Project CARS 2 is the next evolution in the award-winning racing series, featuring the most iconic cars racing under the most thrilling conditions to deliver the Ultimate Driver Journey.
Created by gamers, tested by world-class racing drivers from Team SMS-R, and the definitive choice ofProject CARS 2 is the next evolution in the award-winning racing series, featuring the most iconic cars racing under the most thrilling conditions to deliver the Ultimate Driver Journey.
Created by gamers, tested by world-class racing drivers from Team SMS-R, and the definitive choice of Esports pros... Project CARS 2 captures the essence of real racing in the most beautiful, intense, authentic, and technically-advanced racing game on the planet.
* Over 170 licensed cars from the most iconic brands.
* The largest track roster of any console racing game including ice and dirt tracks.
* New vehicle types and motorsport classes including Rallycross, IndyCar, and Oval.
* Dynamic time of day, weather, and new seasonal conditions.
* New Online Championships mode.
* LiveTrack 3.0 powers dynamic surface conditions that affect vehicle performance and handling, and evolves the track over the course of a race weekend.
* Esports built-in from day one with full ranking, and broadcasting / streaming functionality.
* Bleeding-edge tire physics, advanced AI, and intuitive gamepad control.… Expand
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Project Cars 2 - Official McLaren Gameplay Trailer
Sep 18, 2017Now and then I’ll encounter a display quirk or a bug that may botch a race start, and the AI desperately needs a lesson in first corners, but when I’m out on track wringing ten-tenths out of my car against just the right AI level – one eye on the car ahead and the other on the clouds above – this is about as good as real racing gets right now.
Sep 18, 2017Project Cars 2 is not a racer in which you ever feel compelled to simply go through the motions. It’s a game that centres you firmly as an active participant. It’s a game that makes you want to be a racer, and that might just be the best compliment that can be bestowed upon a representative of this genre. You just need to make sure you’ve got the patience required to work out exactly how best to begin consuming what it has to offer.
Sep 27, 2017There is a lot to really like about Project Cars 2. There’s a veritable smorgasbord of cars and tracks, enough so that there should be something for everyone. The visuals are again top notch. The handling is much improved since the first game. The issues that are there are ones that seem to be at least fixable.
Oct 17, 2017Project CARS 2 takes the foundations of its father and builds upon them, improving all aspects, but some areas have received more upgrades than others. This is no doubt a better racing game than its predecessor, with amazing visuals, fantastic sounds, more variety in cars, tracks and events, while featuring a dynamic weather system that stands above the rest of the pack, but the buggy AI sours the overall racing experience. Project CARS 2 also has that feeling that it is made for racing wheel accessories than a controller, and while the improved controller support is good, it’s still not the gold standard in the genre. It’s a rather hectic time for racing fans, with a few games coming or already out within such a small release window that there are many options to pick from for racing fans, and Project CARS 2 deserves attention for bringing great simulation racing, but stands out more for the unique driving-in-the-weather experience that cannot be found in any other racing game.
LEVEL (Czech Republic)Apr 24, 2018Racing simulation with a huge but unfulfilled potential. Wonderful visuals and vast amount of content on one hand, on the other there is a constant hunt for a bug fixing and managing the drive model. [Issue#283]
Aug 14, 2018Hey Racers. I am simulator fun and I play on G29 with H-shifter always all assists off.
AI and difficulty level: It needs to be improoved,Hey Racers. I am simulator fun and I play on G29 with H-shifter always all assists off.
AI and difficulty level:
It needs to be improoved, The difficulty level on every track is different, on one AI cars drive much to fast on the other, with same AI setup, too slow. But do not wory you can simply workaround it, by checking in "community tab -> time trials" the fastest laps on track and car made by players then you can simply adjust AI level to allow AI drive for example 0,5 sec slower than world time record made with same car and track by players. Problem solved
Graphic and otimalization: Game runs on max all ultra on I5 4690K, GTX 960 2GB without any problems. Graphic looks very nice, especialy when racing during sunset. In career mode developpoers has not forggoten about climat, for example on british turning cars mornings during training is foggy, later in midday it can be sunny wather, cloudy or it can be raining whole day.
Physics and car handling:
As I said I decided to start from the bottom and skip sticky to the road GT 2/3 clases or F.
