The Walking Dead: The Telltale Series - The Final Season Episode 1: Done Running Image
Metascore
76

Generally favorable reviews - based on 26 Critics What's this?

User Score
7.7

Generally favorable reviews- based on 62 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: After years on the road facing threats both living and dead, a secluded school might finally be Clementine's chance for a home. But protecting it will mean sacrifice. Clem must build a life and become a leader while still watching over AJ, an orphaned boy and the closest thing to family sheAfter years on the road facing threats both living and dead, a secluded school might finally be Clementine's chance for a home. But protecting it will mean sacrifice. Clem must build a life and become a leader while still watching over AJ, an orphaned boy and the closest thing to family she has left. In this gripping, emotional final season, you will define your relationships, fight the undead, and determine how Clementine's story ends. Expand

Trailer

Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
Always Check The Windows - The Walking Dead: The Final Season Gameplay
Score distribution:
  1. Positive: 18 out of 26
  2. Negative: 0 out of 26
  1. Aug 14, 2018
    100
    I’d say that this episode is a pretty great start to the finale of the series for Telltale. It’s been a long, and occasionally bumpy road, but this seems to be shaping up extremely well early on. The cliffhanger for this episode has me anxious to see what happens next, and the new cast of characters are more appealing than most of the hardened jerks that populated The New Frontier. It’ll be interesting to see where things go from here, but again, I’m not holding my breath for a happy ending.
  2. Aug 13, 2018
    90
    Telltale has also integrated what might be the most robust gameplay mechanics of one of the studio’s titles yet.
  3. Aug 27, 2018
    85
    While it remains similar to its predecessors in plot and structure, The Final Season: Episode One starts the finale off strong.
  4. Aug 14, 2018
    80
    The fist episode of this season of The Walking Dead delivers some good moments, some tweaks on the gameplay and pleasant graphics. Still, there are no traces of the characters of the third season, and some reactions of the new characters left us a bit blown away.
  5. Sep 10, 2018
    75
    There is very little wrong with this episode but for someone who critically analyzes the storyline and how the events unfold, I would have preferred a little insight into how AJ's personality was shaped from past events. This scenario could probably become an episode itself. That being said, this episode is a fitting but perhaps a little bland start to the final season of The Walking Dead.
  6. Aug 15, 2018
    70
    Done Running is good. Clichéd or not, Telltale always knows how to tell a great story. The graphics have improved two-fold and the controls are better than ever, but I had really hoped to see something new in the narrative, especially seeing as it’s the last time we’ll be playing these characters. I’m looking forward to the rest of the season, but I do have my fingers crossed that the narrative gets a much-needed shake-up in the next episode.
  7. Aug 13, 2018
    60
    Done Running is mostly a matter of getting to know the new cast of characters we are about to spend several hours with, getting clued up on their thoughts, attitudes, talents and backstories. Most of the action is pretty poor, but things ramp up hard for a great, genuinely shocking finale. It is already apparent that The Walking Dead: The Final Season will just be more of the same, but that's hardly likely to disappoint anyone who has gotten four whole seasons into this adventure.

See all 30 Critic Reviews

Score distribution:
  1. Positive: 13 out of 14
  2. Negative: 0 out of 14
  1. Aug 20, 2018
    10
    Incredible episode the story is interesting the new telltale engine is also good cant wait for the next episode
  2. Aug 25, 2018
    10
    The Walking Dead has been around since 2012, and I have loyally followed it since, always staying hyped for the next episode after each oneThe Walking Dead has been around since 2012, and I have loyally followed it since, always staying hyped for the next episode after each one released. Here we arrive at the end of Clementine's story, where she is accompanied by AJ, who she has raised since his birth, and is essentially like her adopted son. It's great to see these two characters still sticking it out to the end after the late half of Season 2, and the chemistry between them is fun.
    MECHANICS
    - This game has changed a LOT of what Telltale is known for. Everything you say or do in front of AJ will transform him, directly, and it will impact how you play this game. You can't choose to constantly be silent, because it will bite you in the rear. AJ is like an actual child in real life; easy influential with what you say and do. After realizing this, I had to remind myself to stay careful of any decision I made if he was in the picture.
    - The combat is also revamped, and it is no longer to dull and boring quick time events strictly as the other games, now you have a two-step combat system: you walk up to a walker, stun them, and then kill them, or you can kill them and risk being attacked simultaneously by another walker mid-animation. It is simple, but it's refreshing to see Telltale not focus on quick time events now. I will admit though, regardless of how unengaging it is, it's quite fun to trap a zombie after making him chase you in a circle sometimes.
    STORY/CHARACTERS
    - The entire first episode was great in pacing-- it never felt too slow, never felt like it was moving too fast.
    It spent the right amount of time shedding light on every character you needed to know about, and it was good at having you like these characters as well.
    LENGTH
    - The episode took me roughly two and a half hours with one ten minute break. It is a VERY long first episode, probably the lengthiest one Telltale has ever made for any game, and again-- it didn't feel stretched out. By the time the game has you comfortable near the end, a certain event happens that will remain unmentioned and it makes you feel very uncomfortable and nervous.
    OVERALL THOUGHTS
    - With this being the first episode, which is normally the worst in a Telltale game, I have to admit that after playing it, I am HYPED for the rest of the season. I'm wondering how much better the episodes can get after this one, and the cliffhanger was insane. I can't wait until September, and I hear there are rumors a certain someone is coming back from season one!
    Expand
  3. Aug 17, 2018
    10
    After terrible season 3 i was afraid of next season but it's pretty good. Textures are finally sharp, new camera at the beginning is difficultAfter terrible season 3 i was afraid of next season but it's pretty good. Textures are finally sharp, new camera at the beginning is difficult but you will get used to it. I don't know how's it gonna end but the story is good, i feel like lee again. Very good game. Finally (Season 3 sucks) Expand
  4. Aug 15, 2018
    9
    This review contains spoilers, click expand to view. As of right now this a review of only episode one, it will be updated as each episode is released.

