Enter the Gungeon Image
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84

Generally favorable reviews - based on 27 Critic Reviews What's this?

User Score
8.1

Generally favorable reviews- based on 435 Ratings

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  • Summary: Enter the Gungeon is a bullet hell dungeon crawler following a band of misfits seeking to shoot, loot, dodge roll and table-flip their way to personal absolution by reaching the legendary Gungeon’s ultimate treasure: the gun that can kill the past.

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Enter the Gungeon - Gameplay Trailer
Score distribution:
  1. Positive: 26 out of 27
  2. Negative: 0 out of 27
  1. Apr 5, 2016
    95
    While it doesn't totally reinvent the twin-stick shooter, it has all but perfected it and is worth every penny.
  2. 90
    While the Rogue like genre may be getting a little crowded, there's certainly room for the likes of Enter the Gungeon. It ticks all the boxes, with gameplay that beckons you to come back for one more run, a great art style and presentation, and seemingly something new discover or unlock on every playthrough.
  3. Apr 30, 2016
    90
    Enter the Gungeon is a wonderful, demanding yet rewarding, roguelike twin-stick shooter where the visuals marry perfectly with the gameplay to deliver one of the most addictive experiences in recent memory. Fans of Binding of Isaac, Spelunky et al sit up and take notice, Enter the Gungeon rolls with the punches and delivers an experience worth of sitting alongside these greats.
  4. Apr 5, 2016
    85
    Enter the Gungeon is an essential pick for those that are fans of the roguelike twin-stick shooter genre, and a great choice for those looking for an action-filled arcade romp as well. Even with permadeath threatening to ruin your fun around every corner, the vast selection of goofy guns and eventual discoveries keep you coming back again and again without any lingering frustration.
  5. Apr 14, 2016
    83
    Enter the Gungeon offers fresh and always fair pixel action and will be a thrill especially for Isaac fans.
  6. Apr 29, 2016
    80
    Enter the Gungeon is a wonderful mix of intricate difficulty and vast silliness (dodge)rolled into one— Any player partial to roguelikes or bullet-hell games will find a lot to do, and completists will be running around the gungeon for months to come.
  7. Apr 5, 2016
    70
    Enter the Gungeon is an exhilarating experience, but the difficulty often comes from the game refusing to provide you the necessary tools, which offers its own unique challenges.

See all 28 Critic Reviews

Score distribution:
  1. Positive: 67 out of 90
  2. Negative: 8 out of 90
  1. Apr 8, 2021
    10
    i started playing this game about 2 years ago. I had abandoned it but from 2021 I started playing it really a lot. I find this game fantastic:i started playing this game about 2 years ago. I had abandoned it but from 2021 I started playing it really a lot. I find this game fantastic: full of secrets, lots of content, subtle but very entertaining irony, all this guns. Expand
  2. Apr 7, 2016
    10
    Mostly a response to grayback's review who seem to either misinformed or terrible at the game.

    Having played 21 hours in the first 2 days
    Mostly a response to grayback's review who seem to either misinformed or terrible at the game.

    Having played 21 hours in the first 2 days of release, most of the guns are either directly more powerful than the starting weapons, or are more difficult to use. In fact, the starting weapons are one of the only things I find boring about the game. Getting new weapons is always exciting.

    Equipping your character is rarely something you get to choose, there's so many items that you're at the mercy of RNG.

    I find all the bosses to be of roughly the same difficulty level that I've encountered thus far and have been frustrated with exactly 0 of them. Everything they do is in a pattern you can predict, anticipate and dodge. If you screw up, it's on you. The game has not once felt like it cheated me. To top this off, there's an incredible variety in the enemies, it's simply spread out amongst the levels. I suspect greyback never made it past the first to 2nd level.

    This seems to be a case of someone who's bad at the game blaming the game rather than himself. I've played my share of games that feel like they screw you over, this isn't one of them. The balance is great, the variety is great, the art is great. The only thing that I would point to as being shy of excellent is the soundtrack.

    I would urge anyone reading to check steam reviews where the general consensus is "overwhelmingly positive".
    Expand
  3. Jun 3, 2020
    9
    This review contains spoilers, click expand to view. TL;DR: if you like a little bit arcade shooting games, buy it. This game is awesome and full of funny things to do.

    I have player this for many hours. Many. More than 40 hours. Ok, they don't seem that much, but each run takes no more than 1 hour. So I have made more than 40 runs.

    This is because nowadays, Enter the Gungeon has A LOT of un-lockable stuff. Let me explain this.

    As you may know, the basic Gungeon has 5 levels. Btw, each of them are different, with different enemies, and each more complicated than the previous one. There is a secret level between level 1 and 2. If you do it well in this secret level, there is another one between level 2 and 3. If you get a certain object in level 2, you can get to a secret level between level 3 and 4.

