The Age of Decadence Image
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81

Generally favorable reviews - based on 17 Critic Reviews What's this?

User Score
7.9

Generally favorable reviews- based on 238 Ratings

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  • Summary: The Age of Decadence is an isometric, turn-based, single-player role-playing game set in a low magic, post-apocalyptic fantasy world, inspired by the fall of the Roman Empire. The game features a detailed skill-based character system, multiple skill-based ways to handle quests, choices &The Age of Decadence is an isometric, turn-based, single-player role-playing game set in a low magic, post-apocalyptic fantasy world, inspired by the fall of the Roman Empire. The game features a detailed skill-based character system, multiple skill-based ways to handle quests, choices & consequences, and extensive dialogue trees. Expand
Score distribution:
  1. Positive: 13 out of 17
  2. Negative: 0 out of 17
  1. Oct 21, 2015
    91
    Whoever looks past the game's rough (and rather outdated) exterior will be rewarded with one of the most unique Role-Playing experiences in recent memory. Despite its long, LONG development cycle, in the end, The Age of Decadence was definitely worth the wait.
  2. Nov 6, 2015
    90
    It may have some rough spots, but it is one of the most well-designed RPGs I have had the pleasure of enjoying.
  3. Jan 29, 2016
    90
    One of the most well designed RPG’s of all time. Meaningful choices, authentic combat system, unique role playing experience, field for many distinctive playthroughs. See beyond its choppy graphics and enjoy this refined hidden role playing gem. Excellent.
  4. Game World Navigator Magazine
    Nov 11, 2015
    81
    In Age of Decadence every problem has solutions that fit your character and solutions that do not. Diplomat should talk, warrior shouldn’t, and thief must remain unseen if he wants to live. Only when you know that you’ll get through alive, you can let minor things like sympathy or morality have an influence on your actions. [Issue#203, p.82]
  5. Dec 31, 2015
    80
    Age of Decadence is a thinking person’s RPG, and rewards patience and attention to detail. It doesn’t waste your time with meaningless tasks or busywork, though ultimately, pouring time into crafting or alchemy or weaponsmithing and combat are just as viable as developing persuasion or talking your way out of conflict.
  6. Oct 12, 2015
    80
    And like a detective in a noir yarn, you can’t help but become part of the central mystery, effecting an outcome you might not have intended. Age of Decadence might run away from you.
  7. PC PowerPlay
    Dec 3, 2015
    60
    An ambitious game hobbled by laborious, unsatisfying combat and a "ready-made" approach to quest design that undermines player autonomy. [Dec 2015, p.58]

See all 17 Critic Reviews

Score distribution:
  1. Positive: 36 out of 56
  2. Negative: 12 out of 56
  1. Dec 26, 2015
    10
    For those old-school people, that love D&D, Baldurs' Gate, ect this is a jewel, a masterpiece. The game sucks you in and blows you away withFor those old-school people, that love D&D, Baldurs' Gate, ect this is a jewel, a masterpiece. The game sucks you in and blows you away with the smoothness of the story, combat system and variety of ways you can go. I didn't get that feeling of adventure since Arcanum, they just don't make game like this anymore. Yes, it is not easy, though some builds can make this game more of interactive book, others - like real good tabletop tactics.

    If your not that into graphics and wanna feel how games used to be, this is a 100% buy. Even if you're a casual player this might be interesting and rewarding as long as you keep away from hybrid builds.

    Treating this as a true Role-Playing game, this is 10/10.
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  2. Oct 17, 2015
    10
    Really unique game. We are not the chosen one, NPCs are not stupid and basically the game world doesn't revolve around our characters. ReallyReally unique game. We are not the chosen one, NPCs are not stupid and basically the game world doesn't revolve around our characters. Really non-linear, not in the open-world exploration sense, but in the story progression which IMO is much more important if you value things like choice and consequence. Expand
  3. Oct 15, 2015
    10
    Finally. Hardcore isometric cRPG for you Fallout, Forgotten Realms, Arcanum fans out there. Truckloads of text, branching quests, specializedFinally. Hardcore isometric cRPG for you Fallout, Forgotten Realms, Arcanum fans out there. Truckloads of text, branching quests, specialized character classes , skillchecks, tactical turn based combat, kill-them-all or talk-your-way-out styles viable, guaranteed replay value. A must have!
    PS. Graphics ? Graphics are for people without imagination.
    Expand
  4. Nov 14, 2015
    9
    Age of Decadence isn't without flaw. I'd say mithril - cautiously called "blue steel" - certainly looks goofy in this pseudo-AntiquityAge of Decadence isn't without flaw. I'd say mithril - cautiously called "blue steel" - certainly looks goofy in this pseudo-Antiquity setting.

    But as a classic CRPG this game delivers on all fronts from character creation to the consequences of your choices. Said consequences aren't always immediate and sometimes it's really hard to guess where one seemingly insignificant decision may ultimately take you. Choose any path you want but remember: you aren't the chosen one and the world doesn't revolve around you. You're a nobody and to become anything more than that you must prove your worth one way or another (but not by killing rats in a basement) and it's very easy to perish while trying to do so.

    The dialogues are beautifully written and, which is even more important, the NPCs aren't one-dimensional walking tropes you expect to meet in a modern RPG. They talk and behave like real people would; their motives, actions and reactions feel reasonable and natural. They also live their lives (instead of forever standing in one place or wandering aimlessly). Their fortunes change - sometimes drastically - as you progress through the game. A lot of thought and effort has been put into character development and it shows.

    But perhaps the greatest strength of AoD is replayability - and not the fake replayability we've all seen all too often. Here you can have several totally different plathroughs here depending on what faction(s) you join and how you choose to deal with obstacles. Quests have various solutions and different paths don't lead to the same conclusion

    Highly recommended. A game of this caliber in this day and age is a diamond among pebbles.
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  5. May 4, 2022
    8
    Pros:
    - Non-linear plot with an impressively high level of variability
    - Excellent writing that puts Bethesdas, Obsidians and other
    Pros:
    - Non-linear plot with an impressively high level of variability
    - Excellent writing that puts Bethesdas, Obsidians and other CDProjekts to shame
    - Deep and interesting lore
    - The ability to roleplay anyone you want, not just who the game allows you to
    - Very little, if any handholding
    - You can actually complete the game without a single combat
    - Fairly moderate difficulty for such an old school RPG

    Cons:
    - Brevity (the ending felt especially abrupt)
    - Graphics. Looks better than, say, Wasteland 2, but some key points of interest are very easy to miss due to the overall blandness of environments
    - Several obscure quests that are very hard to complete without a walkthrough
    Expand
  6. May 15, 2020
    6
    The game is great for what it tries to do. It has that vibe of old adventure RPGs but with more variety and choices. There is not that muchThe game is great for what it tries to do. It has that vibe of old adventure RPGs but with more variety and choices. There is not that much innovation but a focused experience that delivers. What it sadly is lacking is satisfying combat. As an example Fallout solved this issue by having opponents get ridiculously dismembered and you being overpowered. The problem with this lack is that I lost engagement Expand
  7. Oct 31, 2015
    0
    The game is an absolute disaster.Ten years in development, it might take another 10 to make it enjoyable. They are trying to sell it as anThe game is an absolute disaster.Ten years in development, it might take another 10 to make it enjoyable. They are trying to sell it as an RPG, but at best this can be classified as a visual novel. They also sell it as hard, but it not hard at all, you just have to play it exactly as the devs want you, or else.... A visit to the dentist is more enjoyable than playing this 'game'. Expand

See all 56 User Reviews