it.

See all 18 Critic Reviews

Score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. Jun 26, 2019
    6
    My biggest gripe with this game is the unit stats, the IS-2 is what killed it for me, it simply did not have armor thicker than a Pz-V andMy biggest gripe with this game is the unit stats, the IS-2 is what killed it for me, it simply did not have armor thicker than a Pz-V and Tiger 1. It's guns were no better either, though designed to counter the German heavy tanks, the IS-2's were slow at reloading and were often ineffective. Also, the Panther tank was not thicker or stronger than the Tiger 1, which the developers seemed to have the erroneous idea of. Nival has always been brutal in their expansions (though if you have an IQ above 100 and willpower higher than an ant you should do fine.) Scout with aricraft, lure with infantry, clear heavy guns with artillery, and always micro-manage your tanks, face them always 90° to the enemy, never linger around infantry or heavy bombardment and you should do fine. Overall I enjoyed the experience, it's as tactical as 'Fields of Thunder'. Expand