I was driving Ginnetta junior, clio, Mercedes GR A E190 92, and some of cars just to try on custom races. I can say that when all assists are off (ALL EVEN ABS, abs must be off because cars have factory ABS what u can setup in car setups) driving the car is challenging, they are unstable and very offten difficult to drive fast. I can say that in many models it can be comparable to asseto corsa, of course it is not perfect like there but after asseto I think, that we can set PC2 just after asseto on the list of the most real/challenging physics model games now avaible on the market.
You have to find adventages and disadventages of your car and then use them properly on races
Fun: The game gives you a lot of fun, when you adjust AI level to every track, races are full of fight for every 1/1000sec, waiting for AI mistake, defending and nervs where one mistake = no points after race ^^
Multiplayer: Unfortunately you will not find good drivers there, thare are some but mostly you are racing vs sunday drivers who started to game and never tried to career mode to learn the game, make car setup etc.
When I host the game, I forcing driver eye cam, assists off and adjusting AI to to drive max 0,5 sec slower than world record made by player on this track and same car. Then some kids join, and they are asking WTF is this, why the car is so unstable, what happend with the brakes etc etc etc jsut because they are palying with assists on what allows computer to correct controller inputs and help you to keep car on the road.
We have some licenses and when you will get higher rank than all kids, then racing is much more ambitious and without supprises like intentional hit into you back on first corner.
Unfortunately players prefer racing with GT clases, where car are sticked to the road and in comparation to for example GR A much easier to drive (sticked to the road, no H shifter, sekwentional gear box, auto clouth etc et. Situation similar to asseto corsa where 90% of server runs on GT.
RESUME: taking under consideration the car handling, physics, graphic and fun, this game is absolutly MUST HAVE for any racing and motosport funs. Game is not easy to win the race on good AI level you have to make some houndreds laps to setup your car and learn the track.… Expand
Nov 30, 2017Why wouldn't you buy this game. Bad reviews are inexperienced drivers at best! SMS gets real feedback and the game is called horrible! WhatWhy wouldn't you buy this game. Bad reviews are inexperienced drivers at best! SMS gets real feedback and the game is called horrible! What people need here is a driver outside of SMS https://www.gtplanet.net/forum/threads/this-looks-better-than-gt-sport-but-i-dont-want-it-to-be-is-it.367229/#post-12047827
Chris Goodwin https://www.youtube.com/watch?v=XPVl6xwcZ-g&feature=youtu.be… Expand
Sep 22, 2017Playing this right after playing the Forza 7 demo, I can clearly see which is the better game. PC2 has the best physics of any racing sim I'vePlaying this right after playing the Forza 7 demo, I can clearly see which is the better game. PC2 has the best physics of any racing sim I've ever played. Additionally, the career mode is full of stuff to do, the cars look and sound great, and the track list is one of the best I've ever seen.… Expand
Sep 22, 2017Project cars 2 is a dope game, looks beautiful, sounds authentic but it's a little too frustrating for my taste. I literally have to adjust myProject cars 2 is a dope game, looks beautiful, sounds authentic but it's a little too frustrating for my taste. I literally have to adjust my vehicle every single race and it seems like I am doing that more than actually racing. While I appreciate the realism in the game, I just wanna take this 69 Camaro on the track and go HAM!!!! For me I think it's taking the fun factor out of the equation when you think balls out racing. I'm not going to say this game is bad cuz it isn't I'm just not used to all this extra s***. I definitely recommend it for people who like simulations but I think I'm going to stick to more of an arcade style like Need for Speed or Forza or even Gran Turismo coming out next month. I'm… Expand
Oct 1, 2017EDIT: Even a week after launch, I'm encountering a lot of bugs with this game, I'd hold off for now.
Let me start by saying I'm a big fanEDIT: Even a week after launch, I'm encountering a lot of bugs with this game, I'd hold off for now.
Let me start by saying I'm a big fan of racing games - especially simcades. My favourites include Forza Motorsport and Project Gotham Racing, but also DiRT Rally. I've always played these games with a controller, but I decided to take the plunge into more serious simulation territory, so I got a Logitech G920 and when I played Project Cars 2 at a gaming convention with a controller, despite having all assists on and automatic, it felt really good. So now having bought the game and tried it with a wheel, I don't feel I need to play any longer than a couple of hours to give my impressions on this game.
First of all, let's talk graphics. Even on a modest GTX 1060 6GB OC'd, I'm managing a very consistent 65 FPS at 1440p on High detail with Ultra textures. I was skeptical of how well this would run, especially compared to Forza Motorsport and whilst it doesn't look as good as Forza in any department (at least for the same performance target), it's still not too shabby.
