Metascore
74

Mixed or average reviews - based on 9 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 9
  2. Negative: 0 out of 9
  1. Oct 15, 2020
    85
    Ring of Pain is an immensely enjoyable experience that can be monumentally frustrating due to its luck-focused nature. It has excellent mechanics and really has a way of worming itself into your brain. But it can be horribly aggravating all the same.
  2. Oct 20, 2020
    82
    All in all, Ring of Pain is a different enough take on the card game genre that it’s definitely going to be a good time. While not perfect, it has enough lurking in its depths to keep you thinking “Okay, well just one more run!”
  3. Oct 28, 2020
    80
    Ring of Pain is interesting and enjoyable in ways that can keep you enthralled despite doing almost the exact same thing for hours. The quick runs are really nice for just jumping in and having a few goes rather than oversaturating yourself with this world. It nails the creepy aesthetic from the art and sound design right down to the way it plays. It can make you feel a bit unsettled no matter what stage of the game you're at and how confident you're feeling. Ring of Pain swings between frustration and satisfaction but thankfully leans heavily to the latter most of the time. It's a delightfully disturbing mix of roguelike and card game genres that's worth stumbling in the darkness to discover.
  4. Oct 15, 2020
    80
    Ring of Pain takes a mashup of genres and brings them together for a dark and challenging adventure. The most important takeaway is that it works and provides some great gameplay moments for hours with many new ways to approach encounters. Sure, there are a few high moments of difficulty, and a few systems aren’t completely newcomer friendly, but there’s definitely enough here to keep you entertained for hours of dungeon-crawling and deck-building.
  5. Oct 19, 2020
    70
    Ring of Pain probably isn’t something you’ll sit and play for hours at a time. It’s the sort of thing you’ll enjoy a few rounds of before turning it off, more than likely feeling defeated. But it won’t be long before you’re itching to jump back in and try again. There’s something infectious about its simplicity; it’s a roguelike dungeon crawler like no other, and despite the lack of action or actual dungeon-crawling, it’s huge amounts of fun. Even when you’re exploding left, right and centre.
  6. Oct 15, 2020
    70
    Ring of Pain is an excellent concept which is almost perfectly executed, but falls flat at the final hurdle. The gameplay is as engaging as it is moreish, which is why it’s such a shame that the difficulty spike at the end ruins the experience. Hopefully this is something that’s amended after today’s release.
  7. Oct 15, 2020
    70
    There's certainly room for improvement in Ring of Pain, but what is here is an intriguing step forward for the genre that's just in time to celebrate the Halloween season. With a few content updates and a rebalance that lets players experience more of the game's arsenal more consistently, this could be a real contender. As it stands, it's an engaging mystery waiting to be solved, a gameplay loop that's perfect for shorter play sessions interspersed with more in-depth dungeon dives done elsewhere.
  8. 70
    Ring of Pain understands what enamours roguelike fans to a new arrangement of rules and challenges. The focus on lateral movement and strategic interaction forced me to think ahead as I fought my way through a world full of beautiful and haunting creature designs. But an over-reliance on chance and an underdeveloped world cut the legs out from underneath all that polish and initial charm. Those hungry for something different will love the first taste, but I’m just not sure it will convince you to come back for a second helping.
  9. Oct 28, 2020
    55
    Ring of Pain shows creativity and promise, but all to little depth to carry those qualities through. The choices presented by the game are interesting in principle, but in practice your success or failure are determined by luck more than anything else. The result is a game defined by repetition, which struggles to justify the time it asks of you. That said, for a minor price and a fun few runs, you could do far worse as a distraction.
User Score
7.2

Mixed or average reviews- based on 13 Ratings

User score distribution:
  1. Positive: 7 out of 13
  2. Negative: 2 out of 13
  1. Nov 7, 2021
    5
    This game has a fun central card-battler mechanic and art style, but the gameplay design is way off, as many critics and gamer reviewers haveThis game has a fun central card-battler mechanic and art style, but the gameplay design is way off, as many critics and gamer reviewers have noted here. It feels more based on luck than strategy, and is too punishing and brutally tough to be fun for long. I sometimes wonder if game devs, especially solo, lose perspective on difficulty and the importance of tutorialisation during development… feels like the case here. I hope it gets tweaked based on all the reviews and feedback - it’s *almost* really good. But something just isn’t clicking. Full Review »
  2. Oct 31, 2021
    9
    Really good, if you like a challenge and don't mind randomly dying due to the luck based system. You really have to play for a good couple ofReally good, if you like a challenge and don't mind randomly dying due to the luck based system. You really have to play for a good couple of hours and unlock more powerful cards before the game reaches its full potential.

    When I first started playing this game immediate comparisons were to Slay the Spire however, whilst on the surface it seems similar, the games are not that much alike. Ring of Pain has a grittier, darker aesthetic and plays a bit differently. I have put in about 20-30 hours of the game and still have not managed to beat it as the later dungeon levels are quite difficult. The biggest negative is that some runs are impossible, this is due to the game relying heavily on luck. This means that if you draw 3 powerful enemy cards in a row it is highly likely that you will die and have no alternative way of working around it.

    That said, runs can be quick so not the end of the world if you die and there are a lot of cards to unlock the longer you play. These unlocks make the game a bit easier, giving you more powerful loot. All round if you like deck-building roguelike games then definitely worth playing.
    Full Review »
  3. Oct 8, 2021
    7
    I have a lot of experience in other card-based roguelikes like Slay The Spire, and for a while I felt like this game would be a greatI have a lot of experience in other card-based roguelikes like Slay The Spire, and for a while I felt like this game would be a great alternative. There are a ton of elements to this game that I really enjoy, but after playing about 20 or 30 runs now I have to say that there is just too much volatility, especially in the endgame, and it leads to runs where I've made hundreds of good decisions ending because of a single misclick, which is just aggravating and not very fun to play around. I enjoy playing games with a lot of risk, but this game takes it way too far and makes it unconscionably easy to die in an instant to something that wasn't even obviously a threat. Full Review »