Red Solstice 2: Survivors Image
Metascore
65

Mixed or average reviews - based on 17 Critic Reviews What's this?

User Score
5.8

Mixed or average reviews- based on 12 Ratings

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  • Summary: Sequel to the best-seller ​The Red Solstice​. Plan your strategy and infiltrate a real-time tactical battlefield - alone or with up to 7 squad members. Can you demonstrate the combat prowess to survive and secure a future for humanity?
Score distribution:
  1. Positive: 1 out of 17
  2. Negative: 0 out of 17
  1. Jul 5, 2022
    75
    Red Solstice 2 is a game that requires at least another friend to deliver a decent experience. The strategic and tactical layers work, from a purely mechanical point of view, but everything is too focused on repetitive actions to keep the game fun when playing solo. The limited immersion does not help. Gamers who can get together a group of four people and manages to coordinate sessions will have a very different experience. Four humans who work together to deal with the hordes of monsters, especially on the higher difficulties, can create impressive heroic moments. Red Solstice 2 shows the limits of a solid set of gameplay mechanics but also reveals the excitement that only cooperative play can generate.
  2. Jun 22, 2021
    72
    Red Solstice 2: Survivors is a worthy sequel to its predecessor. It improves and enhances some of its peculiar characteristics and stumbles upon some subtleties that perhaps denote an excessive haste and desire to go out on the market.
  3. Jul 25, 2021
    70
    Although the whole remains a bit generic, both in its gameplay and narration compartments, Ironward provides us with most of what he wants us to experience: a good run-down of strange creatures, alone or with friends, against the background of the survival of the human species.
  4. Jun 28, 2021
    65
    Genre mashups like Red Solstice 2: Survivors can be refreshing and revelatory, or they can feel like a poorly seamed patchwork of ideas. Red Solstice 2 has some fun elements, occasionally engaging combat and systems, and a take on the Red Planet that is familiar but not entirely unoriginal. Poorly explained mechanics, lack of personality and ultimately repetitive mission design all push back against a more thoroughly enjoyable experience.
  5. Jun 22, 2021
    64
    An interesting mix of strategy and real-time action dragged down by unbalanced features and a distinct lack of development time.
  6. Jun 22, 2021
    60
    A niche but mostly well-presented experience, Red Solstice 2 attempts to create something entirely new by blending established genres. While its mishmash of strategy mechanics into an action game doesn’t quite hit the mark, it does provide a swathe of tense, tactical moment-to-moment gameplay and absolutely nails its occasional moments of creeping alien horror. It’s far from a strategy game at heart, and struggles to strike a balance between its complex real-time strategy mechanics and action-oriented gameplay – but for sci-fi fans who are prepared to overcome the game’s learning curve and just want to squad up and rip apart some eldritch abominations, there’ll eventually be plenty of gooey green blood to sink your grenades into.
  7. Jun 20, 2021
    50
    If you enjoyed the first Red Solstice game, then perhaps this will be a satisfying sequel that continues the saga. But unless you got a bunch of buddies who are all itching to furiously click mutated aliens to death, you'll probably have a better time loading up another game of XCOM than trying to survive in the Martian wasteland of Red Solstice 2.

See all 17 Critic Reviews

Score distribution:
  1. Positive: 2 out of 4
  2. Negative: 0 out of 4
  1. Jul 31, 2021
    8
    Red Solstice 2 is a unique experience. The atmosphere, the characters, and the gameplay are what they need to be. The game is only a fewRed Solstice 2 is a unique experience. The atmosphere, the characters, and the gameplay are what they need to be. The game is only a few months old and the team is still updating to fix many of the errors from launch. There is a plan in place for development and the plan has been executed rather well so far. Expand
  2. Apr 2, 2022
    7
    An interesting mix of Dawn of War 2, Doom & XCOM with fun difficulty modifiers that pulls it all off; mostly. It's biggest flaw being a dripAn interesting mix of Dawn of War 2, Doom & XCOM with fun difficulty modifiers that pulls it all off; mostly. It's biggest flaw being a drip feed of content that makes the game feel easier & more anemic from the get go than it actually is Expand
  3. Jun 23, 2021
    5
    I really, REALLY wanted to like this.

    There's just something great about watching a squad of space marines mow down a bunch of aliens.
    I really, REALLY wanted to like this.

    There's just something great about watching a squad of space marines mow down a bunch of aliens.

    HOWEVER,

    This game is mediocre at best. It totes itself as a strategy game, but it's really not. It's a mindless shooter where you spam your abilities. It's fine to have a game like that, but be honest about it.

    No WASD control! What? How?? Who greenlit this decision??? It's the FIRST thing I went looking for when I fired up the game. Don't tell me that "well the first game wasn't like this" blah blah. No excuse for such a rudimentary feature to be missing.

    Braindead story and voice acting. I'm just noting it, but personally these things don't bother me too much if the gameplay is good.

    Uninformative game. There are MANY things the game doesn't tell you when it should.

    This one for me is the worst - arbitrary restriction of 3 AI followers only. There are a max of 8 slots, so you're missing out on an additional 4 AI followers to help you. This makes the game unbeatable on Hard Mode (Normal Mode is not beatable as well). What makes things worse is that player counts are poor, meaning you'll never be able to fill up 8 slots to beat a hard mission. It makes me sad cause this random restriction is very obviously a thinly-veiled ploy to make you engage in multiplayer. (EDIT: It's like they're forcing you to make your friends buy it too just so you can beat the campaign.) But it's not working. The devs should know that by now, given that this is a very niche game.

    This game should've been a twin-stick shooter. The X-COM overmap is fine, but the core gameplay isn't engaging enough. You just run from point to point auto-shooting anything that gets close. Not good enough. Very disappointing cause this game could've been awesome.
    Expand

See all 4 User Reviews