- Publisher: The Molasses Flood
- Release Date: Feb 24, 2016
- Also On: PlayStation 4, Switch, Xbox One
User Score
Mixed or average reviews- based on 80 Ratings
User score distribution:
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Positive: 31 out of 80
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Mixed: 29 out of 80
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Negative: 20 out of 80
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- User score
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- Most helpful
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Nov 17, 2016
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Jul 3, 2016
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Jan 16, 2017
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Aug 15, 2017nice drawn graphics
very nice soundtrack
easy to process
but the skills to survive are sometimes more based on lucky or randomness
and sometimes the game is seems more like only a gestrion/looting game -
Sep 25, 2018It looks beautiful and the atmosphere is wonderful but apart from this, it's just a horrible game. It's an unfinished prototype which needs serious redesign and many hours of further work, if you ever want to turn this into a good game.
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Mar 17, 2016
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Jun 15, 2016can'ìt rebind keys.are you kidding me?lack of keyboard binding options makes it absolutely unplayable.the lack of rebinding options is absolutely lazy and something that is not to be tolerated in this time and age
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Mar 1, 2016
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Feb 28, 2016
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Feb 24, 2016
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Jun 13, 20187/10
It has some minor bugs but is a decent game. It has its own mood but doesn't offer anything more. -
Mar 5, 2019The artwork(artstyle) of this game is amazing! and the soundtrack is also pretty good, but the execution of the game is atrocious! It involves too much grinding and too much based on RNG. The fact that the player can't even bind keys is pretty bad.
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Sep 10, 2019Amazing atmosphere with beautiful soundtrack & sound overall makes Flame in the flood unforgettable experience, even with simple story and quite disappointing finale it's still really worth checking out.
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Feb 5, 2020Good concept, but too hard and based on luck. It is not worth investing energy in this game.
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May 13, 2020A decent survival game but it feels very unfair at times. With less RNG this game could've been great.
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Apr 27, 2021Excelent game. It was a pleasure to play every single minute. Thrilling story. Clear gameplay and amazing soundtrack!
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Feb 7, 2022
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Jun 16, 2022The graphics are meh. It's a safe stylized approach popularized by Fortnite. I'd like to see more creativity.
The soundtrack is great! Really the best part of the game.
Procedural generation is used as a crutch for boring game design.
Overall it's a safe venture into a market crowded with roguelikes, it could use some fresh ideas. There are better options and only so much time to play!
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CD-ActionMay 30, 2016An experienced traveler will deal with the campaign in 2 hours tops, but gathering experience in a series of adventures in a randomly generated world is the most enjoyable thing here. The moments of triumph and fear that you will experience along the way are reasons enough to give this game a chance despite its many (but not severe) technical issues. [05/2016, p.42]
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Apr 28, 2016The Flame in The Flood can be seen as a novel of formation nestled in a methapore that turns life into a river. Unfortunately Molasses Flood's first work tries to transmit a deep and manifold message with a not so deep and manifold messenger.
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Games Master UKApr 25, 2016An impressive shake-up of survival tropes - but dedicated fans of the genre may be left wanting. [Apr 2016, p.74]