Next, I'd like to emphasize how complete this game feels; which I believe is perhaps the game's greatest strength. The options menus have nothing missing. There is an audio slider (0-100) for everything, every button is rebindable, every aspect of just about anything is customisable. You can even customise your HUD, making it as minimal or detailed as possible and even change the position of all the elements. The game's difficulty can also be fine-tuned. Unlike most games which offer the usual "On/Off" for things like ABS and traction control, this game has an "authentic" setting, which matches whatever the car has in real life. The AI difficulty can be adjusted literally on a 120-point scale, and there's even a 100-point scale for their level of aggression. Even better, all these settings can be adjusted almost any time, and you aren't punished for making the game too easy; nor are you forced to commit to a particular difficulty.
As for the knitty-gritty details of controls, Project Cars 2 has almost everything you need, but unlike other games it doesn't force any complexity on you. The slider for adjusting deadzones and sensitivity are well-documented and fairly intuitive. Aside from the notoriously stiff brakes on my G920 setup, I didn't need to adjust much aside from reducing the deadzones from the default. Regarding force-feedback, this is what I spent a lot of time trying to get right. Iny my opinion, the defaults are far from ideal. The problem is that surface detail is too exaggerated and the effect of self-aligning torque is too strong. Whilst there's no option for self-aligning torque, I eventually got used to it. After all, Project Cars 2 is aiming for a simulation experience and so it takes time to learn the game and adapt, especially if you're new to using a wheel and/or sim racing. The cars can be tuned to a mesmerising level of detail; onj par if not more than the Forza games and original DiRT. Thankfully however, the game offers an engineer which can help you decide what needs tweaking depending on your driving needs if you don't know anything about how a car works.
Finally, I'd like to round off with the value proposition. Project Cars 2 may not have the 700+ cars of Forza Motorsport 7 or the best graphics or any customisation of cars - either performance-wise or aesthetics. But as a long-time Forza fan, I decided to buy this game because it offers twice as many tracks. Furthermore, the cars on offer are cars that you'd actually want to drive and are made for the track. Whilst Forza is a better all-rounder, Project Cars 2 is clearly a game made by a team who are passionate about delivering a great driving experience, and to me that matters more in the long run than customising cars. The passion and effort that's gone into this game is clearly apparent. To me, this game is to track racing games what DiRT Rally is to rally games.
I really liked Slightly Mad Studios' previous games - particularly Ferrari Racing Legends and Need for Speed SHIFT / SHIFT 2; not only for their amazing driving feel but also for that signature helmet cam, which I'm glad has made it into this game. The amount of content and variety is nothing less than what you'd expect from a great racing game. The driving is unlike any other game I've ever played. Never have I had to think so much when the track is wet, never have I had to be careful with going full throttle in a straight line. I don't know if it's because I'm playing with a wheel or it's the game's physics, but it's definitely an intense and immersive driving experience - especially as there's no rewind feature.
Overall, despite feeling somewhat uneasy about getting this over Forza Motorsport 7 at first, I feel that the work that's gone into it and the vision of the developers to deliver the ultimate driving experience makes it a must-have if you're passionate about racing game… Expand
May 25, 2018Pretty good game, racing sim but with a more playful feel than for example Assetto Corsa. Lots of different stuff to do like rally cross,Pretty good game, racing sim but with a more playful feel than for example Assetto Corsa. Lots of different stuff to do like rally cross, circuits and some long scenic (wish there were more tho) and many different style of cars. I got a TMX pro wheel, works great.
Big minus: Clutch is completely unnecessary!!… Expand
Feb 7, 2018Dont ever buy this game!! a total waste of money! They couldnt even be bothered to setup the controller ingame so that you can at least raceDont ever buy this game!! a total waste of money! They couldnt even be bothered to setup the controller ingame so that you can at least race from the get go. instead you have to search the net to find a way to make the controller work, otherwise the cars are undrivable!!
I absolutely never will support these devs again as they clearly care more about their prestige than the player base. The game is unfinished, has a stupid bouncy camera bug when cars of objects get to close behind you. If you are on PlayStation, deffo go Grant Turismo Sport instead, MUCH better !!! They capture the beauty of racing in a fun and realistic way. Otherwise Forza Motorsport. But deffo Never EVER spend money on this piece of time wasting and frustration generating bull ****… Expand