Lords of Xulima Image
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71

Mixed or average reviews - based on 9 Critics What's this?

User Score
7.8

Generally favorable reviews- based on 121 Ratings

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  • Summary: An RPG set on the fictional continent of Xulima, where Gods and man once walked the land together. Features over one hundred hours of gameplay.

Trailer

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Lords of Xulima - Steam Early Access Launch Trailer
Score distribution:
  1. Positive: 3 out of 9
  2. Negative: 0 out of 9
  1. Nov 24, 2014
    82
    It's a solid RPG meant to relieve the classic experiences of the genre. Consequently, there's nothing 'new' here but a tribute to the genre.
  2. Nov 19, 2014
    80
    Great old-school RPG that delivers 100h+ of gameplay, an intriguing story-line and a strategic combat-system. It might be seen as a tribute to the most popular games of the genre, such as Wizardry or Might & Magic. There's nothing better out there for a more-than-fair 19.95€ price.
  3. Dec 22, 2014
    80
    Lords of Xulima is a fantastic old-school RPG.
  4. Jan 9, 2015
    70
    Lords of Xulima RPG game builds its foundations on an old school difficulty. It surprises with an interesting gameplay and precise locations, which are overcrowded with invisible enemies and never-ending grind. The game becomes boring after few hours, but if applied properly, it rewards you with a pleasantly nostalgic experience.
  5. 70
    Lords of Xulima is strictly for the more masochistic of gamers. Its merciless difficulty that only exponentially spikes the further you play should come as a dream come true for fans who like the ultimate in ball-kicking.
  6. Jan 25, 2015
    70
    Lords of Xulima is really an old-school RPG experience. Don’t skimp on reading the manual, or your adventure will end quickly and painfully.
  7. LEVEL (Czech Republic)
    Feb 2, 2015
    60
    Veteran players will be pleased, the others not so much. Xulima’s tribute to the old times means mostly the extreme difficulty and uncompromising approach in every detail. [Issue#249]

See all 9 Critic Reviews

Score distribution:
  1. Positive: 23 out of 32
  2. Negative: 3 out of 32
  1. Nov 2, 2015
    10
    Xulima: Not for the modern gamer.

    Let me explain. The game is very forgiving on the lower difficulties and significantly less so on the
    Xulima: Not for the modern gamer.

    Let me explain. The game is very forgiving on the lower difficulties and significantly less so on the higher difficulties. On all of them however it is at least somewhat complex, requiring some degree of planning and common sense from you. There are no green arrows that tell you where you should go next. At the same time it's not entirely without direction, as NPCs will tell you about other regions of the world. Many call this game linear because "Titanic" encounters block all the "incorrect" paths. First, those are blocking shortcuts and not paths. Second, most of them are defeatable early anyways even on the highest difficulty allowing for a great deal of sequence breaking at least on par with that of a Souls game.

    The second thing a lot of people have trouble with is the presentation. Yes, the graphics are simple and the animations a bit clunky. This is an indie game made on a tiny budget and one of the very few Early Access success stories that exist. Sacrifices must be made. Likewise the story is fairly generic... this game is focused on the game mechanics first and everything else second and as a result the core game is solid.

    The third thing is the difficulty. As I mentioned the low difficulties are very forgiving. A lot of modern gamers will struggle even there as even the "Casual" difficulty still demands something from you and most modern games do not. Exercise even a little forethought however and you'll be right at home on the middle difficulty for your first run and either after completing it, or hitting the halfway point and finding it easy you can then charge right back in on the highest difficulty and complete that. And then if that's STILL easy, some crazy guy (me) is making a mod that makes it harder still. I've easily gotten 450 hours out of this game and I am nowhere near done with it. Forget all that pretentious generic crap, this is the best game I've tried all year.
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  2. Nov 16, 2014
    10
    Awesome oldschool RPG.
    +100 hours of gameplay
    +Hardcore on normal difficulty +Free to move +Good non-pixel style graphic +Interesting
    Awesome oldschool RPG.
    +100 hours of gameplay
    +Hardcore on normal difficulty
    +Free to move
    +Good non-pixel style graphic
    +Interesting dialogues and quests
    +Advanced combat system
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  3. May 12, 2018
    9
    Gutes Spiel, eine Mischung aus Heroes of Might and Magic und Rollenspielen wie Lands of Lore oder Eye of the beholder. Man läuft durch dieGutes Spiel, eine Mischung aus Heroes of Might and Magic und Rollenspielen wie Lands of Lore oder Eye of the beholder. Man läuft durch die Spielwelt und kämpft am laufenden Band in rundenbasierenden Kämpfen.
    Es ist etwas altbacken und nichts für ungeduldige Spieler, da manche Gegner einfach nicht auf Anhieb schaffbar sind. Klar gibt es Verbesserungsmöglichkeiten für das Spiel, aber es macht Laune und beschäftigt, wenn man sich auf den Grind einlässt, lange.
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  4. Nov 23, 2014
    9
    For such a low price, you can't ask for more.

