Dungelot: Shattered Lands Image

Generally favorable reviews - based on 10 Critic Reviews What's this?

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Mixed or average reviews- based on 8 Ratings

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  • Summary: Dungelot: Shattered Lands takes you on an epic roguelike dungeon-crawler adventure to defeat zombie cows, splat giant evil mushrooms, and generally get back home in one piece. Deceptively simple, ever so addictive.
  • Developer: Red Winter Software Limited, Red Winter Software
  • Genre(s): Role-Playing, Strategy, Turn-Based, General, Tactics
  • # of players: No Online Multiplayer
  • Cheats: On GameFAQs
  • More Details and Credits »
Score distribution:
  1. Positive: 8 out of 10
  2. Negative: 1 out of 10
  1. May 4, 2016
    It's colourful, simple to pick up and play, and only the longest dungeons at the end of the game take more than a few minutes to conquer or be defeated by. Dungelot may not be the perfect roguelite, but it's certainly close.
  2. Feb 29, 2016
    Dungelot: Shattered Lands can be challenging but at the same time does a great job of sucking you in.
  3. Feb 20, 2016
    Dungelot: Shattered Lands features an interesting mix of gameplay mechanics and pulls them off, offering a fun experience. The RPG mechanics are surprisingly complex, and you can sink a lot of time into its myriad of dungeons.
  4. Mar 1, 2016
    Dungelot is an enjoyable roguelike that can provide a challenge to players of almost any skill level without becoming frustrating.
  5. Mar 4, 2016
    It’s deceptively simple appearance belies a ton of content for a modest price, and if you’re in the mood for a game that is great for quick attempts or extended marathons, you’d do well to give this game a shot.
  6. Mar 2, 2016
    Dungelot: Shattered Lands is a fun combination of Minesweeper and a dungeon crawler that you’ll surely keep coming back to. While not without its moments of frustration, overall this game rewards you for skill more than it ruins you with bad luck. What it lacks in story it makes up for in its variety of creatures, items, challenges, and treasures.
  7. Mar 17, 2016
    This unique and charming take on the rougelike subgenre has a huge amount of potential, but is unfortunately marred by dull gameplay mechanics that are uninteresting and don’t work in their current form for what it’s trying to be.

See all 10 Critic Reviews

Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. May 20, 2016
    Tiny Build had recently told me they were sending me out a code for Dungelot but as I hadn’t asked for it I really wasn’t too bothered, soTiny Build had recently told me they were sending me out a code for Dungelot but as I hadn’t asked for it I really wasn’t too bothered, so when it arrived I thought I’d take a look but I still wasn’t sure if I’d write a review. I’m not big on games that move over from the mobile platform to PC as nine times out of ten they just don’t work for me. Dungelot has been a pleasant surprise in this respect, it’s not all that bad.
    Dungelot is described as a hybrid between a dungeon crawler and minesweeper and it’s a pretty accurate description, but it’s far deeper than that. The game is played on a 5×5 grid that’s covered with rocks, as you uncover each square you might find one of a few things. Items, food, enemies or the dungeon key which is perhaps the most important thing, as opening the door to the dungeon takes you to the next floor. Enemies will restrict you from uncovering the squares around them until they are defeated but don’t be tricked into taking on every enemy as this is a quick way to die, rather avoid it if you can. Food is needed for progression as moving to another floor with no food will give you a penalty to your health and items offer a range of benefits to the player like bombs to fight enemies or buff giving potions. Items used correctly can be a life saver and you quickly learn to manage your inventory to match your style of play.
    The game also has a selection of mini games and diversions to partake of which pop up as you quest, these are a nice little extra that keeps things fresh. All in all it’s an enjoyable experience to play with a fair bit of humour in the narrative too and while I’m not a huge fan of puzzle games which I would consider this to be I have found myself playing quite regularly. It also helps that the art is pretty good in its cutesy anime style, I’m a sucker for good artwork.
    The heart of Dungelot is a mobile game no doubt, but it’s not a mobile game that needs you to keep playing every hour to collect something or do something, there aren’t even micro-transactions and this helps to make the experience a pleasurable one. I’m not being forced to play or strong armed into spending money, I can hop in as and when I please and have a quick blast. It doesn’t matter if I played an hour ago or a week, which probably makes me play it even more.
    It’s not a hard game to understand, it’s a simple puzzle game that’s all about having a bit of fun. It’s enjoyable and the fact it came out on mobile first really doesn’t matter as this is just a puzzle game that happens to have been on mobile, it looks great and plays great on PC instead of being a bad port of a bad game which is what I’ve come to think of when I talk about mobile ports. There’s no earth shattering graphics or gameplay that reinvents the wheel, it’s a colourful, bright and fun little game that I highly enjoyed.