    After hitting a bit of a rough patch with A New Frontier Telltale hits the ground running into the final season with an amazing first episode.

    The backbone of every Telltale game is its story and characters; and I am happy to say that episode one is amazing in both departments. Trying to help Clem and AJ fit in with a new group of people after the two have clearly had bad experiences with groups in the past based on the events of Clem's flashbacks in ANF and some offhanded mention of places like AJ bringing up a ranch. The finale of the episode, the basement scene and the courtyard scene right after, are the big highlights of this episode.

    The basement scene where you're trying to escape before a zombified group member kills you was scarier and more intense than some horror games can be. The way the blood on the flashlight tinted the light to be red really added to the tone of the scene and upped the tension. The scene outside in the courtyard where Clem confronts The main antagonist, Marlon, was amazingly well written and felt like it would be how kids would actually react when put into that situation. The ending of AJ shooting Marlon was handled really well in my opinion and I enjoyed the call back to what you reminded AJ of earlier in the episode.

    As for the new characters, I rather enjoyed most of them. I will only be going over the ones that made a significant impact on me.

    Marlon made for a nice leader and seemed like a good guy but transitioned into the role of antagonist really well. I can understand to a degree what he was going for with keeping the group safe by giving up Tenn's sisters but at the same time I still think he got what he deserved for sacrificing them.

    Louis was a pleasure anytime he was on screen besides the finale where he was having a (understandably) hard time siding against his best friend for years; this doesn't keep him from being my favorite new character from the group however. I enjoyed the walker piñata scene especially; its nice to see that even in the hellish zombie apocalypse some people still manage to have some humor.

    Violet felt like a younger Jane too me. I didn't spend too much time trying to get to know her because I found Louis to be more interesting; but I'm hoping to be proved wrong in future installments.

    Brody was a character I heavily related to for the short time she was in the episode. She seemed to struggle with anxiety problems and that resonated with me to a degree. Like I said above her death at the hands of Marlon and her chasing you through the basement as a zombie was definitely the highlight of the episode. Its a shame she had to die this episode, it would have been interesting to see where she went as a character.

    AJ is by far the most interesting character of the episode. This is the first character we have run into in the series that only knows the apocalypse. He was born after the world had gone to hell and has no memory of what it was like in a world without monsters. Scenes like him asking what a swing is at the train station really drive home that death and running place to place are all he's every known. Its why when the camera panned to show that it was AJ was the one who shot Marlon I wasn't surprised at all. AJ was just trying to protect Clem the way he had been taught too. It'll be interesting to see what he becomes as the season goes on.

    One of the biggest surprises of the episode had nothing to do with the story or characters, but the gameplay itself. The Final season has changed up how you fight the hordes of the undead by making standing fights more of a one to two button press to take them out and giving the fighting a more freeform style gameplay when compared to previous entries. However the old system of "put the cursor in the circle and click" is still in the game but not used quiet as heavily.

    I will say that my biggest disappointment with the episode was the lack of big choices. I can't heavily fault it though because this is only episode one; many of the choices could be setting up for things to come.

    Overall a solid episode, definitely a 9/10 in my book.
    Expand
  5. Sep 28, 2018
    8
    This game feels and plays a LOT better than the previous game 'A New Frontier'. The art style creates a very pleasing look and you should alsoThis game feels and plays a LOT better than the previous game 'A New Frontier'. The art style creates a very pleasing look and you should also notice some improvements in the "combat system". Characters appear more alive to you and let you develop a noticeable relationship with them. Story develops smoothly and unpredictably, just as you would expect from a story-based game. The atmosphere of survival environment, combined with the art style does actually influence your feelings.
    The first episode of 'The Walking Dead: The Final Season' was truly a good opening and so far it looks like one of the best of this franchise.
    Expand
  6. Aug 24, 2018
    8
    Unfinished, again. Do not release the game if it's not finished yet. Even if you don't play it yet and wait for it to be completed, theUnfinished, again. Do not release the game if it's not finished yet. Even if you don't play it yet and wait for it to be completed, the internet and your friends will spoil the game for you ruining the thrill and what will happen next. Expand
  7. Aug 15, 2018
    5
    This review contains spoilers, click expand to view. Just the first episode..but so far, not impressed.

    The side characters, the animation and story, so far..worse than every other season.

    Louis was ok..Violet has potential and Tenn was decent..everyone else..meh. Not Interesting.

    500 pound boulders tied perfectly to trees 10-20 feet high.. How exactly did they get them that high and what was the point in doing so to begin with?!

    It's roughly 10-12 years into the apocalypse and there's just rabbits to kill within 500 feet of your school? How did these rabbits survive so long? Yeah, I guess that's kind of nit-picking..but I found it amusing!

    and the 'you have three options, but neither of them mean a damn thing' presentation is just old by now. Why even give Clementine an option to say anything if AJ is going to blindly shoot him regardless?

    I did like how they presented the stats after you've completed the episode, though and I'm sure the story will pick up...but the animation/characters were bad IMO

    5 out of 10.
    Expand

See all 14 User Reviews