Red Solstice 2: Survivors Image
Metascore
64

Mixed or average reviews - based on 16 Critic Reviews What's this?

User Score
5.7

Mixed or average reviews- based on 11 Ratings

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  • Summary: Sequel to the best-seller ​The Red Solstice​. Plan your strategy and infiltrate a real-time tactical battlefield - alone or with up to 7 squad members. Can you demonstrate the combat prowess to survive and secure a future for humanity?
Score distribution:
  1. Positive: 0 out of 16
  2. Negative: 0 out of 16
  1. Jun 28, 2021
    73
    Ironward takes a couple of steps ahead in Red Solstice 2, with an interesting yet still improvable tactical experience.
  2. Jun 21, 2021
    72
    Although I am convinced Red Solstice 2: Survivors will find its niche fanbase, I can’t really say the hybrid action/strategy gameplay impressed me. The single-player campaign is nice to have but it doesn’t stand out - the core experience here is definitely the multiplayer co-op.
  3. Jun 28, 2021
    70
    With a focus on multiplayer, Red Solstice 2: Survivors tackles the action/tactical genre, offering up hordes of foes and beautiful presentations in the field. Where it lacks is connection with the player, bugs, and some difficulty spikes that make it infuriating.
  4. Jun 25, 2021
    65
    Red Solstice 2 is a bleak ordeal, but it’s not without its charms. There’s a real sense of frantic desperation created as the player scrambles desperately from one mission to the next, helplessly watching the global infection meter always climbing. Whether it’s zombie biomass, sinister corporations, or environmental catastrophe, for the entirety of Red Solstice 2′s play time I was sure that we were only ever a hair’s breadth away from extermination — which only served to make fighting against it feel all the more satisfying. If the developers could ease the repetitiveness from their random mission generator, this would be one of the best successors to XCOM’s legacy, but in its current state it’s just an extremely solid squad-based RTS.
  5. Jun 29, 2021
    60
    An ambitious RTS/Twin Stick hybrid with a lot of potential and some great moments, let down by technical issues, inconsistent flow, and a lack of tutorials. One to keep an eye on if the premise appeals, but not worth diving into straight away.
  6. Jun 21, 2021
    60
    Red Solstice 2: Survivors is a decent game hindered by iffy AI, spiking difficulty, and a feeling of disconnect between player and game.
  7. Jun 20, 2021
    50
    If you enjoyed the first Red Solstice game, then perhaps this will be a satisfying sequel that continues the saga. But unless you got a bunch of buddies who are all itching to furiously click mutated aliens to death, you'll probably have a better time loading up another game of XCOM than trying to survive in the Martian wasteland of Red Solstice 2.

See all 16 Critic Reviews

Score distribution:
  1. Positive: 2 out of 4
  2. Negative: 0 out of 4
  1. Aug 17, 2021
    10
    bom jogos bom jogos bom jogos bom jogos bom jogos bom jogos bom jogos bom..
  2. Jul 31, 2021
    8
    Red Solstice 2 is a unique experience. The atmosphere, the characters, and the gameplay are what they need to be. The game is only a fewRed Solstice 2 is a unique experience. The atmosphere, the characters, and the gameplay are what they need to be. The game is only a few months old and the team is still updating to fix many of the errors from launch. There is a plan in place for development and the plan has been executed rather well so far. Expand
  3. Apr 2, 2022
    7
    An interesting mix of Dawn of War 2, Doom & XCOM with fun difficulty modifiers that pulls it all off; mostly. It's biggest flaw being a dripAn interesting mix of Dawn of War 2, Doom & XCOM with fun difficulty modifiers that pulls it all off; mostly. It's biggest flaw being a drip feed of content that makes the game feel easier & more anemic from the get go than it actually is Expand
  4. Jun 23, 2021
    5
    I really, REALLY wanted to like this.

    There's just something great about watching a squad of space marines mow down a bunch of aliens.
    I really, REALLY wanted to like this.

    There's just something great about watching a squad of space marines mow down a bunch of aliens.

    HOWEVER,

    This game is mediocre at best. It totes itself as a strategy game, but it's really not. It's a mindless shooter where you spam your abilities. It's fine to have a game like that, but be honest about it.

    No WASD control! What? How?? Who greenlit this decision??? It's the FIRST thing I went looking for when I fired up the game. Don't tell me that "well the first game wasn't like this" blah blah. No excuse for such a rudimentary feature to be missing.

    Braindead story and voice acting. I'm just noting it, but personally these things don't bother me too much if the gameplay is good.

    Uninformative game. There are MANY things the game doesn't tell you when it should.

    This one for me is the worst - arbitrary restriction of 3 AI followers only. There are a max of 8 slots, so you're missing out on an additional 4 AI followers to help you. This makes the game unbeatable on Hard Mode (Normal Mode is not beatable as well). What makes things worse is that player counts are poor, meaning you'll never be able to fill up 8 slots to beat a hard mission. It makes me sad cause this random restriction is very obviously a thinly-veiled ploy to make you engage in multiplayer. (EDIT: It's like they're forcing you to make your friends buy it too just so you can beat the campaign.) But it's not working. The devs should know that by now, given that this is a very niche game.

    This game should've been a twin-stick shooter. The X-COM overmap is fine, but the core gameplay isn't engaging enough. You just run from point to point auto-shooting anything that gets close. Not good enough. Very disappointing cause this game could've been awesome.
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