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Mixed or average reviews - based on 20 Critic Reviews What's this?

User Score
7.0

Mixed or average reviews- based on 47 Ratings

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  • Summary: Nearly 30 years after the original version premiered on the Macintosh, Shadowgate returns, fully re-imagined and updated for today’s gaming landscape. With 4K-capable resolutions, Shadowgate not only features a stunning level of hand-painted detail but also tons of new mind-bending puzzlesNearly 30 years after the original version premiered on the Macintosh, Shadowgate returns, fully re-imagined and updated for today’s gaming landscape. With 4K-capable resolutions, Shadowgate not only features a stunning level of hand-painted detail but also tons of new mind-bending puzzles and more objects to interact with to help you on your quest. There are also plenty of throwbacks to the original version, so veterans and newcomers alike will all relish their journey through Shadowgate… if they survive. Expand

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Score distribution:
  1. Positive: 9 out of 20
  2. Negative: 1 out of 20
  1. Aug 21, 2014
    85
    It still is a great game, and even though it's hard and challenging, it does feel as a rewarding experience. If you like the genre and you are patient enough, go for it.
  2. Oct 13, 2014
    80
    Zojoi’s Shadowgate remake is everything you loved – and maybe everything you hated – about old-school adventuring. It offers a captivating journey into a fantasy dungeon, but it’s inhabited by puzzles so artificially challenging that this quest is one not everyone will want to undertake.
  3. Sep 19, 2014
    76
    If you can learn the system down to your bones, then this will be a fulfilling adventure.
  4. Sep 1, 2014
    70
    Overall Shadowgate is another solid offering for puzzle-solving and adventuring enthusiasts, one that comes with a pedigree and a healthy dose of retro charm.
  5. Sep 23, 2014
    70
    An old-school RPG experience with some faults but also a great appeal.
  6. Aug 22, 2014
    64
    An abusive classic, but still. If you remember it fondly, it’s both a return trip and a good chunk more of the same, beautifully drawn and well made, despite a clumsy UI and a few annoyances.
  7. Jan 25, 2015
    45
    This updated version of Shadowgate is astonishingly close to the original game, but it is not a merit. The developers were high on nostalgia, and they ended up reanimating a decomposed corpse.

See all 20 Critic Reviews

Score distribution:
  1. Positive: 5 out of 10
  2. Negative: 2 out of 10
  1. Oct 11, 2014
    10
    Another masterpiece and it gives me pure joy to see it here finally, the style, puzzles and music work really well.
    I hope we can get new
    Another masterpiece and it gives me pure joy to see it here finally, the style, puzzles and music work really well.
    I hope we can get new versions of Deja vu and Uninvited as well, keep up the good work Zojoi
    Expand
  2. Aug 22, 2014
    10
    As we venture into the new age of gaming, some aspects are lost to us. It might take a long time for the mainstream to pick them back upAs we venture into the new age of gaming, some aspects are lost to us. It might take a long time for the mainstream to pick them back up again. Thankfully there are ways to keep the old flame burning. Shadowgate is one of these old flames. Not many games can match the atmosphere and ambiance of this gem. Puzzles that vex the mind or art and illustrations that bring you wonder. Many choices you can make against the harshness of the very game itself. This game will be a challenge to you and if you play long enough you will find yourself hooked. The achievements are a breath of fresh air as well, bringing re playability to it's very maximum. Expand
  3. Sep 13, 2014
    10
    Not sure what the critics problems are with this game. What did they expect? It's a recreation of a 30 year old point and click adventureNot sure what the critics problems are with this game. What did they expect? It's a recreation of a 30 year old point and click adventure game and Zojoi did a great job! This is a game for people that like to be challenged and use their brains to solve puzzles. Why do remakes of old games have to be innovative? Should they have turned it into a hack and slash game? A first person adventure/action game ala skyrim? I don't understand people's thinking. If you don't know what Shadowgate is go back to your call of doody!

    This game is exactly what it is supposed to be if you liked or loved Shadowgate on the NES you will love this one.
    Expand
  4. Dec 17, 2018
    7
    Reboot of some fine old school adventuring for sure. Ha ha those old school puzzles are a nightmare compared to today's easy noob likeReboot of some fine old school adventuring for sure. Ha ha those old school puzzles are a nightmare compared to today's easy noob like standards. Some nice artwork and VA for sure. Expand
  5. Sep 17, 2014
    6
    Decent remake of an excellent game back in it's time. Too bad the puzzles are sometimes way too hard. Don't spend your money on this one, butDecent remake of an excellent game back in it's time. Too bad the puzzles are sometimes way too hard. Don't spend your money on this one, but if you played the original one, just watch some walkthrough or let's plays on youtube... Expand
  6. Nov 2, 2020
    6
    This game is a remake of the old Shadowgate game that I played on my old 8-bit Nintendo when I was in elementary school. It’s aThis game is a remake of the old Shadowgate game that I played on my old 8-bit Nintendo when I was in elementary school. It’s a point-and-click adventure game in a spooky castle, notorious for its dozens of ways to get yourself killed. Unfortunately, solving a few of the many puzzles required tedious trial and error, and when I eventually stumbled upon the solution I found myself asking, "How the coitus was I supposed to figure that out (without trial-and-error)?!" Expand
  7. May 26, 2021
    2
    Dusting out an antique abandonware to refresh its art is only a good idea if you don't bring back the old flaws with it. Here, every actionDusting out an antique abandonware to refresh its art is only a good idea if you don't bring back the old flaws with it. Here, every action takes 10 clicks too many before it is achieved. Thirty years of interface progress down the drain. You'll dread having to use anything from your inventory.

    Worse yet, the gameplay brings back one of the worst design flaws we had to commonly endure back then: the arbitrary instant deaths. They constantly punish you for exploring. They force you to find out and remember, by trial and dumb luck, which random click kills you and which one advances you. Of course, the obsolete interface doesn't reload automatically upon death. In fact, it doesn't even auto-save.

    And that's not all: you have to micro-manage your torches. They have a life span. They die out. You can't play in a dark room. Really, you will fall and die walking in the dark. I don't remember that the original game was that bad.
    Expand

See all 10 User Reviews