    There is also a sixth secret level, 4 secret characters and 6 of the 8 characters has a secret ending. To unlock this ending, you need some items which are not easy at all to get.

    There are also secret NPC. These characters will give you new ways of playing and shops. Buying item unlocks them, so you can find them. The new ways of playing give a new life to the game.

    Apart from this, there are tons of weapons, power ups and passive items to unlock. Some are regular items, like shotguns or machine-guns; some are references to other games, like Duck Hunt gun; and some are just some kind of joke. But seriously, there are a lot of things to discover. I can't understand people complaining of lack of content here.

    The only problem I see, and the reason why I give a 9 instead of a 10, is something inherent to rogue like games: the luck. Its presence is not high, but sometimes the run will be awful because of bad luck. It can also be awesome because of the same reason. I would say each happens 1 out of 10 times, but it is there.
    Expand
  4. May 15, 2016
    9
    Me as a Lover of Roguelike's Games this is one of the greatest of i played

    Pros: Excellente Grafics, Amazing Gameplay, Extreme Dificultty
    Me as a Lover of Roguelike's Games this is one of the greatest of i played

    Pros: Excellente Grafics, Amazing Gameplay, Extreme Dificultty that makes the game more large than other ones, you can unlock some NPCs of they make your gameplay a bit easier or making you challenges and other things

    Contras: Some items are imposible to have, the hearts & Ammo are really hard to get and yout unique option is the shop or the dog from the hunter, Exagereted number of proyectiles & enemies in some rooms

    In Counclusion, its a really amazing game, but you will have some difficulties to pass some bosses & even the normal enemies, you will have soooooo many hours of playing this you will love this game
    Expand
  5. Jul 4, 2022
    8
    I've had so much fun in this meme game, Devolver is a great studio and their absurd ideas always end up becoming great games
  6. Apr 21, 2016
    7
    To start, this is a game I can't seem to get enough of - I do a run, put it down, fifteen minutes I get the itch again and soon enough I'mTo start, this is a game I can't seem to get enough of - I do a run, put it down, fifteen minutes I get the itch again and soon enough I'm jumping back in to give it another shot. So it definitely passes (fails?) the crack test.

    Though there are many dud guns and many guns that function more or less equivalently in battle, they are still all very flavorful and 'feel' different from each other. Finding and trying out a new gun is a pleasure, even if it turns out to be kind of sucky in the great scheme of things.

    Passive pickups are almost always useful. I would have to ding the active items, as they almost universally have prohibitive cooldowns (like, 'twice per floor' tops) and underwhelming effects, like a scant few seconds of invulnerability or a single explosion or AOE effect on the ground.

    Later in the game, you can choose to start from the third floor or further, and get to pick a gun out of the starting gates. This feature honestly needs to be added to first-floor runs as well, maybe just with a more limited assortment of bottom-tier guns. Or at least, maybe the first chest opened ought to guarantee a gun drop. Because you can easily spend 15 minutes cruising Level 1 looking for guns, end up getting a crappy active and a Junk from your chests because you get screwed on keys, then have to fight the boss with your vanilla weapon, then finally, finally get rewarded with a crap gun like the Super Soaker or Trick Gun - enough to make you scream in frustration and suicide your character. If you persevere, this pattern can repeat itself level by level if you're unlucky enough. Just having one passable gun makes the whole run bearable, but the game withholds this basic necessity from you as often as it grants it.

    The game could have done a service by advertising itself better as a bullet hell roguelike, with emphasis of 'hell'. Most people, I think, expect a coarser and cozier shooting experience akin to BoI, instead of the sprawling enemy-and-bullet-overload insanity that Gungeon presents. Even with a great arsenal of weapons at your disposel, Levels 4 (Hollow) and 5 (Forge) will still probably just register to you as a short, messy, frustrating, deadly bullet blur before you bite the dust. There is little to do in most rooms down there other than hide behind pillars and take blind shots in between bullet waves and hope something connects - it's too deadly to venture out in the open, at least for plebs like me.

    I wouldn't want the game to be easier, but it could be a little more consistent, a little more readable (and dodgeable) in later levels, and a little more forthcoming with guns in early levels. Oh, and it could do with a save function, but I hear that's already in the pipeline, ETA whenever.
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  7. May 25, 2021
    0
    Great game in general but the difficulty ruins everything. I played this game for a couple of weeks and couldn't even get past the first boss.Great game in general but the difficulty ruins everything. I played this game for a couple of weeks and couldn't even get past the first boss. **** game Expand

See all 90 User Reviews