Outlast 2 Image
Metascore
75

Generally favorable reviews - based on 48 Critic Reviews What's this?

User Score
6.9

Mixed or average reviews- based on 768 Ratings

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  • Summary: Outlast 2 introduces you to Sullivan Knoth and his followers, who left our wicked world behind to give birth to Temple Gate, a town, deep in the wilderness and hidden from civilization. Knoth and his flock are preparing for the tribulations of the end of times and you’re right in the thick of it.

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Outlast II - Creepy Teaser Trailer
Score distribution:
  1. Positive: 34 out of 48
  2. Negative: 1 out of 48
  1. Apr 25, 2017
    100
    A perfect storm of gore, atmosphere, tension, scripted and unscripted scares and a memorable plot that dares to explore darkness that can hide within the human psyche, what more can be said? Playing the game on even just normal mode for seven and a half hours was an inviting challenge of fear, misery, adrenaline, and despair which when combined together spells out fun in my book. The closest thing I can give to a negative is that the ending is a severe cliffhanger, and I hope to hear that Red Barrels will be tying up the story one way or another. I’m in love with a monster, and her name is Outlast 2.
  2. Apr 24, 2017
    87
    Outlast II is the perfect sequel: it keeps and improves all the good aspects of the original. It's intense and very scary –so much so we think it's already a new horror classic.
  3. Apr 24, 2017
    85
    Stealth and pursuit haven’t changed much in Outlast 2, but it excels as a beautiful, brutal journey through extreme spiritual anxieties.
  4. Apr 24, 2017
    80
    If you liked Outlast, you will definitely love this sequel, which, though not perfect, is one of the most terrifying experiences ever.
  5. CD-Action
    Jun 30, 2017
    75
    Rather than nerves of steel Outlast 2 requires a stomach of steel, because it’s more repugnant than scary. I’m not quite sure whether an emphasis on shocking with atrocities is a sign of lack of talent on developers’ part or there is some deeper meaning to all this gore, but Outlast 2 undoubtedly includes a couple of scenes that push the boundaries of interactive horror. [07/2017, p.68]
  6. Apr 24, 2017
    70
    Think of it as a ride through a really amazing haunted house: you don't have a ton of control and sometimes the ride breaks down for a moment or two, but it's basically guaranteed to leave you scared out of your mind.
  7. 40
    The long and short of it is that Outlast 2 is generic, stereotypical, and poorly designed. There was so much initial promise, with a great premise and some truly stunning visuals, but the onslaught of everything we’ve seen a hundred times before in horror games with much smaller budgets than this left me feeling bored, frustrated, and even vaguely insulted. Truly a sequel in name alone.

See all 52 Critic Reviews

Score distribution:
  1. Positive: 53 out of 129
  2. Negative: 27 out of 129
  1. Apr 25, 2017
    10
    this game is good as long as you know what you at looking for. The game lives upto its reputation. do not go my word or reviews try it yourthis game is good as long as you know what you at looking for. The game lives upto its reputation. do not go my word or reviews try it your self to experience story, atmosphere , graphics and sound effects. Expand
  2. May 21, 2017
    10
    Really great atmosphere and scary environment. Great story and memorable characters with an outstanding soundtrack. Only a few little problemsReally great atmosphere and scary environment. Great story and memorable characters with an outstanding soundtrack. Only a few little problems holding it back but overall it is a well done game! Expand
  3. Nov 28, 2022
    9
    Es un excelente videojuego, mis felicitaciones al equipo detrás del desarrollo de esta grandiosa obra.
  4. May 3, 2017
    7
    This review contains spoilers, click expand to view. *SPOILERS AT THE END* I will give a warning before I start spoiling things. First half is spoiler free.

    I have mixed feelings about this game. I have to say, where it it succeeds it excels and where it fails it fails badly.

    The game is certainly scary, at parts, but the trial-and-error gameplay style switches it from "scary" to "frustratingly annoying" real quick, and a few gameplay tweaks could have changed this. I love a good challenge in a game, but I want to feel more terrified while playing a horror game than I want to be challenged, and it seems like the game tried so hard to be the latter it sacrificed horror elements at times in the process. Sometimes the controls felt off and I also found myself dying a lot because of the game and not my own inability to play. I often found myself getting stuck on a big pile of nothing and being killed in the process. The framerates would also randomly drop (and some play throughs it wouldn't, even in the exact same spot) which also gave me some difficulty playing. I also felt like the game relied too much on using the night vision mode on the camera and that the sound detector was kind of worthless in most of the game.

