Metascore
57

Mixed or average reviews - based on 5 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 5
  2. Negative: 3 out of 5
  1. Nov 7, 2018
    74
    The conjuring house has confusing, repetitive level design and cringe-worthy voice acting, but the scares are hard-hitting and the gameplay is a constant risk balance of exploration and self-preservation. It’s not a great horror game, but it does have some great moments that make its relatively brief campaign memorable.
User Score
6.0

Mixed or average reviews- based on 13 Ratings

User score distribution:
  1. Positive: 5 out of 13
  2. Negative: 4 out of 13
  1. Sep 29, 2018
    0
    El juego es muy repetitivo, busca alargar las hrs de juego continuamente con pasillos y puertas, alargando artificialmente una experiencia queEl juego es muy repetitivo, busca alargar las hrs de juego continuamente con pasillos y puertas, alargando artificialmente una experiencia que no es para nada divertida de jugar, llegas a un punto que solo quieres terminarlo para parar el sufrimiento de jugar a algo tan molesto en sus mecánicas. No recomendable para nadie, muchos bugs y malas mecánicas. Full Review »
  2. Feb 15, 2019
    8
    I don't understand the bad reviews. This game has great graphics, a fantastic atmosphere and sound design, and a game mechanism that keeps youI don't understand the bad reviews. This game has great graphics, a fantastic atmosphere and sound design, and a game mechanism that keeps you on the edge, fearing that the demon woman will appear any time chasing you.
    Yes, the gameplay might become repetitive with closed doors, find the keys and such. But the game is all about the constant menace of the demon lurking, keeping you on the edge. Frictional Games uses the same concept and nobody is downvoting their games. So why this one?
    Yes, you save manually and might end up dying and retrying, doing the same part again. But what's the difference if the game was autosaving? You die, retry and do the same part again. Nobody has ever done that playing SOMA for example? Or GTA? And BTW, anybody remembers that time where games had three lives, one hit kills you, no save, no continue? No more lives, suck it up and restart at level 1? Well, pepperidge farm remembers!
    The game borrows its gameplay from Outlast, Resident Evil, Silent Hill and Frictional Games. But the end result looks great. The voice acting is a little weak and should be fixed. But overall, this is a high quality game made by an indie team. You can see there's a lot of work, passion and love put in it. The textures are great and the lighting is awesome. The sound design is top notch. I didn't encounter any bug or crash but there have been updates before I buy it so people reporting them might have experimented them on a previous version.
    Also, the devs are maintaining and adding content to the game, like adding the map and the game modes. So, I don't understand why an indie team who made a great game is getting downvoted while everybody still continues to buy EA games, praising them again, forgetting how they treated their customers.
    Anyway, buy this game, support this team. I think they can become the next Red Barrels and should be encouraged.
    Full Review »
  3. Sep 29, 2018
    5
    The conjuring house has a good ambiance and sets up a good scary environment.
    To me, the one thing that breaks immersion is the awful awful
    The conjuring house has a good ambiance and sets up a good scary environment.
    To me, the one thing that breaks immersion is the awful awful voice acting.
    Apart from that, the game is kind of boring in the sense that is nothing new. Get tool x, use it on local y, rinse and repeat, same with keys.
    Storywise, again, it could be a lot better if the voice acting wasn't so bad.

    In the end, it's a game that could be great but is only "ok".
    Full Review »