Metascore
70

Mixed or average reviews - based on 44 Critic Reviews

Critic score distribution:
  1. Positive: 21 out of 44
  2. Negative: 2 out of 44
  1. Sep 7, 2014
    44
    Dead Rising 3's inability to operate without consistently crashing wasn't a simple technical shortcoming, but rather a comprehensive failure that came to damage and define every aspect of its experience. Looking back on my time with Dead Rising 3, I'm not thinking of open-world mayhem under the stress of a cataclysmic time crunch, but rather the ugly and sudden halt of everything I found enjoyable in the intended game.
  2. Sep 7, 2014
    30
    Plot is more of a protracted errand through drab, gray streets that are a chore to navigate.
User Score
5.6

Mixed or average reviews- based on 359 Ratings

User score distribution:
  1. Sep 5, 2014
    5
    This is the first game in the series that I played, and unfortunately it bored me quickly. Carnage is great but it needs something more toThis is the first game in the series that I played, and unfortunately it bored me quickly. Carnage is great but it needs something more to hold it together (like some kind of not dreadful story or characters), otherwise it gets old fast. After about the 5,000th zombie that I ran over, I caught myself getting distracted by the TV. Not a good sign. As for performance, this is the most demanding game I've installed on my PC. I suppose you could get 30 fps on a fairly good system if you tone it down a bit, but if you max it and unlock the framerate you're most likely gonna have a problem. On my 4790K, 16 GB Ram and a 780 Ti, the framerate was inconsistent. It fluctuated constantly between 50 and 70, although it usually stayed above 60. That's fine, but the game does not look anywhere near as good as it should for it to drop to 50 on a 2500$ system. It's a marginal improvement on something like Just Cause 2, and that game runs at 4 times the framerate. So, in conclusion, if you have a good PC, and if mowing through thousands of zombies for dozens of hours is enough to keep your attention, I recommend this game. Otherwise, I suggest you wait for some patches and a sale. Full Review »
  2. Sep 5, 2014
    0
    I'm running SLI 770's and an I7 4770k @4.5 and i cant run this game. At some points frames drop all the way down to 15. Was wondering what wasI'm running SLI 770's and an I7 4770k @4.5 and i cant run this game. At some points frames drop all the way down to 15. Was wondering what was happening and noticed that only one of my cards was being used. SLI is not supported on this game. Their are other reviewers who state that even on SLI TITANS the frames drop to below 30 at some points. If 2 Of the most Powerful GPU's in the world have trouble running this game i don't know how other people are. This game should have never been released in its current state. Its a complete rip off. Full Review »
  3. Sep 5, 2014
    8
    a pretty decent game. if you were a fan of the early games in the series, this one is more of the same: more whacky combos and ridiculousa pretty decent game. if you were a fan of the early games in the series, this one is more of the same: more whacky combos and ridiculous hordes to gratuitously gank. the game is a little bit more polished than DR2 but at the same time, unless you are running a beast of a pc, expect frame-rate and v-sync issues.

    game-wise, DR3, is fun and incorporates many RPG-elements incorporated into its levelling up and attributes system (although, there really isn't any need to 'focus' or make a 'build' per se as your character will eventually get enough points to max just about everything).

    the 'time-limit' feature of game play which received such mixed reviews in DR2 is also back. for those who didnt play DR2, this means that you have a set amount of (in game) time to complete the game. while it adds a certain measure of immersion to the game (as some events are obviously of the 'time is of the essence' variety), it also detracts from the whole open-world exploration concept (which DR3 achieves a bit better than DR2). for some like me who like to spend excessive time exploring the game world and just indulge in mindless ganking, it does take away from the enjoyment somewhat.

    the big disappointment was that the developers did not add in a feature to toggle the 'time-limit' game play (as they hinted that they might). that said, the time limit feature may in some instances promote multiple playthroughs (of certain chapters if not the game). it is possibly why in single player mode, you are allowed to restart the game at any point and retain all levels, attributes and recipes.

    i have not yet tried the multiplayer game play and thus have not commented on it. although i can imagine that if you find a good partner/friend to play with, this game can be good co-op fun.

    tl;dr - a solid game for fans of the series and good chance for those who have never played a DR game to get into the franchise.
    Full Review »