    It did do a lot of things right, though. It certainly was scary when it tried to be. It was certainly tense, and the story was interesting, even if the ending needed more to it (I'll touch more on that in the spoilers). The character designs I felt were good. Numerous enough to feel like there was some kind of real variety there. I also liked the setting, even if it was cliche and unoriginal, I think it set the mood quite well.

    *SPOILERS*

    And here's some of the stuff in specific I did and didn't like.

    While I hated my first encounter with Marta, I found her pretty scary throughout most of the encounters you have with her. Her scenes certainly felt tense and made you feel like you were actually running for your life. Except the last encounter at the end where she dies. I actually hated that, even though her death scene admittedly was relieving to see since she was such a bad person, I guess.

    I hated Val. I felt Val was just an uninteresting, extremely unlikable in a bad way. I just didn't like Val and felt like their story fell a bit short, even though it had the potential to be really interesting. I felt like this character and story arc needed to be flushed out more, and not just through notes laying around.

    I didn't understand the flashbacks. I think they were great at flushing out some of the story, but the monster (whatever it is) feels really out of place. This would have been better as strictly a psychological horror experience where you can't die. I think it would have broken up the monotony of the game and would have made it feel more brilliant. Maybe that's just me.

    I didn't get the Scalled, even though they admittedly looked creepy they were syphilitics who were starving. In large numbers I'm sure they would have been strong, but these people were frail and dying. I don't get how they were able to kill Blake. I mean, it made no sense given their condition. You could be taken out by one without issue. It makes the main character look really weak. Laird and Nick were interesting and maybe the best villains in the game, but their deaths? It felt anti-climactic to be honest.

    Finally, Knoth, who committed suicide, was certainly interesting. As a despicable villain I think he worked. I just wish there was more explaining how he gained so much influence in the first place. That's the same thing that bugs me about Val, though.

    What I do understand is the people are all delusional because of a machine created by the Murkoff Corporation. I can get that's a motivator, but it still left a lot of questions unanswered, especially at the end. We don't find out how Lynn's pregnancy moved along so fast. That can't be explained by that machine. It's all so confusing and was never answered, even though it should have been. It honestly reeks of DLC that's probably already finished but won't be released for months.

    Overall, I think Outlast 2 is good. Not great, but above average. It has some really bad flaws that I think are shameful and could have been easily avoided which would have made it better. As it stands the first game is better.
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  5. Oct 29, 2018
    6
    Outlast 2 doesn't manage to scare me like the first game did, the gameplay remains exactly the same while carrying the same flaws the firstOutlast 2 doesn't manage to scare me like the first game did, the gameplay remains exactly the same while carrying the same flaws the first game had and more. This game essentially comes down to running from point A to point B for 8 or so hours. Its a mixed bag of a game, i really don't know if this is a good game or not. Expand
  6. May 19, 2017
    5
    This game has an amazing graphic but sadly it’s too dark in the area, I can see nothing without turning on the camera every time. Finding aThis game has an amazing graphic but sadly it’s too dark in the area, I can see nothing without turning on the camera every time. Finding a way to run is very confusing because it’s too dark and area is too narrow, so every time I am stuck in a corner or a group of madman and dying and repeat the same process until I found my way out.

    Hiding in this game is useless, because enemy will find you anyway no matter where you hide, so you can run only to progress throughout the game. When you want to run to the checkpoint, the character is always exhausted and then you die which is frustrated sometime because you have to listen to the same dialogue and getting jump scare over and over, which won’t make you feel scared anymore.
    Expand
  7. Jul 12, 2020
    0
    The level design of this game compared to the last one, is **** diabolical. There were a lot of levels where i got stuck for about 30 minutesThe level design of this game compared to the last one, is **** diabolical. There were a lot of levels where i got stuck for about 30 minutes because i didn't know what to do or where to go, the main character is way too afraid to fight 80 pound human skeletons cuz he is a **** This game is way too broken. And i feel like it was rushed pretty fast. DO NOT play this game. Expand

See all 129 User Reviews