    + Hard difficulty + Nice tactical combat + Gold does matter + You have to think before you
    For such a low price, you can't ask for more.

    + Hard difficulty
    + Nice tactical combat
    + Gold does matter
    + You have to think before you spend your gold
    + A lot of skills to discover
    + Nice graphics
    + Cool music
    + Small riddles and minigames (lockpicking, disarming traps)

    The only thing i didnt like is, that you are forced to play with one "premade" character (the main character), everything else is really good. If you like rpgs with tactical combat, there you go.
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  5. Jul 12, 2018
    8
    Lords of Xulima is all about progression and resource management. In almost every other RPG you will very soon reach the point when you haveLords of Xulima is all about progression and resource management. In almost every other RPG you will very soon reach the point when you have more money and equipment than you need. Here it is not the case, you can always make use of additional wealth. All because of mechanics that allows to exchange items for exp and the fact that shops actually sell decent items even in late game. Also level progression is fast enough to not get bored waiting for the level up and slow enough to not max out ur build too early.

    Main problem with the game is that turn-based combat is too slow and gets old very quickly while there are no way to skip most of the fights and no auto-resolve option.

    Overall Lords of Xulima is a good game that can easily provide with 100+ hours of gameplay.
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  6. Jan 7, 2016
    7
    After The Video Review: Lords Of Xulima

    Hours Played: 12 hours Price: $19.99 USD I normally do this anyways and I had a lot to say so
    After The Video Review: Lords Of Xulima

    Hours Played: 12 hours

    Price: $19.99 USD

    I normally do this anyways and I had a lot to say so I just kept it in this format.

    The Good:

    Old school style with new school mechanics:
    it has kind of an old school feel of ultima in a way but it’s supported by new age combat and graphics.
    Interesting combat game-play:
    basically if your enemy is using a melee weapon and he’s to the far left of the screen he can’t attack the far right without moving first, which costs half a turn to move. In addition to that it’s all turn based combat with weapons and skills that can stun and while not as comprehensive as say final fantasy x and it’s turn based system it’s still pretty good.
    The voice overs are pretty good:
    often the proper voice can make or break a game, but they pretty much nailed it here the narrator and the voice of god sound very appropriate and usually are dipping with dramatic feel to it.
    The environments are pretty well detailed and everything looks good:
    it actually a good thing to be a developer on Steam and not have your game look like it was done in MS Paint and here it looks really well done, with good detail in pretty much everything you encounter and every where you go.
    It has a Steam workshop:
    there is too many mods and for the most part they haven’t done too much in terms of really outlandish stuff, but it’s always nice to have.

    The Bad:

    The outright necessary grinding:
    I’m not kidding here you WILL grind in this game you WILL kill every enemy in every area if you want to continue on your quest there is no maybe here.
    but wait there’s more! the enemy's are finite and you get a bonus for killing all of them that you will need, so you LITTERY have to go everywhere to fight every enemy.
    The lack of skills:
    the ones they do have are more trial and error and outside of the divine summoner class it feels like most characters really don’t have a lot of skills in the beginning and as they level up they still feel really under powered.
    Complete lack of explanations:
    most of the skill icons you can’t click on so you don’t know what they do same with the icons on the weapon stat’s, even concepts like when poison or bleeding will affect you is never explained, Also it never gives you a look at what skills you character will receive way down the line so you're never sure what you're building towards.
    Often times completely unrealistic with its difficulty:
    somehow even after you take down nearly EVERY enemy in EVERY part you can go in a map if you didn’t build you didn’t min/max your characters correctly then congrats you get to start all over again from the beginning of the game.
    it has such an unforgiving difficulty that even if you have been playing CRPG’s your entire life you're still going to lose, that being said however you're probably going to restart to get your revenge (after you buy a new keyboard).
    The DLC feels like a slap in the face:
    I swear it like the devs when they making them were like “aww is it too hard for you? that’s ok you can just spend more of your money too make it allll better.”
    It has a weird stutter when you run:
    this could just be my computer but it has a really weird jerky stutter when your character starts running again it could be just me but it’s weird.

    The Summary:

    This game just is not approachable by anybody who isn’t direly serious about needing a challenge in a CRPG and Dark Souls & Bloodborne just aren’t your thing, everybody else just needs to stay away from this title because the only thing you’ll find with this game is frustration and a lot of broken keyboards, but if you can make it past all that there is a good game here albeit one I can’t recommend but a good game all the same.
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  7. Dec 10, 2014
    0
    Old school game with old school mechanics. The developer didn´t see the sign of time and put old play style elements in the game. Old playOld school game with old school mechanics. The developer didn´t see the sign of time and put old play style elements in the game. Old play styles like endless grinding, slow motion fights because you have only a max acceleration speed for twice or unfair enemies (especially bosses) who have AOE attack + stun + wounds. Holy crap game....... Expand

See all 32 User Reviews